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===Part 5: Vento Aureo=== [[File:Vento Aureo.jpg|right|thumb|200px|''Vento Aureo'' cover]] It's Italy in 2001, Giorno Giovanna (the son of Dio using Jonathan's body, though Giorno never knows this) is a kid with aspirations of becoming a "Gang Star" with the help of his stand, "Gold Experience". After accidentally killing a gangster, Giorno finds himself immersed in the world of the mafia and eventually becomes a member of "Passione" after sparing Bruno Bucciarati. In Passione, he works with Bruno's Gang to move higher in the mafia's ranks and fight off rival gang members that are doing the same. When they are tasked with retrieving the Passione Boss' daughter, Trish Una, so he can kill her, the gang defects and resolve to find the Boss' identity and eliminate him. After fighting off Passione's Assassins, the gang learns of a way to defeat the Boss' Stand, King Crimson (which nobody knows on how it works), from an informant who plans to give them a Stand Arrow. The Boss, now revealed to be named "Diavolo", switches focus to taking the Arrow for himself so he can finally be rid of the gang and take over the world. In a long and intense encounter, Giorno manages to use the Arrow on Gold Experience to turn it into Gold Experience Requiem, which has the insanely overpowered ability of negating any hostile action towards Giorno. Giorno locks Diavolo in an eternal cycle of deaths, and with Diavolo gone, Giorno is able to take his place as the Boss of Passione with his friends as his top officers. For a long time, Part 5 was considered by many to be one of the weaker entries in the series, mostly due to inconsistencies in Gold Experience's power and an apparently uninteresting character in Giorno due to very flat scanlations removing much of his personality while making several Stands nearly incomprehensible such as Gold Experience and King Crimson. However, newer and better translations are quickly turning opinions to the better. The new anime adaptation also gives it the depth it deserves. Despite whatever flaws there may be, Vento Aureo is still worth reading due to the interesting Stands and villains along with Araki's now more detailed art style. It's especially worth noting the increased attention to villains in this Part, as we get to see actual interaction between them and even character development in some cases. Vento Aureo is also the first Part besides Part 3 to get its own videogame which is also made by Capcom, and while it doesn't allow one to play all of the notable fights in the story, the rest is detailed in optional cutscenes that can be unlocked. Lastly, this Part is to Italy as Part 3 is to America as this Part is more prominently featured in Italy and is the only Part to have multiple novel side-stories besides Part 3 with at least one being canon.
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