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===3rd Edition=== On July 25th 2018 Wyrd announced a new 3rd edition of Malifaux. The main highlights was to further streamline the game, narrow which models can be taken with certain masters (even in-faction, although some cross-faction hires are opened up), allow multiple masters in a crew, and they killed off popular Masters (Nicodem, Collodi, Ramos and Lilith) keeping them around as "Dead Man's Hand", legacy versions of the characters. These masters are now "half in half out" in game terms, as they are fully legal and balanced relative to everything else, but not tournament legal. Other masters have become Dual Faction, some masters which were Dual faction before are now only mono-faction. It also introduced a new faction that has yet to be fully released in the Explorer's Society, but is present on the McCabe and Cornelius box sets and mentioned in a few different places in the fluff. Gameplay Changes: *Masters have a soulstone cost and more than one can be taken, only one Master can be leader. *Crews still built from models within a Faction, however you pay a tax if you purchase models that don't match your Leader's keyword. Hiring crews is Keyword based only, no more conditions like being able to hire all models with low WP or that are construct/undead. *The Vantage Point rule from 2nd Edition has been replaced with Shadows, where a building/terrain feature has a radius that grants cover. Causes problems with structures higher than HT3 having giant areas of open terrain where models are "in cover". **Additionally there was an overhaul of the terrain rules to account for entering buildings and other situations that caused problems in M2e. *Conditions have been streamlined into a universal list to avoid multiple conditions with the same effect. * Markers have been streamlined to 4 types Strategy, Scheme, Corpse, and Scrap. * Tokens are a new feature that kind of act like conditions, but can't be removed. Usually they are given to models to trigger buffs or debuffs. Model Changes: *Guild: **Hoffman is now dual faction Guild and Arcanists. **Dashel was upgraded from Henchman to Master. **McMourning left for Rezzers. **McCabe left for Ten Thunders and the Explorer's Society. **New Master Cornelius Basse arrived. *Arcanists: **Hoffman is now dual faction Guild and Arcanists. **Marcus is now dual faction Arcanists and Neverborn. **Ramos is now Dead Man's Hand. *Bayou (formerly Gremlins): **Captain Zipp is now dual faction Gremlins and Outcast. **The Brewmaster is no longer dual faction Ten Thunders. *Neverborn **Marcus is now dual faction Arcanists and Neverborn. **Lilith is now Dead Man's Hand. **Nekima is upgraded from Henchman to Master. **Collodi is now Dead Man's Hand. **New Master Euripides arrived. *Outcast: **Jack Daw is now dual faction Outcasts and Rezzers. **Captain Zipp is now dual faction Gremlins and Outcast. **Tara is no longer dual faction Rezzers, now mono-Outcast. **Misaki is no longer dual faction Outcasts, now mono-Thunders. *Resurrectionists: **Nicodem is now Dead Man's Hand. **McMourning is Rezzers only. *Ten Thunders: **Misaki is no longer dual faction Outcasts. **New Master Youko Hamasaki arrived. **Lucas McCabe is no longer dual faction Guild. **Brewmaster is no longer dual faction Ten Thunders, now mono-Bayou. **Jakob Lynch is no longer dual faction Neverborn.
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