Editing
Total War Warhammer/Tactics/Slaanesh
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Generic Lords=== *'''Exalted Keeper of Secrets''': Same as Blood boi, Bird Boi, and Plague Boi. The Exalted Keeper of Secrets acts as the lord while the standard one is a monster you can recruit. An anti-large AP monster with the Lores of Slaanesh and Shadows that can get around the battlefield very quickly. Believe it or not it's slower than a Bloodthirster and less mobile since it can't fly. That said it has a lot of nasty special abilities, including a Mortis Engine effect against low-leadership enemies, AoE hexes that causes rampage or reduce melee attack, and an activatable buff that massively boosts its melee damage over the course of three stages. Also gets some regen while killing broken units. plus the usual devastating flanker. kinda fragile and dependent on micro but potentially very deadly. *'''Daemon Prince of Slaanesh (DLC)''': Not sure why anyone would ever use this guy. He doesn't differentiate himself from an exalted keeper of secrets other than having a grab bag of Lore of Shadows + Slaanesh spells instead of going all in on one or the other. His special ability selection is worse than an Exalted Keeper's, even if he is a bit cheaper. Unfortunately stuck with the terrible warriors of chaos blue skill tree in campaign and can't reduce upkeep costs at all. *'''Herald of Slaanesh''': A hybrid lord with the Lore of Slaanesh and/or Shadow magic along with AP in melee. Think a Loremaster for the High Elves only faster and frailer. Can ride the Steed of Slaanesh, Seeker Chariot, or Exalted Seeker Chariot. You'll want to stick to the Steed of Slaanesh unless you're a micro god, she's naked and unarmored no matter what mount you choose and the chariot mounts make her a bigger target for missile fire. Will also realistically be your only Lord choice in the early campaign as you can't get the Exalted Greater Daemon without evolving one of these things like a Pokemon. Like other daemonic Herald lords she also has three "locus" abilities, which include: **''Grace'': A ward save that greatly improves melee defence and physical resistance. -By far the best, helps fragile Slaanesh units survive **''Swiftness'': An augment which greatly improves charge bonus, speed and charge speed. **''Beguilement'': A hex which reduces leadership and melee defence. *'''Chaos Lord of Slaanesh (DLC)''': Your token mortal lord who also happens to be your only generic lord option with good armor. Unfortunately, he can't get manticore or chaos dragon mounts like WoC chaos lords can. Probably best off skipping him. Heralds have more long term potential in campaign after your lords pokemon evolve and in multiplayer, you're better off spending a bit more for Sigvald if you want a tanky anchor for your front line. Similar to the Daemon prince they have a terrible blue skill tree with no upkeep reduction options.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information