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==The Sons of the Dragon== {{Infobox Spess Mahreen Chapter |Name = Sons of the Dragon |Heraldry = [[Image:SonsDragonSigil.jpg|center|144px]] Roaring green dragon head within a six-rayed gold sun. |Battle Cry = ''"We live for Him! We die for His People!"'' |Founding = Fourth Founding |Successors of = [[Salamanders|Imperial Fists]] |Chapter Master = Gurava Lannar |Primarch = [[Vulkan|Rogal Dorn]] |Homeworld = Valotair |Specialty = Siege Warfare |Strength = 650+ Space Marines, 8 strike cruisers, 1 battle barge |Allegiance = [[Imperium of Man]] |Colours = Quartered Caliban green and sunburst yellow }} The Sons of the Dragon have been bound in blood to the people of the Victorum Sector. While they have not always been faithful to the lords of the sector, the Sons have stood faithfully by the innocent, through battles and sieges down the ages. The legends of the Sons say that they were once a crusading chapter, founded in the aftermath of a tremendous war which nearly destroyed the Imperium. For millennia they hunted the enemies of Man through the deep void, brokering strange and distant ties to a half-dozen recruiting worlds, among them Moloch Tetrax/Quintox. Some terrible tragedy brought an end to their trek through the stars, and in their moment of weakness they clasped hands with the Lords of Victorum. In exchange for a grant of lordship over the super-continental feral world of Valotair, they would bind themselves deeply into the fabric of the Victorum Sector. Through the Darkling Wars to the Reign of Blood, the Sons of the Dragon shed their blood for the defence of the sector, always in the name of the Emperor and his people. But their sacrifices were unappreciated, and during the poisoned reign of [[Goge Vandire]], the Sons renounced their oaths of fealty to the unworthy rulers of the Sector, and joined the growing tide of rebellion that swept the Imperium. Deemed pure of heresy in the inquests which followed the Thorian Reformation, the Sons nevertheless placed themselves apart from the sector's masters. In the modern Imperium, the Sons are no longer integrated into the governorship of the Victorum Sector. Their homeworld of Valotair is forbidden to Imperial starships, and no longer are their war councillors seen in the spires of Avalonus. When called to war, the Sons have proven themselves capable of integrating with Imperial Guard and Imperial Navy forces, especially when called upon to act as the decisive spearhead of a fully operation Imperial war machine. At other times, they remain cloistered within their fortress-shrines. Their recruiting worlds are scattered throughout the Imperium, the product of centuries of crusading. Far-flung and isolated, their worlds see a Space Marine perhaps once in a century. Those worlds in the Victorum Sector blessed enough to provide recruits may see aspirants raised as frequently as once a decade, though the Sons' unusual gene-seed requires the most stringent of testing. Beneath their armor, their skin ranges from charcoal black to slate gray. A mutation in their Occulobe has caused them to develop sensitivity to ultraviolet light, allowing them to partially sense the higher wavelengths of the light spectrum. This also causes their eyes to slowly develop a mirror-like sheen as they age, with centuries-old members having mirror-like silver eyes. During their long millennia of crusading, the Sons developed a chapter cult known as The Way of Solar Fire. Inspired by transplanted Promethean beliefs, the Way is similarly self-sacrificing and devoted to the protection of mankind, but places more emphasis on solar rituals and the light of the Emperor as reflected through the Warp. Scattered throughout the sector are fortified temples, acting as both centres of their faith and bastions of mankind. While designed to act as fortresses of last resort, these hidden stockpiles of men and arms also act to promulgate The Way. Should the Inquisition or the Ecclesiarchy ever uncover this fact, unwanted and dangerous questions might be raised. Their homeworld of Valotair is the finest example of this combination of faith and fortification; having once been a forward operating base established by the Salamanders Legion, it retains strong Promethean and Nocturnan themes in its architecture, and served as a template for the Sons' future installations. Home to thousands of scattered tribes of feral, near-abhuman descent, fewer than 1 in 10,000 are fit to be raised in Imperial society, and far fewer fit to be elevated to the Adeptus Astartes. Nevertheless, the Sons of the Dragon cherish their barbaric wards, and the people's wholehearted embrace of the Way of Solar Fire is only one example of the strong bonds forged between them and their god-like overlords. It was for them that the Sons of the Dragon rebelled against the Victorum Sector during the Reign of Blood, and more specifically against the rule of the Temple of the Saviour Emperor and the puppets of Goge Vandire. The Sons of the Dragon possess a large force of [[Dreadnought]] hulls, of various makes and patterns. Each of these hulls is uniquely built and armed according to it's occupant's designs, and no two of them are alike. They also possess a great deal of armored vehicles, primarily [[Rhino|Rhinos]], [[Vindicator|Vindicators]], and [[Whirlwind|Whirlwinds]]. The Sons possess only two [[Land Raider|Land Raiders]], revered as holy relics, but where they came from none can say. Though they possessed at least four Land Raiders at their founding, all were recorded as lost in action. Recent decades have strained the Sons of the Dragon to the limit of their resources. While not overly-depleted in numbers, their feudal obligations to the Imperium have left them vulnerable to the sudden upheavals threatening the peace of the sector. The Sixth Company was despatched with great pomp and ceremony as part of the Victorum Sector's contribution to the Lalladorium Crusade far to the galactic west. The strike cuiser Silver Fire and most of the chapter's Third Company vanished along with Vellagus X during the ill-starred Tech-Suppression. And Eldar raiders appear to have targeted the Sons' Tenth Company specifically during a fierce and bloody slave raid on Geidiheim, piercing multiple layers of planetary security to spirit them away.
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