Editing
Warcry/Tactics/Iron Golems
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Dominar==== *'''Stats''': Movement 4"; Toughness 4; Wounds 20; 175 Pts. **'''Rule:''' Leader, Brute **'''Weapons:''' ***''Sword''-Range 1"; Attacks 3; Strength 5; Damage 2/5 **''Fighter Commentary''- You have to take him, and that's ok, because he is ''pretty good.'' He is little more than a beat stick, but he is a very capable beat stick at S5 2/5. '''[Double] Spine-crushing Blow''' is fine enough, but since you're already S5, there are very few foes in the game that justify its use. '''[Double] Lead with Strength''' can make him a very strong threat when fighting multiple enemies at once. Trades 1 Attack for +1 Strength and +1 Crit Damage. In most cases, mathhammer says not a good trade.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information