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==Z-95 Headhunter== [[File:Headhunter 2.jpg|thumb|200px]] Another ship that came before the prequel trilogy, it was the beginning of what would later be the most popular line of fighters in the galaxy. Incredibly small and armed with a trio of laser cannons on its wings, it was the cheapest fighter on the market for long period of time and even after variants like the Scyk and the T-65 X-Wing which represented either a cheaper or better alternative the Headhunter remained popular due to how damn customizable it was. Against the T-65, it was worse in almost every respect from attack to defenses to maneuverability although compared to the rest of the competition on the open market it was the best for the cost. If the X-Wing is the F/A-18 of Star Wars, then the Z-95 is the F-5E. The base Headhunter can be modified until it no longer looks like a small fighter, can look identical to an X-Wing, and can be outfitted with almost any equipment conceivable and even has upgrades available to turn it into a small shuttle craft. It stayed alive and kicking until well after the era of the New Republic. Yes, Scum get access to the Z-95 as well. Thanks to a FAQ from Fantasy Flight, you can use your Rebel-painted Z-95s and maneuver dials in the Scum faction, so long as you have the correct pilot cards and base tiles (tl;dr - as long as you bought the Most Wanted pack). Everything said about the Rebel Z-95 applies here, except all Scum Z-95s get access to Illicit Upgrades. <gallery> Image:Scum Headhunter.png Image:Binayre.png|Binayre, Kath's boys. Image:Black Sun Headhunter.png|Black Sun Headhunters. Image:Leeachos.png|Leachos's fighter. Image:Leeachos 2.png|Leachos. Image:Suhlak Fighter.jpg|Suhlak's badass fighter. </gallery> ===Pilots=== *'''Binayre Pirate:''' Kath Scarlett's gang. Use double-cockpit fighters painted in red checker patterns. Initiative 1 allows them to serve as blockers to setup Kath's ability. Inertial Dampeners and Deadman's Switch are both good choices for the Illicit *'''Black Sun Soldier:''' The spacers of the Black Sun mafia organization. White with some black markings, plus the Black Sun symbol on the wings. Init 3 generics with Talent slots. *'''Kaa'To Leeachos:''' A Nikto bounty hunter who was once an enforcer to a Hutt slaver, then a killer of Jedi on behalf of the Empire. [[Not as planned|Killed when he betrayed the Pyke Syndicate]]. His Headhunter is decorated in orange on white. He gets the ability to pull Focus or Evade Tokens from other friendly ships at Range 0-2 and assign them to himself instead. Combine with Palob Godalhi, who can pull Tokens from the enemy. *'''Bossk:''' (''H&A'') Our favorite reptilian sadist can now fly the Nashtah Pup without having to lose the Hound's Tooth! Has the same ability as before, but the "Pursuit Craft" ship trait allows him to get a lock on whatever Hound's Tooth is locking whenever he deploys. Not game-changing, but definitely cool. *'''N'Dru Suhlak:''' An ex-Rebel who was trained by Wes and Porkins, became a bounty saboteur (basically a [[Wat| bounty hunter hunter]] hired by people with a bounty on their head). His Headhunter was painted a dark gray, with flames and a sharp-toothed face painted on the nose plus yellow-orange paint on the front exhaust. If there are no friendly ships within Range 1-2 of him, he gets an extra attack die making him the ultimate Lone Wolf. For extra fun, equip him with Lone Wolf for a single blank result being rerolled on attack and defense if no friendlies are within range 1-2.
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