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===[[Chaos Space Marines]]=== ====[[Brass Scorpion|Greater Brass Scorpion]] pg133==== [[File:Brass_scorpion.jpg|220px|right|thumb|On the plus side, it's too large to crawl up your trouser leg.]] '''WE’RE ON THE HIGHWAY TO HELL!!!''' The brass scorpion is an awesome unit, embodying everything which is cool about forge world. It looks awesome, is incredibly unique and has some awesome rules to go with it, but at the same time it all makes sense together. It’s a giant scorpion built out of the souls of the damned with pincers the size of tanks, fuck the space marines, gw should use this for their advertising. Tabletop wise, the GBS excels at whatever you want it to do. You want it to shoot stuff? It will do that fairly well. You want it to fight in melee? It’s a giant fuck off scorpion! It will outright annihilate anything smaller than itself (although the prick that is guilliman will still refuse to die) and does reasonable damage against Titans. Do you want a distraction carnifex? Once again, it’s a giant, fuck off scorpion, what do you think your opponent is going to do when they see it? The one thing to be careful about with the GBS is that it isn’t cheap. Yes it will win fights, but if you’re not careful it will only get to have one fight, and to make back it’s cost you want it to be fighting multiple times a game. 525 pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Demolisher Cannon || 24" HeavyD6 S10 ap-3 DD6 || ('''1.03''')'''3.62''' || ('''1.03''')'''3.62''' || '''3.62''' || '''2.72''' || '''4.53''' || '''3.62''' || '''4.53''' || '''3.62''' || '''1.81''' || (0.97)'''3.40''' || 1.94 || (1.62)'''5.67''' |- | Hellmaw Flame Cannon || 12" AssaultD6 S8 ap-2 D1 auto hit || (0.29)0.87 || (0.19)0.58 || 0.87 || 0.58 || 1.16 || 0.87 || 1.55 || 1.16 || 0.77 || (1.16)1.16 || 2.43 || (1.62)1.62 |- | Scorpion Cannon || 36" Heavy15 S5 ap-2 D1 || (0.55)1.66 || (0.55)1.66 || 1.66 || 1.66 || 2.22 || 1.66 || 2.22 || 2.22 || 1.11 || ('''2.5''')2.5 || '''6.66''' || ('''4.44''')4.44 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Hellcrusher Claws (Crush) || Melee6 S16 ap-4 D6 || '''16.66''' || '''13.33''' || '''13.33''' || '''16''' || '''20''' || '''16.66''' || '''20''' || '''20''' || '''6.66''' || (1.66)'''10''' || 3.33 || (3.33)'''20''' |- | Hellcrusher Claws (Sweep) || Melee 18 S8 ap-2 D2 || 6 || 4 || 6 || 5.33 || 8 || 6 || 10.66 || 8 || 5.33 || ('''4''')8 || '''10''' || ('''6.66''')13.33 |- |} <br style="clear: both; height: 0px;" /><br> ====[[Kytan|Kytan Ravager]] pg135==== [[File:Kytan.jpg|245px|right|thumb|If only the lord of skulls had looked this good to begin with.]] Not quite as awesome as the greater brass scorpion, but is basically the same thing but lite. 440pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Kytan Gatling Cannon || 48" Heavy8 S8 ap-2 D2 || - || - || - || - || - || - || - || - || - || - || - || - |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Kytan Cleaver (Smash) || Melee5 S16 ap-4 D6 || 13.88 || 11.11 || 11.11 || 13.33 || 16.66 || 13.88 || 16.66 || 16.66 || 5.55 || (1.38)8.33 || 2.77 || (2.77)16.66 |- | Kytan Cleaver (Smash) || Melee15 S8 ap-2 D2 || - || - || - || - || - || - || - || - || - || - || - || - |- |} <br style="clear: both; height: 0px;" /><br> ====[[Drop Pod|Kharybdis Assault Claw]] pg141==== [[File:Kharybdis.jpg|400px|right|thumb|Everything was bigger back in 30k, especially the drop pods.]] 400 pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Kharybdis Storm Launcher (Frag Missile) || 36" Heavy2D6 S4 ap-1 D1 || - || - || - || - || - || - || - || - || - || - || - || - |- | Kharybdis Storm Launcher (Krak Missile) || 36" Heavy2 S8 ap-3 DD6 || - || - || - || - || - || - || - || - || - || - || - || - |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Blade Struts || Melee4 S16 ap-4 D3 || - || - || - || - || - || - || - || - || - || - || - || - |- | Melta Array || Melee1 S8 ap-4 D6+2 (1 extra attack with this weapon) || - || - || - || - || - || - || - || - || - || - || - || - |- |} <br style="clear: both; height: 0px;" /><br> ====[[Black Legion]]==== =====[[Abbadon the Despoiler]]===== [[File:The Warmaster Of Chaos.jpg|400px|thumb|left|As long as gw keeps making models like this we’ll keep giving them our money.]] Another example of how new edition models are becoming more like custodes than space marines. Abbadon is a beast, sitting somewhere between Calgar and Guilliman on the combatant weight scale. Think of him as heretical valdor, but with less defence and more fighting power. Other than allowing auto passing morale tests to nearby units he doesn’t provide much else unfortunately, just throw him at any character in the game and watch as said character disappears. *1 Drach’nyen *1 Talon of Horus 220pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Talon of Horus (Shooting) || 24” Rapid Fire2 S4 ap-1 DD3 || - || - || - || - || - || - || - || - || - || - || - || - |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Talon of Horus (Melee) || Melee6 S10 ap-4 DD3 || 6.42 || 6.42 || 5.18 || 7.77 || 7.77 || 6.42 || 7.77 || 7.77 || 2.59 || (2.43)4.86 || 4.86 || (4.86)9.72 |- | Drach’nyen || Melee3.33 S6 ap-3 D3 make D6 extra attacks with this weapon, 0 attacks on a roll of 1 || - || - || - || - || - || - || - || - || - || - || - || - |- |} <br style="clear: both; height: 0px;" /><br> ====[[Thousand Sons]]==== =====[[Magnus the Red]]===== [[File:RussMagnusDiorama.jpg|left|thumb|300px|Fuck you Russ!]] [[File:Magnus-revealed.PNG|right|thumb|400px|I HAVE NIPPLES ON MY HEAD!!!]] The most psychically powerful individual alive in the galaxy (although, are demon princes alive?) and not a slouch in melee either. If you're familiar with [[Nagash]] in AoS, then you'll know how magnus works. Dominate the psychic phase and then chop up anyone left standing with your staff which is bigger than a dreadnought. He doesn't buff his army as well as guilliman does, but does give a rerolls to 1’s on psychic test to allies, which is nothing to sneez at in 9th edition, where aoe buffs have been dialled back. If you want to make him tougher (which can be said to be his only real flaw) you can make him your warlord you can give him plus 1 to his invulnerability save and mess around with the thousand sons traits. In the fluff magnus is the biggest of the primarchs, so it's fitting that he should get better stats than his brothers. 465 pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | The Blade of Magnus || Melee7 S16 ap-4 D3 || 14.17 || 11.34 || 11.34 || 13.61 || 17.01 || 14.17 || 17.01 || 17.01 || 5.67 || (2.83)8.50 || 5.67 || (5.67)17.01 |- |} <br style="clear: both; height: 0px;" /><br> ====[[Death Guard]]==== =====[[Mortarion]]===== [[File:FW_Mortarion.jpg|260px|thumb|left|He somehow looks greasier here than he does in his 40k model.]] [[File:Daemon Primarch Mortarion.png|400px|thumb|right|It begs the question, how does he fly with so many holes in his wings? The answer. Farts.]] Mortarion lives up to his many names, the most notable in this case is that of the Reaper. It is a fitting title, as he absolutely annihilates all that stands before him. Partly this is because he is a very large beat stick, running around with the usual primarch toys (3+/4++, rerolls to hit and wounds in melee) but its his death guard flairs which make him truly dangerous. As already stated on this page toughness and strength have been reworked so that they don't go anywhere near as high as they used to, so now the toughest thing you are likely to face is toughness 8. Mortarion causes all units with 7" of him to lose a point of toughness. All of sudden, the toughness 9 which used to be the highest toughness available becomes toughness 8, and with his strength of 16 and rerolls to hit and wound, means that he is only unit in the game which can achieve the holy grail of hitting 97% of the time and wounding 97% of the time. Combine all of this with the fact that Morty is a psyker and has disgustingly resilient, and it means that mortarion can duel any other unit in the game into the dirt, because he simply hits harder and takes less damage that anything else in the game. For Mortarion, his minus 1 toughness for units within 7" will be taken into account, but only for his melee weapons. Yes, technically his grenades fall within the 7" range, but for the maths a distinction will be made to say that the 7" range is effectively melee. 490 pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Phosphex Bomb || 6" Grenade2D6 S5 ap-1 D1 || - || - || - || - || - || - || - || - || - || - || - || - |- | The Lantern || 18" Pistol1 S8 ap-3 D3 || - || - || - || - || - || - || - || - || - || - || - || - |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Silence (Eviscerating Blow) || Melee6 S16 ap-4 DD6 Plague Weapon || 16.54 || 16.54 || 13.23 || 19.84 || 19.84 || 16.54 || 19.84 || 19.84 || 6.61 || (2.83)9.92 || 5.67 || (5.67)19.84 |- | Silence (Reaping Scythe) || Melee18 S8 ap-2 D1 Plague Weapon || 6.80 || 5.10 || 6.80 || 6.80 || 9.07 || 6.80 || 9.07 || 9.07 || 4.53 || (8.50)8.50 || 17.01 || (11.34)11.34 |- | Attendant's Claws and Teeth || MeleeD6 S2 ap0 D1 make D6 extra attacks with this weapon || - || - || - || - || - || - || - || - || - || - || - || - |- |} <br style="clear: both; height: 0px;" /><br>
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