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Campaign:Anarchy Group Omega/Avin/Charms
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== Resistance == '''3rd Excellency:''' ''4m; Integrity 1 ESS 1l Reflexive (Step 4 for attacker, Step 6 for defender); Combo-OK; Instant.'' An Exalt's player can invoke this charm after making a roll based on the relevant Ability. This Charm allows the player to make the roll again, using the new result if the Exalt prefers it. The Exalt can also use this Charm to enhance static values derived from the relevant Ability. Doing so increases the character's effective (Attribute + Ability) rating for one task by the Ability's rating, effectively increasing an applicable DV by half the ability's rating.<br/> '''Body Mending Meditation:''' ''10m; Resistance 1 ESS 1; Supplemental; Combo-OK; Until the day ends.'' This Charm supplements a dramatic action to marshal the character's inner resources for recovery. This action requires one hour without a stunt or another Charm. Roll (Stamina + Resistance). Success speeds healing by a factor of 10 or, if the character prefers, adds directly to the successes of a physician using Wound-Mending Care Technique on the character.<br/> '''Wound Mending Purity Stance:''' ''12m, 1wp; Resistance 5 ESS 4; Reflexive; Combo-OK, Obvious; One Scene.'' The user heals one lethal health level and a number of bashing health levels equal to his Resistance every action. This Charm won't heal a dying character or function during any action for which the user overrides a Virtue.<br/> '''Ox Body Technique:''' ''-; Resistance 1 ESS 1; Permanent; Stackable; Permanent.'' (-1x1, -2x2) X7<br/>
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