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Campaign:Conquering of Canals/Kyukyu
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== Charms == '''First Melee excellency'''; Melee 1 Ess 1; 1m/die<br/> Automatically gives a dice on the applicable roll for every mote spent, may spend up to (dex + Melee) motes on this charm on one roll (FFFF ARE YOU HAPPY #EXALTED?)<br/> '''Infinite Melee Mastery; Melee 5 ess 3; 2m->1m;<br/> Every 2m spent on this removes 1m from the cost of other excellencies for the rest of the scene '''Hungry Tiger Technique'''; Melee 2 Ess 1; Supplemental; 1m<br/> Double Successes on the to-hit roll for purposes of calculating bonus damage<br/> '''One Weapon, Two Blows'''; Melee 2 Ess 1; reflexive; 1m <br/> Add one accuracy and rate to the weapon until the solar's next action '''Peony Blossom Attack'''; Melee 3 ess 2; 2m/attack <br/> Perform up to (ess) attacks on a target, no multi-action penalties, dv penalty of the highest for any one attack<br/> ''' Dipping Swallow Defense ''' Melee 2 ess 1; 2m<br/> Ignore all pdv penalties, including onslaught penalties, on one attack.<br/> '''Iron Whirlwind Technique'''; Melee 5 Ess 2; 5m 1wp<br/> Perform (dex + 1) attacks, ignore rate, no multiple action penalties, dv penalty of the highest for any one attack<br/> '''Graceful Crane Stance''', 3m; Athletics 1 Ess 2; scene long The solar can stand on any surface as thin as a hair while carrying up to a thousand pounds -- basically never roll balance, even. '''Durability of Oak Meditation''' Res 2, ess 1; 3m<br/> Gives the solar an effective 8 hardness against any attack.<br/> '''Iron Skin Concentration'''; 2m; res 3 ess 2<br/> Roll (sta + res) against attackers (ess), success negates all damage, failure gives 4a/8l/8b soak against the attack<br/> '''Iron Kettle Body''' Res 3 Ess 2; 4m 1wp<br/> Gives the solar 4a/8l/8b soak for the rest of the scene, does not stack with other armor, but does stack with Iron Skin Concentration<br/> '''Adamant Skin''' Res 5 Ess 3 (I think?); 4m, instant PERFECT SOAAAK, Conviction flaw<br/> '''Surprise Anticipation Method''' 1m; Aware 4 ess 2 Autosucceed on the per+aware roll to negate stealth; automatically used if you have the ess for it. '''Thunderbolt Attack Prana''' 3m 1 wp; Athletics 3, ess 2; supp; combo-ok +1 sux on the attack, double post-soak damage of the attack; make a "Signature" attack using an athletic move for this charm '''Tiger Warrior Training''' Cost: 10m, 2wp; Mins: War 4, Essence 3; Can train Dex, Sta, Str, Arch, Dodge, Awa, MA, and Melee to 4,. '''Legendary Warrior Curriculum''' -; War 5 Ess 4 Can train any stat I have at 5, to 5, can train wp to 7, virtues to 5 '''Flashing Blade of The Dawn'''; Melee 4, Ess3; permanent Permanently adds the effects of One Weapon, Two blows to your attack; can be stacked with OWTB Armored in Righteousness 1m; -; res 4 ess 3; permanent +1m to iron kettle to make it stack with armor; +(Ess) soak
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