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Campaign:Taming The Ten Thousand Dragons
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==House Rules== === First Age Artifacts === WotLA artifacts of 3 dots or less are readily available === Useful Stamina === Your stamina now grants extra health levels. Stamina 1 grants an Incap Health Level, 2 grants a -4 Health Level, 3 grants a -2 Health Level, 4 grants a -1 Health Level, and 5 grants a -0 Health Level. All levels also grant the ones below them. === Warstriders === Warstriders are have no attunement or set up times for the pilot to get hooked in for DRAMATIC MOMENT! purposes. Attunement costs on them are halved. Warstriders will feature healthboxes and other, more defined houserules later. *May Be Subject To Change* === Out of Aspect Charm Surcharges === Surcharges from using out-of-Aspect charms are ignored because they're STUPID. === Celestial Martial Arts === CMA can be learned without taking the entry Charms but still have a surcharge. No roll is required to use CMA form charms. Try to be sane with your CMA choices plzkthx === Legendary Breeding === Legendary Breeding is 2 points cheaper to purchase and requires less backstory justification. === Three Dice Stunt Adjudication === Three die stunts are only applicable if everyone playing agrees it's a three-die stunt === Training Times === No training times. They're STUPID. === Custom Charms === Custom charms are accepted but must receive ST approval beforehand. [[Category: Campaigns]] [[Category: Exalted]] [[Category: Campaign: Taming the Ten Thousand Dragons]]
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