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===Emergent Primordial=== Introduced in '''Heroes of the [[Elemental Chaos]]''', the ''Emergent Primordial'' is a character who has become spiritually meshed with a Primordial, imbuing them with the power to tap into its elemental might. Their ultimate destiny is to either merge with it, or destroy it. Qualifying for this ED requires that the character have either ''the Elemental Origin'', the ''Born of the Elements feat'', or ''any Elemental power''. At 21st level, you gain the '''Primordial Rebirth''' feature: +2 to one ability score of your choice, Origin changes to Elemental, and you gain both Resistance 15 and +3 to damage rolls with your choice of either Acid, Cold, Fire, Lightning or Thunder. At 24th level, you gain the '''Primordial Rebirth''' feature... again. This is your "once per day, when you die" feature; regain HP equal to your Bloodied value, and all allies within 5 squares can spend a healing surge. Additionally, all allies within 10 squares with this Epic Destiny gain +20 temporary hit points and can shift 1 square as a free action. At 26th level, you gain the '''Primordial Form''' feature, your daily utility power. As a minor action, you can assume the form of a Huge Elemental, in which form you gain +2 Reach, Resist 5 to all damage, and a +4 damage rolls with melee attacks and attacks that have the Acid, Cold, Fire, Lightning or Thunder keywords. Finally, at level 30, you gain the '''Primordial Ascendance''' feature; when you score a critical hit or reduce a non-minion enemy to 0 hitpoints, each ally within 5 squares gains +10 temporary hit points and a +2 power bonus to attack rolls until the end of your next turn.
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