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===Large Cavalry=== *'''Revenant Chariots:''' The cheaper of your large cavalry units. These guys have a point less defence then the worm riders, but also gain a 24" ranged attack. Offset somewhat, they have less attacks overall then worm riders and instead of Crushing Strength (1) and Thunderous Charge (1), they have Thunderous Charge (2), making them weaker against Phalanx units. They are also Shambling, unlike the riders, but this also means they can take a Casket of Souls. If you're taking advantage of Surge with these guys, they're potentially better then Worm Riders, but if you are looking more for a unit to flank hard, stick with the riders instead. Now with mov8 and better nerve could be an option, but as most chariots in this games, there are far better options worth spending points. *'''Revenant Worm Riders:''' The more expensive large cavalry unit. They're faster and aren't Shambling, plus they have more attacks then Revenant Chariots. They do not have a ranged attack, but they are not as hurt by Phalanx as their wheeled compatriots. Being faster then the chariots allows them to be used more effectively for getting flanks in on your foes, but remember they get nothing from the use of Surge your army is strong at so don't use them in the same way you would your Shambling undead friends. These should be the hard hitting unit, but the mov6 makes them nearly useless, they arent going to hit much, or when you need them, cavalry having more mov or being stuck by anything with more movememt. Too pricey.
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