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==But Since It's Still Here...== Are you sitting here wondering about the fact that, despite all the grief it's given the hobby, there's not a shred of info detailing how other tabletop publishers themselves <s>lampooned</s> creatively handled the entire debacle? Do you find yourself thinking "There's absolutely no fucking way Dungeons and Dragons was the only game ever targeted"? [[Lulz|Just want some more fundie shenanigans to laugh at?]] Look no further, nondescript reader, for [[Gets shit done|we hath delivered]]! Below is a list of other, smaller moral panic-style controversies; we're sticking primarily to tabletop because, besides being a /tg/-based wiki, if we had to cover every time any piece of new media got tarred as Satanic (even if it never so much brushed the topic of magic), it'd take an entire year just to get one-sixth of it done. *[[Yu-Gi-Oh]] and [[Magic: The Gathering]] are obvious candidates vis a vis "summoning otherwordly beings" and "controlling supernatural beasts", the former in particular since it was marketed towards children, on top of the fact that the former was made by ''foreigners''. As far as "understandable motives easily abused for zealotry", marketing questionable material towards kids is pretty high on the Fundie Moral Outrage Shitlist™, since that definition is extended to almost fucking ''everything.'' See also: [[Pokemon]], [[Harry Potter]], etc. **Most of the outrage over Pokemon was over ghosts, psychics, and frequent use of the word “evolution” (which was only chosen because the word sounded cool to the Japanese). Incidentally, at the peak of Pokemon's own hysteria, the Catholic Church actually spoke in defense of the games and the first movie! The church has done this increasingly often over the years, even labeling formerly controversial episodes of shows like [[Star Trek]], The Simpsons, and Futurama that dealt with religion as positive depictions of the exploration of faith. *Vincent Baker's [[kill puppies for satan]] is a parody of early '00's "[[Grimderp|darker and]] [[Edgy|edgier]] [[White Wolf|gaming]]", but also reads like the logical conclusion of what a tabletop game envisioned by the above moral guardians would actually be like, and [http://archive.fo/zIARH garnered the appropriate outrage to boot.] *[[Mage: The Ascension]]'s Technocracy invokes this, encouraging such panics in order to turn public sentiment against the Traditions; the idea is that, by staining them as [[Illuminati|a worldwide conspiracy bent on conversion and indoctrination]], ''their'' worldwide conspiracy bent on conversion and indoctrination [[Just As Planned|can thus proceed unopposed]]. *Speaking of White Wolf yet again, their Classic [[World of Darkness]] games such as ''[[Vampire: The Masquerade]]'' and ''[[Werewolf: The Apocalypse]]'' has the in-universe [[Black Dog Game Factory]], a subsidiary of Pentex and tongue-in-cheek riff on themselves and other tabletop publishers. Black Dog uses Satanic Panic-style imagery to portray its competition's playerbases as self-hating, self-harming turbonerds who are out of touch with reality and thus no grasp of The Real Issues™, which sounds not unlike the "srs bsns" manner in which some of the books and many of the players approach its themes. *The [[Dark Matter]] setting has the Final Church, a faction which draws directly from the sort of cults that were believed to influence tabletop games; their supplement's disclaimer drives home the point, [[TL;DR|in no uncertain terms]], that such entities are entirely fictional. *[[RIFTS]] books all begin with a disclaimer warning that it contains violence, war, magic, and the supernatural - usually juxtaposed (and probably deliberately so) against an image that shows at least one of those things, or more commonly all four. Initially done as a response to the era's anti-RPG hysteria, it's mostly become a sort of traditional relic unique to the series. [[Category:History]] [[Category:Roleplaying]] [[Category:Pure Evil]] [[Category:Sick]]
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