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Scrollhammer: Order of the Black Worm
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==General Rules== Shade of the Revenant: A model with this rule is able to use Soul Trap on Common Race models. '''Undead Racial Traits:''' Undead are Fearless. Lumbering Walk: Undead cannot March. Unburdened by Life: Undead have Feel No Pain, Immune to Poison, and are unaffected by disease. They are not mortals. '''Sload Racial Traits:''' Dread Sorcerers: Sloads get +1 to all attempts at casting spells. Stoic Deliberation: At the beginning of the game, after all deployment, including Infiltrators and Scout re-deployment, mark each unit in which the majority of the models are Sloads. As long as the majority of the models in a unit marked in this way are Sloads, that unit is Stubborn, and may choose to automatically fail any Morale test if it so desires. Corpulence: Sloads cannot March. While in water Sloads have a 6" movement rate, but while on land their movement rate is reduced to 2". ====Diseases==== '''Disease''': Whenever a model is attacked by a model with the ''Disease'' special rule, roll 1d6. on a roll of 6, the attacked model contracts that disease. Once one model in a unit has contracted a disease, any further disease rolls only cause more instances of the first disease the unit contracted. '''Disease List''': ''Chills'': Disease. An extremely dangerous disease affecting the victim's mind and coordination. Symptoms include clumsiness and mental confusion. Models that have been infected by Chills are afflicted with -1 Initiative until cured. ''Brown Rot'': Disease. A mild disease affecting the victim's strength and behavior. Symptoms include necrosis and sleeplessness. Models that have been infected by Brown Rot are afflicted with -1 Strength until cured. ''Astral Vapors'': Disease. An acute disease that can be contracted from magical creatures such as undead or golems. It has no physical symptoms, but it adversely affects your Magicka while making you more vulnerable to the magical attacks of others. Models that have been infected by Astral Vapors are afflicted with -1 Magicka until cured. ''Crimson Plague'': Disease. [Insert description here]. Models that have been infected by Crimson Plague are afflicted with -1 Initiative and -1 Attack to a minimum of 1 until cured. ''Carrion Worms'': Disease. A parasite that devours the flesh of those it has infested and will occasionally crawl out of its host by eating a hole in its skin. Models that have been infected with Carrion Worms are afflicted with -1 Strength until cured. Models that have been infected with Carrion Worms must also perform a Leadership test every turn until cured, the failure of which will cause them to be afflicted with -1 Weapon Skill and -1 Ballistic Skill for the remainder of that turn. Models that fail the Leadership test must also perform a Fear check. ''Slug Famine'': ????? (Was the disease that caused the Thrassian Plague, which was basically Tamriel's version of the Black Death, so maybe symptoms similar to bubonic plague?) ====Corpse Counts==== *The Corpse Counts may freely be accessed by all players *For every model that dies on the table top, the Corpse Counts increase. *When ever a Corpse Count is used to create undead, the count used is reduced by the number of undead created. '''Fresh Corpse Count''' *Most living models will add to the Fresh Corpse Count when they die. This includes all Common Races as well as some others, such as Falmer. *The Fresh Corpse Count may be used to create "fleshy" undead (Zombies, Mummies, Bonewalkers, Draugr, etc.). '''Decayed Corpse Count''' *When a fleshy undead model dies, it adds to the Decayed Corpse Count. *The Decayed Corpse Count may be used to create skeletal undead (Skeletons, Skeleton Champions, Bonelords, etc.). *Skeletal undead do not add to the Corpse Counts when slain.
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