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== Old Republic Characters == * Revan: Simply put, you'd be hard-pressed to find an EU character with a bigger following than Revan and with good reason: the protagonist of one of the most beloved Star Wars games of all time, ultra-powerful, awesome design, red and purple lightsabers...he's got it all. This is reflected in how he's one of the only EU characters to get an official LEGO minifigure, action figures, a Gentle Giant bust, etc. For backstory, Revan was a bit similar to Anakin in that he was a talented but headstrong young Jedi who during the course of a war (in this case the Mandalorian Wars), got corrupted and fell to the Dark Side. From there became a Sith Lord who waged war on the very Republic he had led/saved before being betrayed by his cowardly dipshit apprentice Malak. One quick round of mind-wiping later, and the Jedi and Republic had themselves <s>a new tool and patsy</s> an important new ally for stopping Darth Malak, who had quickly proven to be a much worse Sith Lord than Revan had been (go figure). That's where the player comes in. After defeating Darth Malak, and remembering his true identity along the way, Revan goes off to fight an "I can't believe it's not Palpatine" Sith Emperor dwelling in the Unknown Regions and disappears. Later returns in Star Wars: The Old Republic, but how the game and its expansions portray him and end his story were divisive to put it mildly. Which is why we're going to skip right over that minefield in favor of giving a neutral summary of it in the timeline section. **Interestingly, the kind of Sith Lord he was differs somewhat depending on the source. The first game actually depicts his Sith Lord phase as being fairly par for the course: wanting power for power's sake, social darwinist, etc. But the sequel and other sources have instead cast him as more of a [[The God-Emperor of Mankind|visionary who was trying to save/prepare the Galaxy for approaching horrors but also felt that only he had what it took to lead the effort, hence his war of conquest.]] * Jedi Exile / Meetra Surik: The main character of the second game, and nowhere near as popular as Revan despite the fact that the fondness for her game is at least as strong among older EU fans. Started out as a general under Revan in the Mandalorian Wars. During the big battle of Malachor V, she activated a doomsday weapon that won the battle, but killed so many people and fucked up the planet so hard, that Meetra was shell-shocked and became cut off from the Force. Oh, and kicked out of the Jedi Order. The second game begins with her slowly rediscovering her connection to the Force under the guidance of a mysterious woman who totally won't later turn out to be a villain with an agenda. Her adventures take her to places recovering from the recent Mandalorian Wars and Jedi Civil War, and she gets to team up with some of the few surviving Jedi Masters until her mentor kills them near the end of the game. After putting the old woman out of her misery and also stopping the other Sith Lords who have been treating the Galaxy like their personal murder-playground, she follows Revan's lead and disappears into the Unknown Regions. Her anti-climactic death in a subsequent novel drew all sorts of white-hot [[Rage]]. * Carth Onasi: Quite possibly the skubbiest character to ever come out of a Star Wars video game. A Mandalorian Wars veteran and your first permanent party member in the first game, his betrayal by his old mentor and then said mentor's bombing his homeworld and killing his wife has left him with major trust issues. But he's also the romance option if you're playing female, and so many a fan ships him with the female Revan even as others find him whiny and annoying. In a case of history repeating itself, his voice actor would go on to voice ''another'' party member in a Bioware game set in space who is a polarizing romance option for female players. Also shows up in the second game as an NPC, so long as you don't decide that Revan was evil in the first game. "If you find Revan, tell him... tell him that Admiral Onasi is carrying on his duty". * Bastila Shan: A Jedi with a talent for Battle Meditation (a Force power that basically makes the user's side significantly better in a given fight), Bastila is the one who faced down Revan when Malak betrayed him. Outwardly haughty, holier-than-thou, and a complete stickler for doing things the by-the-book Jedi way. Actually very insecure, and one of many examples of Bioware's fondness for the defrosting ice queen archetype. The romance option for male Revans (and by extension his canonical love interest), she gets captured by Malak later in the game and tortured into becoming his new apprentice, at which point the player has to decide to join her or not. Canonically, Revan doesn't join her but instead gets her to rejoin the Jedi. The two of them get hitched in the period after the game, but then duty calls so Revan has to abandon his wife, much to the unhappiness of many a KotoR fan. Her love story with Revan is roasted by HK-47 in the second game, while Bastila herself makes a return appearance in a minor role. ** Satele Shan: Bastila and Revan's descendant, and having the same voice actress and preference for double-bladed lightsabers as the former, and a similar talent for Battle Meditation too. Appears in Star Wars: The Old Republic. Also had a kid with a Republic soldier as it turns out and later formed an unlikely friendship with the Sith Lord Darth Marr. Said kid was a Republic Spy and was one of the best bros in SWTOR. * HK-47: In running for the most popular character to come out of KotoR other than Revan himself, HK is basically a blend of Bender and Deadpool, being a sociopathic-but-funny anti-hero who enjoys violence, advocates for violence as a solution to all problems, and calls everyone meatbags (except his beloved master of course). Has a strange verbal quirk where he says the kind of speech he's going to say before saying it (IE: if asking a question, he'll first say "query"). So popular that he later showed up in an expansion for Star Wars: Galaxies despite that game taking place ''thousands of years after his debut appearance''. Got some would-be-replacements in the second KotoR game in the HK-50s, and hates their guts. SWTOR would also give him a successor in HK-55, as well as yet another appearance from the original...before he gets scrapped. As already stated, he shows up on Mustafar later, so he must have gotten rebuilt at some point. * Canderous Ordo: A Mandalorian veteran of the war who has become a cynical and ruthless mercenary before deciding to join Revan. Actually very pro-Revan, respecting him for being a good warrior and tactician and actually being able to kick his people's teeth in. Becomes the new Mandalore in the second game. So in short, basically the Boba Fett of his day, and accordingly is one of the more popular characters. Unfortunately got his legacy tarnished when the Mandalorians joined the Reformed Sith Empire in the Great Galactic War, though they dodged the karma backlash until thousands of years later in the Great Peace of the Republic. * Mission and Zaalbar: A young twi'lek and her Wookie buddy, they're ostensibly the game's Han and Chewbacca, but are actually very different. Mission is the spunky-but-somewhat naive female with a can-do attitude who manages to be interesting and not insufferable despite what that description might suggest, and Zaalbar is a depressed exile who's brother is a sociopath that's willing to sell his own people into slavery for profit. Sadly nowhere to be found in the game's sequel. * Juhani: A Cathar (no, not the Medieval Christian sect condemned as heretical), Jedi who is introduced as a failed Padawan who's in a sufficiently bad mood that she's caused all of the planet's local Kath Hounds (basically lion-dogs) to get extra-aggressive. Dealing with her is part of the player's Jedi Trials needed to pass to become a Padawan, and assuming the player doesn't off her, she later joins as a party member. Probably most famous/remembered for being one of the first LGBT Star Wars characters, and her girlfriend will fall to the Dark Side if you did kill her. Alternatively, female players can hook up with her also. * Jolee Bindo: A cranky old man living in Kashyyyk's shadowlands who is actually a Jedi living in self-imposed exile. Something of an "unorthodox" Jedi, he adheres firmly to the good parts of the Jedi belief system while relentlessly roasting the bad and dumb parts, such as the Jedi's general aversion to love and families. This, coupled with his often hilarious "back in my day" cranky old man lines, have made him another one of the more popular characters to come out of the first game. * Atton Rand: He is as Atton as Atton will ever be! Initially appears to be a Han Solo clone, but it turns out this is a front to hide something much darker: he's a veteran of the Mandalorian Wars who, pissed that the Jedi sat the war out but had no problem fighting him and his fellows when Revan became a Sith Lord, reinvented himself as basically a serial killer of Jedi. Eventually, his conscience caught up with him and he struck out on his own. As the ship's pilot and a romance option for female players, he takes over some of the roles of Carth Onasi, but is a lot less skubby, his overall reputation with the fans being a lot stronger (everyone likes a bad boy). Meetra redeemed him into being a Jedi. * Bao-Dur: Zabrak Carth, being like him a staunchly pro-Republic goody-two-shoes who hates Mandalorians and gets into arguments with Canderous. Is missing an arm but replaces it with an energy field that connects the metal hand to the shoulder, which is different from most Star Wars characters who lose limbs. Also has a pet remote and helps the player character get their first lightsaber. Notably, he is one of the only characters who's futures Kreia isn't able to glimpse into at the end of the game, suggesting the writers either had specific plans in mind for Bao-Dur in an unmade sequel...or that they just got lazy. Meetra also made him a Jedi. * Brianna the Handmaiden: Only joins if the player is male (and yes, is a potential love interest option). Due to being a handmaiden to the most insufferably puritanical Jedi Master ever, she's been fairly indoctrinated to have an extremely black and white view of what is and is not acceptable behavior for a Jedi. Dislikes Atton (and vice-versa), and may be Kreia's daughter. Member of the Echani, a species that look a lot like humans but white haired and apparently all martial artists. Don't let her slender figure fool you; she's one of the best melee fighters in the second game, especially if made into a Jedi or Dark Jedi. Giving her a double saber is just mean, and is definitely the best leader on the Dxun team for the party splitting on Onderon and Dxun mission (though Atton's skill-set and Visas' power make them good alternatives to the point that the game guide recommends picking one of them, Mira and Bao-Dur are also good picks as team members to stealth through the mines and slice respectively). Canonically traveled with Meetra even though she was female and became a Jedi. * Mira: One of the many, many tough, sarcastic redheads in Star Wars' old EU, she's a bounty hunter who, unusually for a character in Star Wars, is actually reluctant to kill people and prefers to avoid doing so. She also has a wrist-launcher that shoots out various projectiles. Has history with the Mandalorians but doesn't really identify as one. One of the more popular characters to come out of the sequel, but you won't get her if you're Dark Side unless you start off Neutral or Light Side on Nar Shadda and ''then'' turn into a dick after getting her on your team. As many people prefer Mira, this is exactly what some Dark Side players do. Meetra made her a Jedi. * Hanharr: The Anti-Chewbacca, being a bloodthirsty, vicious psychopath who was doing the whole "evil Wookie bounty hunter" thing long before Black Krrsantan was ever a thing. Joins the player if the latter is Dark Side and fittingly for a Wookie who would have done well in Khorne's service, is a melee powerhouse. Actually very depressed to the point of secretly wanting to die, which is part of why he hates Mira for not killing him/constantly hounds her and attacks her; he's always hoping she'll put him out of his misery. Also [[Grimdark|killed his own tribe to keep them from being enslaved due to deciding they were better off dead.]] Mira put him down on Malachor V after she realized that his suicidal state made it impossible to help him. * Mical the Disciple: The Handmaiden's counterpart, joining only if you're playing female (canonically he accompanied the female Meetra). A very nice and pleasant guy and one of the least morally compromised of the sequel's party members. And this in turn is exactly why some people find him boring relative to the more flawed Atton, though he's also often compared unfavorably to the Handmaiden as well due to the feeling that she's more useful in fights. Secretly a spy for the Republic, though most would say its not much of a secret. And guess what, Meetra made him a Jedi. * Visas Marr: A Miraluka who has been Darth Nihilus' "apprentice" (by which we mean slave) for an untold period. Unsurprisingly leaps at the chance to ditch him for the player character the first chance she gets. A romance option for male players, to the absolute fury of the Handmaiden (to the point that she might stop speaking to you depending on how things go). Can be talked into killing herself to hurt her ex-boss in the final battle with him, but because Visas is cool hardly anyone takes this option even if playing Dark Side. Gets bonus points for being voiced by Kelly Hu. Canonically Meetra redeemed her to the light side (though it's not a redemption so much as a "literally anything is better than her current situation"). * GO-TO: No, no. Not [[C.S. Goto|he-who-must-not-be-named and who is universally despised and shunned]]. This is a different GO-TO, who is a droid that runs the Galaxy's largest crime syndicate. Looks exactly like the torture droids used by the Empire despite existing well before the Empire's time. An interesting character, but as he's considered pretty useless in a fight, most players hardly ever use him. Canonically blown up on Malachor after he got stuck with Bao-Dur's remote during the final mission of KOTOR 2. * Vrook Lamar: Where Jolee Bindo is a funny cranky old man Jedi Master, Vrook is the opposite. Generally fitting the negative perception of "humorless jerk Jedi Master who preaches and lectures a lot", Vrook is one of the few characters to appear in both games. Dark Side players will kill him, and for all his grumbling, this old geezer has the skills and power to back it up. Doesn't save him from Darth Traya in the canonical Light Side path even with Master Zez-Kai Ell and Master Kavar being with him though. * SWTOR PCs: A Jedi Knight, a Jedi Consular, a Republic Special Forces Soldier, a Smuggler, a Sith Warrior, a slave-turned Sith Inquisitor, a Bounty Hunter who can join the Mandolorians, and a Sith-Imperial Spy. The Eternal Empire/Eternal Throne expansions are basically a continuation of the Jedi Knight's story, though the Outlander's actual background is purposefully kept vague and the story can be tackled with any class. With that said, the story makes a heck of a lot more sense if its one of the Force-Sensitive classes (as otherwise you have silly things like Arcann losing to a Smuggler or a Bounty Hunter). Since their names are player-generated, each one has a title that the fanbase knows them by. Specifically: ** Jedi Knight: The Hero of Tython ** Jedi Consular: The Barsen'thor ** Republic Trooper: Havoc Squad Commander (or by the callsign, Meteor) ** Smuggler: Voidhound ** Sith Warrior: Emperor's Wrath ** Sith Inquisitor: Lord Kallig (actually a surname, the Inquisitor was a slave unaware of the lineage from Sith Lord Aloysius Kallig, later changes to a Darth title that differs depending on your alignment, Imperious for Light Side, Occlus for Neutral and Nox for Dark Side) ** Imperial Agent: Cipher-9 ** Bounty Hunter: The Great Hunt Champion ** The one who went on to become the expansion PC is referred to as the Outlander, later the Alliance Commander and after the anti-Zakuul coalition dissolves simply as Commander. For the purposes of default timeline, we will assume that the Hero of Tython is the PC as that makes the most sense story-wise.
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