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===Yvresse=== Everything found in Cothique can also be found in Yvresse, but amped up to 10. Mists don't just hang over the water, they cover the landscape. The coast isn't just rocky, it's surrounded by islands that move like barges and sink anything coming from the water and is rimmed by small mountains more than it is by cliff faces. Yvresses evergreen forests are more like wooden walls stretching for hundreds of miles at a time. While Cothique has seamonsters in it's waters, Daemons dedicated to lesser Chaos Gods somehow find their way into the world from Yvresse's mists and attempt to swim or fly to shore. As such, Yvresse doesn't have towns as much as it does outposts and has fortresses instead of cities. The constant exposure to such things makes Yvresse elves almost as fearless and grim as Phoenix Guard. While much more fearsome, Yvresse is considered livable by other elves that would call Cothique barren due to having a warmer climate, but most would rather avoid traveling to either. Yvresse has very few settlements, most live in the capital city of Tor Yvresse, the only surviving city from the Golden Age of the High Elves. Tor Yvresse is mostly vacant, entire districts of the city with amphitheaters that can seat a thousand and marketplaces as large as those in Lothern as silent as a graveyard in winter. Where Eataine displays the strength of the High Elves who have fought everything the Warhammer universe has to throw at someone and stood atop the broken corpse triumphant, Yvresse shows them as a dying race that cannot even repopulate enough to fill a single mansion before the family is wiped out by foes. High Elves of Yvresse wear small wayshards attuned to the network of waystones (which Yvressians familiarize themselves on maps of) to avoid getting lost. Much of Yvresse was damaged by a recent Orc invasion lead by Grom the Paunch of the Misty Mountain, who is the single biggest villain in the world to Yvressians. The Prince of Yvresse is known as the Warden of Tor Yvresse, with the current one being Eltharion the Grim. The heraldry of Yvresse is a sea hawk soaring above the waves on a night sky. The colors of Yvresse are dark blues, whites and grays to represent the mists, and small amounts of yellow or gold. Yvresse is best used as a low point skirmishing force, or played with Mordheim rules. The army of Yvresse is depleted and represents the low population of the kingdom, Yvressians are disdainful of outsiders from other kingdoms and prefer to keep them away, so as a result Yvresse have relatively few options by itself most of which are Core. Thematically anything taken that isn't Core, Giant Eagles, Frostheart Phoenixes, or Bolt Throwers would be support from other kingdoms sent in emergency (note that Eltharion is unlikely to call another kingdom for aid) or as the Spire Guard of Tor Yvresse, the elite group that protects the city (the SPire Guard are known as users of ranged weapons so Sisters of Avelorn would be the best thing to represent them, but Spire Guard might be the only explanation for Swordmasters or White Lions as Yvressians you can get). Yvresse is perhaps the least played High Elf kingdom theme as a result, so factor that into consideration if you feel frustrated by them or if you want to play a unique kingdom.
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