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Warmachine/Tactics/Cryx
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====Character Warjacks==== *'''Cankerworm:''' Generally considered one of Cryx's most flexible and universally useful 'jack options. Mobile, survivable, hits much harder than you might expect, can snag any awesome weaponry that your opponent's 'jacks wanted to use against you and turn it against them. Especially good with Gaspy, but more than usable for any Cryxian 'caster. It requires support to work, though, as it's more of an opportunist, diving in to clinch the assist, than a frontliner. *'''Deathjack:''' Everyone knows Deathjack. Women want him. Men want him. Cryx players want him. Other factions fear him. He's by far the most expensive 'jack a Cryx player can field, but god ''damn'' if he doesn't put in the work to make it worth every point. In essence, he's a Slayer on steroids . He lacks ranged options, but hits like a fucking truck in melee. Anything he closes with ''will'' die. On top of this, he's more durable than most helljacks, while just as fast, both in terms of statline and in terms of special rules; he has Cull Soul like a Cryx caster and can spend Soul Tokens to heal himself. Or he can turn them into focus. And he generates focus for free on top of that. And it can cast spells from your warcaster's spell list, though nothing that targets the caster or control area, but you have more than enough spells that don't fall under that. Absolutely brutal. Do not expect to keep any friends you once thought you had if you field this monster. *'''Erebus:''' Scaverous' personal Slayer. Much more durable than the standard, generates soul tokens for Scaverous, comes with Overtake to chew through infantry. *'''Malice:''' A Reaper variant with a better harpoon and a bit more durability. Also harvests souls, which it can spend either as focus or in an attempt to take over the cortex of an opposing warjack, letting you move it and smack somebody. Neat. *'''Nightmare:''' An upgraded Slayer with an Affinity for Deneghra. Still fragile, but brings along the ability to go Incorporeal by spending focus, and gains Stealth while in Denny's control area for a bit of added survivability. Thanks to Incorporeal, it can simply walk out of any unfavorable combat, and it also comes with the ability to declare one unit as its Prey at the beginning of the game, making it even more threatening against them. A monstrous beatstick that a lot of players will think twice about before engaging.
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