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Codex - Tyranids: /tg/'s 8th Edition
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====Ravener Brood==== This unit contains 3 Raveners ('''Power Rating 4'''). It can include up to 3 more Raveners ('''Power Rating +4''') or up to 6 more Raveners ('''Power Rating +8'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Ravener || 12" || 3+ || 4+ || 4 || 4 || 3 || 3 || 5 || 5+ |- | Ravener Alpha || 12" || 2+ || 3+ || 4 || 4 || 3 || 4 || 7 || 5+ |} '''Biomorphs:''' *Two pairs of Scything Talons '''Special Rules:''' *'''Death from Below''' *'''Instinctive Behaviour''' *'''Burrow''': At the beginning of any of your Movement phases, any Ravener Brood that is not within 1" of an enemy unit can burrow. Remove it from the battlefield - it can return as described in the ''Death from Below'' ability. A Ravener Brood may not burrow and return to the battlefield in the same turn. If the battle ends while the Ravener Brood is underground, it is considered to be slain. '''Options:''' *Mutations: (M:7/WS:3/BS:5/S:4/T:7/W:8/A:4/Ld:-/Sv:6/Psy:-/Syn:-) *Mutations (Ravener Alpha): (M:8/WS:5/BS:5/S:5/T:10/W:10/A:10/Ld:-/Sv:6/Psy:-/Syn:15) *Any model may take one item from the '''Biomorphs''' list. *Any model take any of the followings: ::-Adrenal Glands - 2 pts. ::-Toxin Sacs - 3 pts. *Any Ravener may exchange one or both pair of Scything Talons for a pair of Rending Claws each - 2 pts. *Any Ravener may take one of the following: ::- Spinefist - 1 pts. ::- Devourer - 4 pts. ::- Deathspitter - 5 pts. *One Ravener in the Brood may be upgraded to a Ravener Alpha for 10 points. The brood uses the Ravener Alpha's leadership in place of its own as long as it is alive. '''Keywords''': *Faction:{{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Fast Attack}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Raveners}} =====The Red Terror===== This unit contains 1 Red Terror ('''Power Rating 3'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | The Red Terror || 12" || 2+ || 3+ || 5 || 5 || 6 || 4 || 7 || 3+ |} '''Biomorphs:''' *Two pairs of Scything Talons *Prehensile Pincer '''Special Rules:''' *'''Burrow:''' At the beginning of any of your Movement phases, if The Red Terror is not within 1" of an enemy unit can burrow. Remove it from the battlefield - it can return as described in the Death from Below ability. The Red Terror may not burrow and return to the battlefield in the same turn. If the battle ends while The Red Terror is underground, it is considered to be slain. *'''Death from Below''' *'''Feeding Frenzy''' *'''Swallow Whole''' *'''Synapse''' '''Warlord Trait:''' If this model is your Warlord, it has the ''Instinctive Killer'' Warlord Trait. '''Keywords''': *Faction:{{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Fast Attack}}, {{W40kKeyword|Raveners}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|The Red Terror}}, {{W40kKeyword|Synapse}}
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