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====Dead God Avatar==== Though a god may die, that does not mean that their time is at an end. Indeed, a particularly devout follower of this dead god may find their life being siphoned and gain the divine power. As this power grows, the god and mortal become closer and closer to one being until the revelation comes that this '''Dead God Avatar''' must die to resurrect their god - or perhaps they become their god. This Epic Destiny appeared in [[Dragon Magazine]] #390 in the "Power Play: Divine - Dead Gods" article and is open to ''Any Divine Class that worships a dead deity''. At 21st level, you gain the ''By Divine Command'' feature, granting resistance 10 psychic and immunity to charming, and the ''Divine Insight'' feature, which gives +2 to Wisdom or Charisma. At 24th level, you reach the ''Astral Corpse'' feature. This makes any death save you pass count as a natural 20 and heals you by your healing surge value if you lack any to spend once per day. At 26th level, you get the '''Summon Divine Presence''' daily utility power. This is a close burst 5 that deals vulnerable 10 to necrotic and radiant powers on top of another power based on the dead god you worship: *[[Aurom]]: Enemies inside the zone are dazed. *[[Haramathur]]: Allies in the zone gain +2 to AC and Fortitude, but enemies are slowed and are count as on difficult terrain. *[[Laeris]]: Enemies count the zone is heavily obscured to all senses, including blindsight and tremorsense. *[[Nusemnee]]: Allies in the zone gain +2 to saving throws and can use Second Wind as a minor action (or free if that was already possible). *[[Sagawehn]]: Enemies in the zone take -2 to attack rolls and all defenses. At 30th level, you attain the ''Sacrifice'' feature, allowing you to sacrifice healing surges as a minor action to recover encounter powers (or a daily power once per day).
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