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===Heavy Support=== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Barbed Hierodule==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Barbed Hierodule ('''Power Rating: 14'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Barbed Hierodule || * || 3+ || * || 10 || 8 || 22 || * || 10 || 3+ || 275 |} {| class=wikitable |- valign=top ! Remaining W !! M !! BS !! A |- | 11-22+ || 12β || 4+ || 5 |- | 6-10 || 8β || 5+ || 4 |- | 1-5 || 4β || 6+ || 3 |} '''Biomorphs:''' *A pair of Massive Scything Talons *Bio-cannon '''Special rules:''' *'''Agile''' *'''Death Throes (Hierodule)''' *'''Instinctive Behaviour''' *'''Titanic Monster''' '''Options:''' *May take up to three biomorphs from the following list: ::- Transport Chamber - 15 pts. ::- Cellular Bolster - 15 pts. ::- Greater Flesh Hooks - 30 pts. ::- Frag Spine Batteries - 30 pts. ::- Gargantuan Warp Shield - 40 pts. ::- Spore Cloud - 40 pts. ::- Synaptic Regeneration - 45 pts. ::- Psy-Catalyst - 50 pts. '''Keywords:''' *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Lords of War}}, {{W40kKeyword|Barbed Hierodule}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Titanic}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Biovore Brood==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Biovore ('''Power Rating: 2'''). It can 1 additional Biovore ('''Power Rating: +2'''), 2 additional Biovores ('''Power Rating: +4'''), 3 additional Biovores ('''Power Rating: +6''') or 4 additional Biovores ('''Power Rating: +8'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Biovore || 5" || 4+ || 4+ || 4 || 4 || 4 || 2 || 5 || 4+ || 50 |} '''Biomorphs:''' *Spore Mine Launcher with Frag Mines '''Special Rules:''' *'''Instinctive Behaviour''' *'''Spore Mine Launcher (Acid Mines):''' Each time a Spore Mine Launcher equipped with Acid Mines hits the target, roll a D6 to find out how much damage is inflicted on the target; on a 1 it fails to inflict any harm, on a 2-5 it inflicts 1 mortal wound, and on a 6 it inflicts D3 mortal wounds. Each time a Spore Mine Launcher misses its target, set up a single {{W40kKeyword|<HIVE FLEET>}} Acid Mine model anywhere within 6" of the target unit and more than 3" from any enemy model (if the Acid Mine cannot be placed it is destroyed). This then follows the rules for an Acid Mine that is part of your army, but it cannot move or charge during the turn it was set up. This weapon can target units that are not visible to the firer, but it cannot be used to fire Overwatch. *'''Spore Mine Launcher (Char Mines):''' Each time a Spore Mine Launcher equipped with Char Mines hits the target, roll a D6 to find out how much damage is inflicted on the target; on a 1 it fails to inflict any harm, on a 2-5 it inflicts 1 mortal wound, and on a 6 it inflicts D3 mortal wounds. Each time a Spore Mine Launcher misses its target, set up a single {{W40kKeyword|<HIVE FLEET>}} Char Mine model anywhere within 6" of the target unit and more than 3" from any enemy model (if the Char Mine cannot be placed it is destroyed). This then follows the rules for a Char Mine that is part of your army, but it cannot move or charge during the turn it was set up. This weapon can target units that are not visible to the firer, but it cannot be used to fire Overwatch. Add 1 to the hit rolls when targeting units that can {{W40kKeyword|Fly}}. *'''Spore Mine Launcher (Frag Mines):''' Each time a Spore Mine Launcher equipped with Frag Mines hits the target, roll a D6 to find out how much damage is inflicted on the target; on a 1 it fails to inflict any harm, on a 2-5 it inflicts D6 automatic hits on the nearest enemy unit, and on a 6 it inflicts 6 automatic hits on that unit. Each time a Spore Mine Launcher misses its target, set up a single {{W40kKeyword|<HIVE FLEET>}} Frag Mine model anywhere within 6" of the target unit and more than 3" from any enemy model (if the Frag Mine cannot be placed it is destroyed). This then follows the rules for a Frag Mine that is part of your army, but it cannot move or charge during the turn it was set up. This weapon can target units that are not visible to the firer, but it cannot be used to fire Overwatch. Use the profile below to resolve the hits inflicted by a Frag Mine: ::{| class=wikitable |- valign=top ! Weapon !! S !! AP !! D !! Abilities |- |'''Frag Mine''' || 4 || -1 || 1 || - |} *'''Spore Mine Launcher (Toxic Mines):''' Each time a Spore Mine Launcher equipped with Toxic Mines hits the target, roll a D6 to find out how much damage is inflicted on the target; on a 1 it fails to inflict any harm, on a 2-5 it inflicts D6 automatic hits on the nearest enemy unit, and on a 6 it inflicts 6 automatic hits on that unit. Each time a Spore Mine Launcher misses its target, set up a single {{W40kKeyword|<HIVE FLEET>}} Toxic Mine model anywhere within 6" of the target unit and more than 3" from any enemy model (if the Toxic Mine cannot be placed it is destroyed). This then follows the rules for a Toxic Mine that is part of your army, but it cannot move or charge during the turn it was set up. This weapon can target units that are not visible to the firer, but it cannot be used to fire Overwatch. Use the profile below to resolve the hits inflicted by a Toxic Mine: ::{| class=wikitable |- valign=top ! Weapon !! S !! AP !! D !! Abilities |- |'''Toxic Mine''' || 1 || 0 || D3 || This weapon always wounds on a 2+ unless the target is a {{W40kKeyword|Vehicle}}. |} '''Options:''' *Mutations: (M:-/WS:-/BS:10/S:-/T:15/W:15/A:-/Ld:5/Sv:15/Psy:-/Syn:-) *Any model may exchange its Frag Mines for one of the following spores: ::-Acid Mines - free ::-Char Mines - free ::-Toxic Mines - free *Any model may take one item from the '''Biomorphs''' list. *Any model take any of the followings: ::-Adrenal Glands - 1 pts. ::-Toxin Sacs - 1 pts. '''Keywords''': *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Heavy Supports}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Biovores}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Carnifex Brood==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Carnifex ('''Power Rating: 6'''). It can contain 1 additional Carnifex ('''Power Rating: +6'''), 2 additional Carnifexes ('''Power Rating: +12'''), 3 additional Carnifexes ('''Power Rating: +18'''), or 4 additional Carnifexes ('''Power Rating: +24'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Carnifex || 7" || 4+ || 4+ || 8 || 6 || 8 || 4 || 6 || 3+ || 100 |} '''Biomorphs:''' *Two pairs of Monstrous Scything Talons '''Special Rules:''' *'''Instinctive Behaviour''' *'''Living Battering Ram''' *'''Monstrous Brood''' '''Options:''' *Mutations: (M:10/WS:10/BS:15/S:25/T:20/W:15/A:20/Ld:-/Sv:25/Psy:-/Syn:-) *Any model may replace any pair of Monstrous Scything Talons with a pair of Monstrous Crushing Claws - 12 pts. *Any model may replace a pair of Monstrous Scything Talons with a Stonecrusher Ramshield - 15 pts. *Any model may take items from the '''Monstrous Bio-cannons''' list. *Any model may take up to three items from the '''Biomorphs''' list. *Any model may take one of the following: ::-Bio-plasma - 10 pts. ::-Enhanced Senses - 10 pts. ::-Monstrous Acid Maw - 10 pts. ::-Tusks - 10 pts. *Any model may take one of the following: ::-Spine Banks - 2 pts. ::-Spore Cysts - 10 pts. *Any model may take any of the following: ::-Adrenal Glands - 5 pts. ::-Chitin Thorns - 4 pts. ::-Toxin Sacs - 4 pts. *Any model may take one of the following tail biomorphs: ::-Thresher Scythe - 7 pts. ::-Bone Mace - 2 pts. '''Keywords''': *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Heavy Supports}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Carnifexes}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Exocrine Brood==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Exocrine ('''Power Rating: 11'''). It can contain 1 additional Exocrine ('''Power Rating: +11''') or 2 additional Exocrines ('''Power Rating: +22'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Exocrine || 6" || * || * || 7 || 8 || 12 || * || 6 || 3+ || 170 |} {| class=wikitable |- valign=top ! Remaining W !! WS !! BS !! A |- | 7-12+ || 4+ || 4+ || 3 |- | 4-6 || 4+ || 5+ || D3 |- | 1-3 || 5+ || 5+ || 1 |} '''Biomorphs:''' *Bio-plasmic cannon *Powerful Limbs *A pair of Scything Talons '''Special rules:''' *'''Death Throes''' *'''Instinctive Behaviour''' *'''Monstrous Brood''' *'''Symbiotic Targeting''' *'''Weapon Beast''' Options: *Mutations: (M:-/WS:10/BS:20/S:10/T:20/W:20/A:10/Ld:10/Sv:35/Psy:-/Syn:-) *Any model may take up to three items from the '''Biomorphs''' list. *Any model take any of the followings: ::-Adrenal Glands - 2 pts. ::-Toxin Sacs - 2 pts. *Any model may take a Thresher Scythe tail biomorph - 7 pts. '''Keywords''': *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Heavy Supports}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Exocrine}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Mawloc Brood==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Mawloc ('''Power Rating: 6'''). It can contain 1 additional Mawloc ('''Power Rating: +6''') or 2 additional Mawlocs ('''Power Rating: +12'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Mawloc || * || * || - || * || 6 || 12 || 7 || 7 || 3+ || 125 |} {| class=wikitable |- valign=top ! Remaining W !! M !! WS !! S |- | 7-12+ || 9" || 4+ || 6 |- | 4-6 || 7" || 5+ || 5 |- | 1-3 || 5" || 6+ || 4 |} '''Biomorphs:''' *Distensible Jaws *Prehensile Pincer *Three pairs of Scything Talons '''Special rules:''' *'''Burrow:''' At the beginning of any of your Movement phases, any Mawloc can burrow. Remove it from the battlefield β it can return as described in the Terror from the Deep ability. A Mawloc may not burrow and return to the battlefield in the same turn. If the battle ends while the Mawloc is underground, it is considered to be slain. *'''Death Throes''' *'''Instinctive Behaviour''' *'''Monstrous Brood''' *'''Terror from the Deep:''' During deployment, you can set up a Mawloc underground instead of placing it on the battlefield. At the end of any of your Movement phases, set up the Mawloc anywhere on the battlefield that is more than 1" away from any enemy models and more than 3" from any other Mawlocs set up this way this turn, then roll a D6 for each enemy unit within 2" of it; on a 1 the unit escapes unharmed, on a 2-3 it suffers 1 mortal wound, on a 4-5 it suffers D3 mortal wounds and on a 6 it suffers 3 mortal wounds. The Mawloc cannot charge in the same turn. *'''Swallow Whole:''' If 4 or more of the Mawloc's Scything Talon attacks hit, instead of causing damage normally the Mawloc can attempt to swallow a victim whole. Roll a D6, and if the result is equal to or higher than the highest Wounds characteristic of the unit, one model from that unit is slain. '''Options:''' *Mutations: (M:10/WS:10/BS:-/S:10/T:20/W:15/A:15/Ld:10/Sv:35/Psy:-/Syn:-) *Any model may take up to three items from the '''Biomorphs''' list. *Any model take any of the followings: ::-Adrenal Glands - 3 pts. ::-Toxin Sacs - 4 pts. *Any model may replace its Prehensile Pincer with one of the following: ::-Biostatic Rattle - 10 pts. ::-Toxinspike - 1 pts. '''Keywords''': *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Heavy Supports}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Mawloc}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Screamer Killer Brood==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Screamer-Killer ('''Power Rating: 6'''). It can contain 1 additional Screamer-Killer ('''Power Rating: +6'''), 2 additional Screamer-Killers ('''Power Rating: +12'''), 3 additional Screamer-Killers ('''Power Rating: +18'''), or 4 additional Screamer-Killers ('''Power Rating: +24'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Screamer-Killer || 7" || 4+ || 4+ || 8 || 6 || 8 || 4 || 6 || 3+ || 120 |} '''Biomorphs:''' *Bio-plasmic Scream *Two pairs of Monstrous Scything Talons '''Special Rules:''' *'''Instinctive Behaviour''' *'''Living Battering Ram''' *'''Monstrous Brood''' *'''Terrifying''' '''Options:''' *Mutations: (M:10/WS:10/BS:15/S:25/T:20/W:15/A:20/Ld:-/Sv:25/Psy:-/Syn:-) *Any model may take up to three items from the '''Biomorphs''' list. *Any model may take any of the following: ::-Adrenal Glands - 5 pts. ::-Toxin Sacs - 4 pts. *Any model may take one of the following: ::-Spine Banks - 2 pts. ::-Spore Cysts - 10 pts. '''Keywords''': *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Heavy Supports}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Screamer-Killers}}, {{W40kKeyword|Carnifexes}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Scythed Hierodule==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Scythed Hierodule ('''Power Rating: 12'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Scythed Hierodule || * || * || 4+ || 10 || 8 || 22 || * || 10 || 3+ || 235 |} {| class=wikitable |- valign=top ! Remaining W !! M !! BS !! A |- | 11-22+ || 12β || 3+ || 7 |- | 6-10 || 8β || 4+ || 5 |- | 1-5 || 4β || 5+ || 3 |} '''Biomorphs:''' *A pair of Massive Scything Talons *Bio-acid Spray '''Special rules:''' *'''Agile''' *'''Death Throes (Hierodule)''' *'''Instinctive Behaviour''' *'''Titanic Monster''' '''Options:''' *May take up to three biomorphs from the following list: ::- Transport Chamber - 15 pts. ::- Cellular Bolster - 15 pts. ::- Greater Flesh Hooks - 30 pts. ::- Frag Spine Batteries - 30 pts. ::- Gargantuan Warp Shield - 40 pts. ::- Spore Cloud - 40 pts. ::- Synaptic Regeneration - 45 pts. '''Keywords:''' *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Lords of War}}, {{W40kKeyword|Scythed Hierodule}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Titanic}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Stone-crusher Carnifex Brood==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Stone Crusher Carnifex ('''Power Rating: 6'''). It can contain 1 additional Stone Crusher Carnifex ('''Power Rating: +6'''), 2 additional Stone Crusher Carnifexes ('''Power Rating: +12'''), 3 additional Stone Crusher Carnifexes ('''Power Rating: +18'''), or 4 additional Stone Crusher Carnifexes ('''Power Rating: +24'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Stone Crusher Carnifex || 7" || 4+ || 4+ || 8 || 6 || 8 || 4 || 6 || 3+ || 115 |} '''Biomorphs:''' *Two Wrecker Claws '''Special Rules:''' *'''Instinctive Behaviour''' *'''Carapace Chitin Ram''' *'''Monstrous Brood''' '''Options:''' *Mutations: (M:10/WS:10/BS:15/S:25/T:20/W:15/A:20/Ld:-/Sv:25/Psy:-/Syn:-) *Any model may replace its pair of Wrecker Claws with a Wrecker Claw and a Bio-flail - 25 pts. *Any model may take up to three items from the '''Biomorphs''' list. *Any model may take any of the following: ::-Adrenal Glands - 5 pts. ::-Bio-plasma - 9 pts. ::-Toxin Sacs - 4 pts. *Any model may take one of the following tail biomorphs: ::-Thresher Scythe - 7 pts. ::-Bone Mace - 2 pts. '''Keywords''': *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Heavy Supports}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Stone Crusher Carnifexes}}, {{W40kKeyword|Carnifexes}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Thornback Brood==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Thornback ('''Power Rating: 6'''). It can contain 1 additional Thornback ('''Power Rating: +6'''), 2 additional Thornbacks ('''Power Rating: +12'''), 3 additional Thornbacks ('''Power Rating: +18'''), or 4 additional Thornbacks ('''Power Rating: +24'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Thornback || 7" || 4+ || 4+ || 8 || 6 || 8 || 4 || 6 || 3+ || 105 |} '''Biomorphs:''' *A pairs of Monstrous Scything Talons *Two Devourers with Brainleech Worms '''Special Rules:''' *'''Chitin Thorns''' *'''Instinctive Behaviour''' *'''Monstrous Brood''' *'''Thorned Battering Ram''' *'''Vicious Hunter''' '''Options:''' *Mutations: (M:10/WS:10/BS:15/S:25/T:20/W:15/A:20/Ld:-/Sv:25/Psy:-/Syn:-) *Any model may replace its pair of Monstrous Scything Talons with a Stranglethorn Cannon - 15 pts. *Any model may replace its two Devourers with Brainleech Worms with two Deathspitter with Slimer Maggots - 14 pts. *Any model may take up to three items from the '''Biomorphs''' list. *Any model may take any of the following: ::-Adrenal Glands - 5 pts./model ::-Enhanced Senses - 10 pts./model ::-Spine Banks - 2 pts./model ::-Thresher Scythe - 7 pts/model ::-Toxin Sacs - 4 pts./model '''Keywords''': *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Heavy Supports}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Thornbacks}}, {{W40kKeyword|Carnifexes}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Toxicrene Brood==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Toxicrene ('''Power Rating: 8'''). It can contain 1 additional Toxicrene ('''Power Rating: +8''') or 2 additional Toxicrenes ('''Power Rating: +16'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Toxicrene || 8" || * || 4+ || * || 7 || 12 || * || 7 || 3+ || 150 |} {| class=wikitable |- valign=top ! Remaining W !! WS !! S !! A |- | 7-12+ || 3+ || 7 || 6 |- | 4-6 || 4+ || 6 || 5 |- | 1-3 || 5+ || 5 || 4 |} '''Biomorphs:''' *Acid blood *Choking Cloud *Two sets of Massive Toxic Lashes '''Special rules:''' *'''Acid Blood''' *'''Entangle:''' During Shooting phase, Toxicrene may choose to Entangle one enemy model within 12" (the model must be the closest to the Toxicrene). Both players roll 1d6 and add it to the corresponding models' Strenght characteristics. If the model wins, nothing happens. If it fails, it cannot move in any way and has to subtract 1 from all its hit rolls until your next Shooting phase. *'''Frenzied Death Throes''' *'''Hypertoxic:''' Any attack made by a Toxicrene cause an additional mortal wound on a 6+. *'''Hypertoxic Miasma''' *'''Instinctive Behaviour''' *'''Overwork''': During the Movement phase, a Toxicrene may choose to suffer D3 mortal wounds to add D6" to its Move, Advance and Charge characteristics. Options: *Mutations: (M:10/WS:30/BS:10/S:5/T:20/W:20/A:20/Ld:10/Sv:30/Psy:-/Syn:-) *Any model may take up to three items from the '''Biomorphs''' list. *Any model take any of the followings: ::-Adrenal Glands - 5 pts. ::-Toxin Sacs - 6 pts. '''Keywords''': *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Heavy Supports}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Toxicrene}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Trygon Brood==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Trygon ('''Power Rating: 9'''). It can contain 1 additional Trygon ('''Power Rating: +9''') or 2 additional Trygons ('''Power Rating: +18'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Trygon || * || * || * || 7 || 6 || 12 || 6 || 7 || 3+ || 150 |} {| class=wikitable |- valign=top ! Remaining W !! M !! WS !! BS |- | 7-12+ || 9" || 3+ || 4+ |- | 4-6 || 7" || 4+ || 5+ |- | 1-3 || 5" || 5+ || 6+ |} '''Biomorphs:''' *Bio-electric Pulse *Three pairs of Monstrous Scything Talons '''Special rules:''' *'''Ambusher Brood:''' The first time this unit is set up on the battlefield, all of its models must be placed within 9" of at least one other model in their unit. From that point onwards, each operates independently and is treated as a separate unit. *'''Burrow''': At the beginning of any of your Movement phases, any Trygon that is not within 1" of an enemy unit can burrow. Remove it from the battlefield - it can return as described in the ''Subterranean Assault'' ability. A Trygon may not burrow and return to the battlefield in the same turn. If the battle ends while the Trygon is underground, it is considered to be slain. *'''Death Throes''' *'''Instinctive Behaviour''' *'''Subterranean Assault''' '''Upgrades:''' *'''Lurker:''' A Trygon Prime with this upgrade can enter from Reserve on the first turn. *'''Prepared Tunnel Network:''' Two units can emerge by the ''Subterranean Assault'' special rule with a Trygon with this upgrade. '''Options:''' *Mutations: (M:15/WS:10/BS:15/S:10/T:20/W:15/A:15/Ld:-/Sv:35/Psy:25/Syn:-) *Any model may take one item from the '''Thorax Biomorphs''' list. *Any model may take up to three items from the '''Biomorphs''' list. *Any model take any of the followings: ::-Adrenal Glands - 5 pts. ::-Toxin Sacs - 6 pts. *The entire brood may take any of the following Upgrades: ::- Prepared Tunnel Network - 50 pts./model ::- Lurker - 50 pts./model *Any model may take one of the following: ::- Heavy Spinefist - 10 pts. ::- Spine banks - 2 pts. *Any model may take one of the following tail biomorphs: ::- Biostatic Rattle - free ::- Prehensile Pincer - free ::- Toxinspike - 1 pts. '''Keywords''': *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Heavy Supports}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Trygon}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Tyrannofex Brood==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Tyrannofex ('''Power Rating: 11'''). It can contain 1 additional Tyrannofex ('''Power Rating: +11''') or 2 additional Tyrannofexes ('''Power Rating: +22'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Tyrannofex || * || * || * || 7 || 6 || 12 || 6 || 7 || 3+ || 170 |} {| class=wikitable |- valign=top ! Remaining W !! M !! WS !! BS |- | 7-12+ || 9" || 3+ || 4+ |- | 4-6 || 7" || 4+ || 5+ |- | 1-3 || 5" || 5+ || 6+ |} '''Biomorphs:''' *Acid spray *Powerful Limbs *Stinger salvo '''Special rules:''' *'''Bio-tank''' *'''Death Throes''' *'''Instinctive Behaviour''' *'''Monstrous Brood''' *'''Weapon Beast''' '''Options:''' *Mutations: (M:10/WS:10/BS:20/S:10/T:20/W:20/A:10/Ld:10/Sv:-/Psy:-/Syn:-) *Any model may take one item from the '''Thorax Biomorphs''' list. *Any model may take up to three items from the '''Biomorphs''' list. *Any model may replace its Acid Spray with one of the following: ::-Fleshborer hive - 15 pts. ::-Rupture cannon - 35 pts. *Any model may take any of the following: ::-Adrenal Glands - 2 pts. ::-Toxin Sacs - 2 pts. '''Keywords''': *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Heavy Supports}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Tyrannofex}}
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