Editing
Plasma
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Heavy Starcannon=== [[File:HeavyStarcannon.jpg|200px|right|thumb|Heavy Starcannon]] The Absolute UNIT of plasma weapons and possibly one of the biggest one to date. The much <u>LARGER</u> brother of the standard Starcannon (Larger being a ''massive'' understatement). The Heavy Starcannon works in much the same way as its tinier sibling, just on the scale to match Battlefleet Gothic. These things are commonly mounted on Eldar starships and are very much the equivalent of the Imperial [[Macrocannon]]s we know and love. As noted, it is notorious for the fact that [[Derp|it is not mounted on a turret,]] meaning that the entire ship needs to steer in order to aim. While one could argue that it frees up internal space and eases construction. The problem is that the ships are in space, a 3-dimensional void where you really, <u>''REALLY''</u> need a turret to hit anywhere given its three dimensions ''and'' the sheer vastness of it. Although 40k is just one of many Sci-Fi franchises guilty of designing their warships like WW1-era battleships, the design of Eldar vessels in general is one of the more notorious examples. You might think it would be easy to turn the whole ship in vacuum, so turrets wouldn't be important, but you'd be dead wrong. Space is big... really, really mind-bogglingly big, even in combat, spacecraft aren't likely to be very close at all, and the sheer precision required to hit anything at those kinds of ranges goes well beyond minutes or even seconds of angle. While turning and orienting any object with great precision is hard, doing so with a massive object is orders of magnitude harder, even if that big heavy something is "extremely maneuverable". Good luck turning that kilometer-long cruiser with single-molecule precision. Once you realize that, you know that you need to turn as small a mass as possible to get the job done, and if your super-advanced space elf technology isn't up to the challenge of fitting an effective anti-spacecraft weapon in a turret, then it sure as hell isn't going to be up to the much tougher challenge of pointing things at other things in space. For Cegorach's sake, even the mon-keigh figured out turrets, and once they invented them, were smart enough to stop using fixed gun mounts altogether. Compared to the [[Naval Lascannon]]s used by Craftworlders, Heavy Starcannons are shorter-ranged and have a lower projectile speed in contrast to the literal lightspeed of the Lascannon. However, Corsairs are able to mount a metric shit ton more Starcannons than the few diddly Lascannons of the Craftworlders. Both Eldar and their [[Dark Eldar|Edgier cousins]] use Heavy Starcannons as their secondary ship weapons. The former fires blue plasma bolts while the latter fires pinkish-purple bolts for your convenience. {{40k-Eldar-Weapons}} {{40k-DEldar-Weapons}}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information