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===Breaker Tribe=== '''General''': Gatebreaker *'''Fierce Loathings''': All {{AOSKeyword|Gatebreaker Mega-Gargants}} and {{AOSKeyword|Mancrusher Gargants}} get +1 to all hits against one of the following unit types. ** '''Bossy Pants and Clever Clogs''': {{AOSKeyword|HERO}} or {{AOSKeyword|WIZARD}}. ** '''Idiots with Flags''': {{AOSKeyword|TOTEM}} or any unit with command models. ** '''Wannabes''': {{AOSKeyword|monster}} or {{AOSKeyword|war machine}}. *'''Breaking Down The Houses''': {{AOSKeyword|Mancrusher Gargants}} gain the Gatebreaker’a Smash Down ability (+1 Damage on attacks against enemies on terrain or Garrisoned and ability to destroy terrain). Greatly boosts their attack power especially on boards that force the enemy to move onto the terrain. *'''Ramming Speed:''' Command Ability. Can only be issued by the general and can only be issued to a Mancrusher unit. During the charge phase that unit can charge units 18" away and roll 3d6 instead of 2d6. '''Command Traits - Unstoppable Besiegers''' #'''Extremely Bitter''': Pick an additional Fierce Loathing, but only applies to the General. Situational, unless you want that extra oomph against enemy characters and Monsters. #'''Sees Red''': When within 3" of a defensival terrain piece or a unit wholly within range of cover this model counts as being in the top braket of its damage table. Situational for the most part. '''Artefacts of Power - Legacy of Demolition''' ''Gatebreaker only.'' #'''The Great Wrecka''': Unmodified hit rolls of 6 with Fortcrusha Flail does d3 mortal wounds in addition to any other damage. #'''Kingslaughter Cowl''': Add 1 to wound rolls of that target a Hero. Overall pretty solid.
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