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== Charms == *(Ability) '''Charm Name''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. '''Archery''' Second Archery Excellency - 2m per success - auto success Third Archery Excellency - 4m -Fate! Reroll and you may take the new roll if you prefer it. Essence Arrow - 2m, Obvious - Righteous Judgment: spend a third mote, add 4 attack dice to a ranged attack, displays Anima. Phantom Arrow - 1m per attack, Obvious - Use motes as ammo. Unrolled action. Immaculate Golden Bow - 5m, 1wp, Obvious - Creates a deadly bow. 300 Range, Rate and Accuracy equal to permanent Essence Score, Lethal Damage, Bonus Damage equal to Essence Score. Rain of Feathered Death - 3m per duplicate - Obvious - make attack, midair duplicates up to Essence times, dealing each damage separately (but not the hit!) If using ammo costing more then one resource dot, or put into a combo that effects damage, the cost is 8m instead of 3. '''Presence''' Second Presence Excellency - 2m per success - auto success. Hypnotic Tongue - 10m, lasts CHA in days. - Manip + Presence vs targets MDV. Suggestion, they may spend 1WP a day to ignore the order. Must spend 4wp to recognize the suggestion. Majestic Radiant Presence - 7m, Obvious - Suddenly Solar! '''HOLY SHIT!''' Must pass a 1 Valor difficulty check or negates physical or social attacks. Authority-Radiating Stance - 3m - Assumes the mantle of Authority, it's the hat. For the rest of the Scene anyone interacting with a lower MDV then my Presence believes I have authority over them. Takes 2 WP to recognize this illusion. I AM THE COMMISSAR. '''Awareness''' Surprise Anticipation Method - 1m - guarantees success on awareness roll to notice immediate mortal danger. Works in battle, out of battle, while asleep, or even while on vacation. If I were to roll for noticing a surprise attack, and could use this charm, It takes effect automatically. '''Dodge''' Shadow over Water - 1m - Ignore penalties to Dodge DV. Seven Shadow Evasion - 3m, obvious - can use this charm in response to a attack to dodge it. Flaw - Can't use if breaking Motivation. '''Larceny''' Flawless Pickpocketing Technique - 3m -Automatically succeeds in pickpocketing / theft. If opposed by another charm, adds essence in automatic successes to my dex + larceny roll. In addition makes it impossible to spot by normal senses. Even with enhanced senses it takes a +4 difficulty on a opposed roll to catch in the act. Steal from Plain Sight - 5m - Range of Essence in Yards. See Flawless Pickpocketing Technique, except no one notices it's missing until I refresh my DV equal to my essence modifier. +8 difficulty to notice it's missing, barring unusual situations, such as trying to use it in front of them. If attempting to steal something out of reach, such as behind a window, add 1WP to cost. Lock Opening Touch - 3m - Automatically unlocks locks. If opposed by another charm adds essence in successes to Larceny + Dex roll. Can attempt to lock pick without tools, though it makes the attempt obvious. '''Stealth''' Easily overlooked - 3m - Assassins Creed. Unless recently joined in battle makes any awareness or investigation rolls to find me fail, unless they have a at least two die circumstantial bonus. Mental Invisibility - 5m 1wp - Roll [Dex or Manip] + Stealth adding essence in auto-successes. If it passes a observers MDV they are compelled to ignore the solar. They must spend 4wp to suppress this compulsion, dropped to 1WP if someone calls attention to them. Vanishing from Mind's Eye - 10m, 1wp, Indefinite - Apply Stealth Retroactively. Roll [Wits or Manip] + Stealth, adding auto successes equal to essence. Anyone trying to remember an event involving or recollect the character must roll Wits + Lore and beat my score, or be unable to recall my presence. Invisible Statue Spirit - 5m, Indefinite - Makes it impossible to detect with any sense except touch. The charm fades if I enter battle, after I move, or 5 ticks after someone bumps into me. '''Investigation''' Second Investigation Excellency - 2m per success - auto success. === Combos === '''Combo Name''' 1wp 0m+ *Charm Name *Adamant Skin Technique *:Cause Gem to explode. '''Listen to the Man Behind The Curtain ''' 1wp 10m+(x2) *Hypnotic Suggestion *Second Presence Excellency *:Hypnotic Suggestion w/ x auto-successes. '''Schrodinger's Bullet''' 1wp, 3x (duplicates)+ 2x (auto-successes) *Rain of Feathered Death *Second Archery Excellency
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