Editing
Chaos Space Marines
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===6th Ed: A New NOPE!=== Rumours started pouring in furiously when 6th ed was nearing release. Close combat will have AP values? Oooo! What's this - CSM will be the first codex out the gate? Hot damn! New models? BITCHIN'! Revamped rules to finally reclaim some of the fucking glory we lost in the last two goddamn editions? Hallelujah! So, 2013 has come and gone along with that release and I think we can all say how disappointing that truly was. Of the few bright spots was [[Helldrake|a new flyer with a *AHEM* ''gigantic exhaust port'']]. ("Gaze into the Eye of Terror!" and "Glory to the Goatse of Chaos!" were only some of the reactions.) Many lulz were enjoyed by /tg/ of its... ahem, questionable design aesthetics. This however says nothing of the fact that crunch-wise it is arguably the cheesiest flyer in all of 6th ed - praise the dark gods, indeed? Aside from the Heldrakes however, the codex had a lot of questionable design choices. Well, not really because there was a lot of dead weight and questionable mechanic design in that book; unlike their loyalist counterparts, the Chaos Army could not properly run MSU builds, since "all its shooting" was in the Heavy Support section, and "all of its speed" was in the Fast Attack section; this contrasted drastically with Marines being able to do ranged threats in their entire FOC via Rifleman Dreadnoughts, Sternguard, Land Speeders and Razorbacks, or their ability to apply pressure via Bike Troops & Drop Pods. In theory, 6th edition was supposed to compensate for this overspecialization by doubling FOCs at 2000 points, [[Rage|but most tournaments ran at either 1850 points or "1999+1 points"]]. Speaking to questionable design, [[Mutilators]] and [[Warp Talons]] reeked of lazy design, while mathhammer and an emphasis on "disembarked troops" holding objectives meant that many tournament armies became little more than a tide of Cultists and Heldrakes, leading to a paradoxical consensus that the [[fail|best way to with with Chaos Space Marines was to not actually take any Chaos Space Marines]]. [[Rage|Needless to say, this did not go well with many players]]. When it comes to the traitor marines themselves, /tg/'s opinions were divided. Some praised the new design for its focus on intricate trims and warp-induced mutations (eyes, tentacles), whereas others disliked it for its lack of [[Grimdark]], claiming it looked too cartoonish and too playful. Crunchwise, as if we haven't said it enough, this book was well and truly fucked. We really tried to like it, but any list that requires supplements and/or Forgeworld models/books to fill strategic gaps in the codex is a pretty bad list.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information