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==Taheton Hector== 2nd Company Captain, The Red Dawn :195pts :WS6 BS5 S4 T4 W3 I5 A3 Ld10 Sv2+ :'''Unit Composition''': 1 Captain (Unique) :'''Unit Type''': Jump Infantry :'''Wargear''': Hypnos and Thanatos, Artificer Armour, Bolt Pistol, Frag and Krak Grenades, Iron Halo, Jump Pack. :'''Special Rules''': Strike Hard Strike Fast, And They Shall Know No Fear, Combat Tactics, Independent Character :'''Hypnos and Thanatos''': These lovingly constructed lightning claws were part of a slew of gifts from the Adeptus Mechanicus as thanks for the Nightmare's handing over of the Icelus Pattern blueprints. On the back of each claw is a symbol of the Mechanicus, each a compact teleport homer which relays details of the battle, as well as Hector's own vital signs, to his chapter. :Two Master-crafted lightning claws. Hector counts as being equipped with a teleport homer. In addition if a unit deep strikes via drop pod and lands within 6" of him they may fire their weapons twice in the ensuing shooting phase. If Hector is removed as a casualty in combat, a retaliatory S10 AP1 Large Blast orbital bombardment will be centered on his last position. The blast must scatter D6", if a hit is rolled the direction will be determined by the arrow on the hit sign. :'''Strike Hard Strike Fast''': Hector specializes in launching a single overwhelming strike to the enemy's vitals, and the forces under his command are well-briefed and in full knowledge of their exact role. Once per game, the controlling player may choose to reroll any reserve roll he makes for that turn.
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