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===House Kyr-Mëanas the Wayforgers=== The twisting non euclidean halls and shifting decks and sensory hellscapes of the Host of Dreams cost the freed eldar as much life as fleeing the Fallen Masters and the psychic scream of Slaanesh. Daemons flooding the ships divided groups of eldar, driving them further in, never to be found. Or they were interceded by the Fallen Master's grotesque toys, and befell a fate nearly as dreadful as that of She Who Thirsts. Hiding in tight formations was hardly better, as they only made themselves bigger targets for both the daemons and grotesques. As the eldar gained ground the craftworld began to experience growing pains, and it wasn't enough to simply wait out the unending daemon onslaught or the most likely still produced flesh beasts. The dark frontier needed to be pushed back, a home made from hell. It was not enough to eke out a miserable living while simply delaying annihilation. As their numbers thinned, a mate pair, Kyr Thuldn and Lyian Mëanas, took a hunting party and a coven of seers with the intention of never returning. As the Eldar they left behind stockpiled a staggering amount of weaponry in preparation for their extinction, the raiding party tore a dark and bloody path across the ship, sacrificing seers to seal warp rifts, sacrificing warriors to slay foul brood mothers of the twisted flesh constructs. They were ruthless, fatalistic, and efficient, and the genesis of Draigh-Nahl's fondness for traps and mines, even before the pyrotechnics of Beleháthorn. Mines, spike traps, poisoned caltrops, hallways with snipers at the end, blades in the night. Craftsmanship came in handy indeed in forging cruel implements of surprise death. After a time the onslaughts slowed, the fabric of reality stabilizing within the ship as it became more like a craftworld and less like a Space Hulk, give or take structural cohesiveness and comfort. That hunt ensured the security and growth for centuries to come. The craftworld that came years later was only possible because of the precious moments provided by Kyr and Lyian. The fate of that party was unknown, until later parties delved into depths. They were dead to a man. Their bodies and soul stones found atop a great funeral mound of slain wretches, scaring of the battlefield signs to legions of banished daemons. Gunlines and minefields shredding the enemies of the Eldar. Trapped, out numbers, discovered, but not out witted, the hunting party went out in a blaze of glory. The only identifiable remains were those of Kyr and Mëanas, their armour melted and smouldering as they evidently detonated a grenade array. When peeled apart their spirit stones were fused, not broken, but unable to interface with the newly established Infinity Circuit. The Spiritseers detect that their souls are whole, miraculously, but the stones themselves are damaged and unable to be released. They were trapped together for eternity, and the rest of the party's stones were shattered or no doubt taken as playthings by Daemons. To honour their sacrifice, a house of the swift, clever, fatalistic, and vengeful was erected, to pierce the veil and illuminate the unknown, to forge a path for the rest of the Craftworld, and line the way back with death for anyone else. Beleháthorn is a half way house for the lost and undecided, but Kyr-Mëanas is the home for the Path of the Outcast. Other houses dabble in the Path, but Kyr-Mëanas is immersed in it, welcomed exiles, cut off from the craftworld they live in, just like the soul stone of their spiritual forebears. This delicate position of ritual distance was the leading factor in the integration of the Striking Scorpions, as the Stalking Mists temple was founded planetside with the house, one of the few aspect temples to leave the confines of the Craftworld proper.
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