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=== Hubworld Architecture === The worlds of the Hubworld League are all fortresses. This is in part due to their natural architectural inclinations; any sturdy, underground structure can become a bunker with a minimum effort. Mostly, though, it is a matter of natural selection. Worlds that were not fortresses did not survive the Long Night. The bulk of the Hubworlds are located near the galactic core β the largest concentration of Orks in the galaxy. During the Dark Age of Technology, endless robotic armies rendered this a non-factor. During the Age of Strife, each already-devastated world was thrown back onto its own resources. Thus, only the worlds which fortified their positions survived. Visitors to Squat holds often remark on how elaborately decorated they are. Statuary, engravings and murals, fine masonry and intricate fountains; their excellent craftsmanship extends far beyond weapons and armor. Such artwork tends to accumulate over time; the oldest holds are best described as 'cluttered with masterpieces'. Visitors experienced in military matters can observe how the complex and winding paths would force any prospective invader to divide their forces and funnel through chokepoints. They would notice how the engravings conceal hidden passages for the swift movement of troops, or obscure the mechanisms of elaborate deathtraps. Perhaps the collections of fine art is a reaction to the stress of having to live in a giant, trap-filled bunker all the time.
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