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===2020 RE3make=== With the massive wave of positive reception to the 2019 RE2make, Capcom realized they'd found a new wave to ride; a similarly styled remake for RE3 debuted in April 2020, to everybody's shock (which is sarcastic). Remake 3 is a...pretty divisive title, it got pretty decent reviews, and ''Capcom'' is pleased with it's sales, but it's quite clear the game wasn't made with nearly as much polish as it's immediate Remake brother, ''2'', or even care. To the game's credit, it does several very fun things. It polishes the dodge mechanic from the original 3 to the point it's actually now a safe action to do (and rewards players with the chance to inflict massive damage). The first half features very fun Pursuer mechanics in the form of a greatly enhanced Nemesis; who can create Zombie parasites, wield a fucking ''flamethrower'' (alongside his original rocket launcher), and is a good deal smarter and more scary in his pursuit of Jill. It also features some nifty new monsters and it's story elements have also been considered a step up, in contrast to Remake 2's divisive changes; Carlos in particular is ten times more likable. On the other hand; it really dropped the ball in terms of removing content from the original game, far more then Remake ''2''. It flat out ''deletes'' an ''entire'' area (the flavourful and iconic clocktower) and replaced it with mediocre sewer sections, redesigns the Dead Factory so heavily it's a new portion (going from a horrifyingly damp and disgusting area that was a disposal area for Umbrella's dirty secrets to a lazy reskin of NEST from Remake 2), and takes out game's only non-Nemesis boss, the Gravedigger. It's also far shorter then Remake 2 (though this can be attributed to the OG's game length) and has become rather infamous for it's lack of content. Especially since it didn't ship with the highly popular "The Mercenaries" mini-game, something the original had to help with it's lower player-time then previous RE games, but instead shipped with a new 4 vs. 1 asymmetric multiplayer RE game that nobody really cares about. Add this to the fact the second portion of the game becomes more or less a linear shooter with horror elements, and a ''complete'' lack of the dynamic stalking the early-game had with Nemesis (whose now reduced to two okay set-piece boss battles) you can really see why so many people thought it was a downgrade. View it as a comprehensive expansion for ''2'', and you'll have a good time.
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