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== Old Republic Villains== * Darth Malak: Revan's former apprentice who turned on him because that's what Sith Lords do, and because Malak is a jerk. Unfortunately for the Republic and Jedi, it soon became clear that if Revan was like the Emperor of Man or Vlad von Carstein, Malak was closer to Abbadon or Konrad von Carstein, being that ever-disastrous mix of vicious and stupid. Where people often talk about Revan as a [[Tzeentch|tactical and strategic genius with a real talent for scheming and planning out victories]], Malak always goes for the [[Stupid Evil|bluntest, most brutally violent solution]]. Can't find a single person on a planet? [[Exterminatus|Bomb it]]. Wants to get Jedi on his side? [[Inquisition|Torture them until they join]]. And so on. As a consequence of pissing his master off at least once before betraying him, he's missing his lower jaw, hence the machinery where it used to be. We get a look at him without it on towards the end of the game, and its appropriately grisly. * Darth Bandon: Malak's utterly generic and forgettable apprentice, who is basically the writers thinking "what if we did Darth Maul, but without the [[Awesome]]?Just about the only memorable thing he does is kill the Republic Soldier Trask Ulgo who helped amnesiac Revan escape the ship crash in the beginning of the game. Fittingly, he's disposed of by Revan and then basically never brought up again. Like Calo Nord, he leaves behind an outfit that doesn't look anything like his actual outfit. * Darth Traya / Kreia: The main villain of the sequel, though she initially appears as an enigmatic mentor to the Jedi Exile. Generally remembered for her unique philosophy that is often highly critical of both the Jedi and the Sith, and is later revealed to hate the Force itself due to viewing it as a malicious deity (the lead writer has actually admitted that he basically used Kreia as a mouthpiece for things about the Force as a concept that bothered him). This unique perspective on the Force and her regular challenges of the player's actions, motives, and beliefs, has led to Kreia becoming a favorite among fans and critics alike. That her view of the Force is factually incorrect does little to change this (though to be fair, she doesn't have the benefit of knowing everything the audience knows). Was also Revan's Jedi Master as part of her backstory, and clearly still has fond memories of him, as he's one of the only characters she speaks about in an even remotely flattering way. There's also evidence to suggest that she might be the mother of one of the other party members, the Handmaiden, but this has never been conclusively confirmed. * Darth Nihilus: Another fan-favorite to come out of the KotoR games, Nihilus is the poster-boy for the sequel despite not being the main villain and in fact having the least characterization of the three main Sith Lords. But, he's got the coolest look and has the highest intimidation factor, so he became a huge hit with fans anyway. Voice sounds vaguely like a toilet getting backed up and/or audio from Minecraft, but its much creepier/cooler than that sounds. Specializes in Drain Life, a Force power where the user sucks the life of a person or persons and gives it to themselves. Has become so addicted to using this power that he's become basically a wraith and needs to sate his hunger constantly, even on the planetary level, making him vaguely a Star Wars version of Galactus. Sadly, you can't ever wear his mask in the game, but you can get it as an item after killing him. To SWTOR's credit, you can wear it there. * Darth Sion: A walking corpse of a Sith Lord whose main shtick is regenerating over and over again, hence his current physical appearance. Gets a crush on the Exile if she's female, and the Exile eventually convinces him to let go of his pain, causing him to die for good. Weirdly, he was also an alternate skin for Galen Marek in the later Force Unleashed game when no other characters from KotoR were. * Atris: If ever there was a single character who perfectly embodied every negative stereotype about the Jedi, and was everything fans criticize about the Jedi distilled into a single character, it would be Atris. Self-righteous, rude, and more dogmatic and sanctimonious then a bus full of puritans, Atris quickly established herself as a hated character, especially with her constant insulting and lecturing of the Jedi Exile. She also kept the Exile's original lightsaber that she was forced to surrender because she's that petty. Turns out, of course, that she's fallen to the Dark Side from her study of Sith Holocrons, making all of her posturing and bluster completely hypocritical. Her Handmaidens are assholes too, with the exception of the one who joins you. The good news is, because she's gone Dark Side, you don't need to play a villain to have an excuse to cut her down. Though making her eat her words by sparing her and lecturing her right back as she realizes how badly she has been fucking up since the Mandalorian Wars started is on an entirely different level of satisfactory. Meetra most probably spared her and let her spend the rest of her miserable life in depression. * The HK-50s: The "next-gen" HK-47s that appear in the sequel. Unlike HK-47, they are very much ''not'' on the player's side and are a recurring enemy throughout the game. A subtle difference between them and the original, is that while HK-47 enjoys knowing how to kill efficiently and/or with style, the HK-50s just enjoy killing period. This is why HK-47 hates them. * Calo Nord: The first KotoR game's equivalent to Jango/Cad Bane, being the top bounty hunter of his day who dual wields blaster pistols. Doesn't save him from getting killed by Revan and company when they go to the first of four planets in their Star Map hunt. Short in temper and stature both, but weirdly leaves behind a shiny set of silver armor after he dies that fits everyone in the party perfectly despite being taller than him (with said armor also looking nothing like his outfit in the game). * Darth Malgus: Though he was initially dismissed as a lazy blend of Vader and Malak when first introduced in SWTOR's announcement cinematic, this big, bald Sith has actually developed a solid following after both SWTOR and a tie-in novel told from his perspective came out. Where many other Sith in the Empire Malgus is a part of are alien-hating assholes with no real redeeming features, Malgus is depicted as more egalitarian. And while a believer in Sith ideals, argues that wars and other conflicts are necessary for people to grow and realize their full potential. Pulled a Kaiser Soze on his wife when his enemies tried to use her against him, and after a failed bid to become the new Sith Emperor later turned on the Sith in the pursuit of his own agenda, making him something of a spiritual successor to previous Old Republic Sith villains Revan and Traya. In short, he's generally seen as one of the better characters/things to come out of the fairly skubby SWTOR game and tie-ins. * The Sith Emperor: Very blatantly a Palpatine rip-off (right down to having elite, fanatically loyal, red-robed, faceless bodyguards who can hold their own against Jedi), who serves as the main villain of SWTOR. Revealed to have been the one who finished corrupting Revan and Malak to the Dark Side before sending them out to pave the way for his arrival. Revan and Malak of course, had other ideas, but the Sith Emperor's longevity meant he was still around to launch an invasion of the Galaxy anyway 300 years later. His backstory is that he's a parasitic body-hopper who transfers his consciousness every time a new, more powerful vessel comes along, and also has the ability to suck ''everything'' from a planet in what is an even more extreme version of what Nihilus does. Not just people's lives, but color, sound, the Force itself, etc. This is seen as so messed up that the few Sith who know the truth about him want him dead as badly as any of the Jedi. Unfortunately, the Emperor's body-swapping shtick continues after the player beats him, and he gets a new form and voice in Immortal Emperor Valkorion. In this body he's even more ridiculously powerful and <s>basically becomes Fire Lord Ozai in space</s> forms his own faction to try and wipe out both the Jedi and the Sith. Gets killed, but his ghost sticks around to cause more trouble, until that's taken out...and then a fragment of him persists even then and has to be taken out too. Since the fragment of the Sith Emperor's essence was wiped out, the jerk's (hopefully) gone for good, but if the game and its expansions have taught us anything at this point, always assume that the Sith Emperor will come back in some way or form down the line. For the purposes of timeline, the Hero of Tython is held to have killed him for real with the destruction of the last fragment. * Arcann and Vaylin: Valkorion's children. As siblings who are the kids of a heartless, despotic ruler with great power, with the son having facial scarring as a result of his dad's actions and initially being a villain before redeeming himself, they are basically Zuko and Azula in Star Wars. Like their old man they're nothing to scoff at in power, especially Vaylin who has inherited her dad's psychopathic traits (much like Azula relative to Ozai). Furthering the Avatar parallels, Arcann's voice actor also voiced Koh the Face-Stealer. Despite being Dark Siders, neither one is technically a Sith, and both use yellow lightsabers instead of red. Arcann is defeated by the Outlander and since Republic Loyalist Light Side Hero of Tython is considered the most likely canon SWTOR expansion PC, turned to the light side. Vaylin is later implied to have soul hopped to one of the Jedi apprentices the Emperor's last fragment tried to take over, though further details are TBA as SWTOR is still on going.
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