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Warhammer 40,000: Kill Team (HoR)/Tactics/Eldar(7E)
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==Special== *'''Striking Scorpion''': In a small scale, these guys have to rely more on sneaking around to help whittle down numbers. With all their neato weapons, they won't struggle much with taking most troops down. *'''Fire Dragon''': Their guns are meant to ruin all tanks and other heavy troops. Take them only when you know this, because you only have 5 choices. With an Exarch, take more just to fuck with people. *'''Howling Banshee''': In the small-scale game of HoR, the Banshee finds greater use as an assault unit, though Overwatch becomes a bigger threat thanks to how it universally works like the Tau. Even if you take the Banshee Exarch, never send them without some fire support if you want their numbers to stay strong. *'''Shining Spear''': Like Windriders, these guys are great for quick attacks, but these guys get better in combat thanks to their Laser Lances. Keep them firing when possible, because these make short work of tanks and walkers. *'''Warp Spider''': You know them. You love them. Short range, but Monofilament on their Deathspinners makes them a horrific threat against low I units. Jump in, tear them up, jump out before they splat you. *'''Swooping Hawk''': These guys have the ability to jump out of the field whenever they want and then jump back in. Make use of it. As a lone unit, he won't do much, but with some backup (Especially when you have an Exarch), they become more threatening. *'''Dark Reaper''': The most costly of the Aspect Warriors, these guys have some deadly firepower, but it is lacking by itself. Make sure to support it with other models, because he can easily be singled out by his S&P. *'''Wraithguard''': These boys become almost godlike in HoR due to the severe lack of heavy armor. That also means that they'll be even more of a target. In a Deathspeaker List, this isn't so bad, but that will drain from your points in a flash. Also, beware taking this list in a Campaign, because they are Non-Learning. *'''Wraithblade''': The option for either swords or axe and shield makes this already formidable force of terror even worse, as they have much less to oppose them. They are still a drain upon your points, so do not rely on these as your only choice, even with a Deathspeaker. *'''War Walker''': These goofy things are hardcapped at 0-2. They come with some serious firepower options, but with AV10 all around and no other protection aside from a purchased 5++, you're bound to lose them easily if you don't use them wisely. For their price, you can usually find other alternatives though, and using the Exarch, it's definitely the case. [[Category:Warhammer 40,000 Tactics/Kill Team (HoR)/Old]] [[Category: Eldar]]
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