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Codex - The Covenant
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===HQ Infantry=== '''Deacons:''' Only a very few Unggoy are given the honour of calling themselves Deacons. Although still regarded as the lowest position in the Covenant hierarchy, these Unggoy are sent into the battlefield to inspire other Covenant troops. Lacking the firepower and health to be on the front lines, they instead serve as missionaries or preachers, spreading the word of their heretical "Great Journey". Standing out among Covenant troops with their white garments, these Unggoy have an ability called "Zeal" which turns normal Unggoy lances into suicidal assault units. '''San'Shyuum Enforcers:''' These low-ranking San 'Shyuum do not take to the battlefield as warriors. Instead, they use their faith and inspiring aspect to rally shaken warriors and encourage the Covenant troops around them to fight to the death. Frail and fragile, these preachers are protected by an entire squad of Honor Guards, making them incredibly costly and expensive. However they are worth the cost, as these Enforcers are equipped with powerful support abilities: "Instrument of the Gods", which allows Covenant units to use his leadership for morale tests, and Prophet's Grace, which grant nearby units the Relentless and Preferred Enemy special rules. Armed with only a Prophet Staff and Covenant Holy Codex, these are one of the best support units in the Covenant Army. '''San'Shyuum Prelates:''' While most San'Shyuum are weak and frail, certain remarkable individuals are noted for their physical and martial prowess. Such is the case of the Prelates, gifted San'Shyuum children given the honour of having their bodies augmented by holy Forerunner machinery within the Sacred Promissory. Trained in martial combat since childhood, these elite warriors are unlike their fragile brothers and sisters. Equipped with specialized power armour that comes with an anti-grav belt to glide along the battlefield, energy shields of superb strength, and a Forerunner hardlight projection on their arm that doubles as a shield and a melee weapon, these magnificent soldiers of holy virtue can strike fear among lesser mortals and even match Space Marines in combat. '''Sangheili Councillors:''' These Sangheili are the elite of their race; they have reached the apex of the Covenant hierarchy and sit in council with the Prophets themselves. Despite their exalted political position, they will take to the battlefield without hesitation when the the need arises. They are easily identified by their elongated headdress and elaborate armour, and are armed with energy shields so powerful that current Imperial tactical doctrine recommends employing concentrated heavy weapons fire to bring them down. '''Honour Guards:''' Comes in both Sangheili and Jiralhanae forms. The Honour Guards are the chosen protectors of the High Prophets themselves, and they are the gateway and barrier between a lowly Unggoy to the highest San-Shyuum. Possessed of martial skill that very few can match, these guards have been seen to defeat Space Marine Terminators, Tau Riptide squads, Eldar Wraithguard, and Tyranid Carnifexes. Their intelligence, strength, skill, cunning and tactical brilliance make them a force to be reckoned with. '''Honour Guard Ultras:''' Often called the "Light of Sanghelios", these Sangheili have risen above the already impressive status of a typical Honour Guard by virtue of their dominance on the battlefield. These mighty guardians carry an Energy Stave; they are so skilled with these weapons that multiple eyewitnesses have reported seeing a lone Ultra dispatch an entire Astartes squad with single strikes through their helmet lenses, shattering their reinforced skulls with ruthless precision. '''Jiralhane Chieftains:''' These mighty Brutes are the apex of the pecking order in Jiralhanae society. Their authority is unquestioned, for they have earned their rank through victory on a hundred battlefields. Their raw martial skill and savage cunning is such that even an Astartes might think twice before confronting a Chieftain. Strong and immensely powerful in both close and ranged combat, it is quite common for these monsters to rip apart vehicles with their bare hands. They are powerful enough to challenge almost any other individual combatant in the galaxy, and some Jiralhanae Chieftains have managed to acquire Ork retinues after defeating their Warboss on the field. These Patriarchs can be either armed with a Light Plasma Cannon, Fuel Rod Cannon, or a Gravity Hammer.
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