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{{delete|A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore}} == Basics == *'''Campaign:''' [[Campaign:Acts of Villainy|Acts of Villainy]] *'''Name:''' "Smilin' Jack"/Jack "the Grin" Higgs *'''Concept:''' Freedom Fighting Murder Man *'''Caste/Aspect:''' Scourge *'''Motivation:''' The End of All Tyranny via the Systematic Murder of all Leaders so Man is Free to Starve. *'''Urge:''' The Specific Annihilation of All Royal Families in the East. *'''Positive intimacies:''' The Underdog *'''Negative intimacies:''' The Man *'''Anima:''' Circle of Silence *'''Experience:''' 11/229 === Background === Smilin' Jack wasn't always an insane murder man. No... he started out quite noble. As a young lad, he stole food from carts to share with his friends... usually only a loaf of bread or a piece of fruit. However, one doesn't go and steal for a livin' without getting caught for long. His punishment? A long cut was made in right cheek. It was still bleeding when Jack looked at himself in a mirror. With a knife, he proceeded to even out, putting another curling cut on his left cheek... and putting a curling tip on his right. When he finally healed up a few weeks later, he looked like he had a creepy, sardonic grin etched on his face. Hence, he was known as Jack the Grin. A few more years passed when he found himself leading a cell of freedom fighters. Stealing from the rich, giving to the poor, trying to overthrow the evil government. Or at least until the group got caught in a trap. His friend lying dead, dying, and broken... only he was standing, to shell shocked to do anything with the smug prince approached him. To this day... he doesn't remember what he was told, all he remembers is grabbing the poor fool and looking him in the eye, smiling. "You want death, little man? I'll give you death like you never seen!" The room became an abattoir, a thick puddle of blood lying on the floor. When a demon started whispering in his ear, he smiled again. He liked what the guy had goin' for him. And what better way to fight the power...t hen with power of his own. === Appearance === He's a pale skinned mane wearing a pair of worn trousers held up by braces. No shoes, just feet wrapped in dirty bandages. He has a wide brimmed hat on his head, dark red. An off white scarf trails behind him, usually wrapped around his mouth and neck. He's got red eyes and black hair and his cheeks have curling scars leading from the ends of his mouth, etching a sick smile on his visage. == Attributes == Strength βββ Charisma ββββ Perception ββ Dexterity βββββ[ββ] Manipulation βββ Intelligence ββ Stamina βββββ Appearance ββ Wits βββββ == Abilities == Archery o '''Integrity''' βββββ Craft o '''Athletics''' βββββ Bureaucracy o Martial Arts o Performance o Investigation o '''Awareness''' βββββ Linguistics o '''Melee''' βββββ[ββ] '''Presence''' βββββ Lore β '''Dodge''' o Ride o Thrown o '''Resistance''' βββββ Medicine o '''Larceny''' βββ Sail o War o Survival o Occult o '''Stealth''' βββββ '''Socialize''' βββ === Specialties === Languages: Forresttongue (Native: ), Old Realm (Malfean Dialect)<br/> Melee (Knives +3)<br/> == Backgrounds == Artifact: 15<br/> Cult: β<br/> Backing (Adorjan): β<br/> Influence (Adorjan): β<br/> Manse (Gemstone of the White Jade Tree): βββ<br/> Manse (Kata Sculpting Gem): ββ<br/> Manse (Gem of Shadows): β<br/> Manse (Viridian Gemstone): β<br/> Manse (Blood-Stained Wind Gemstone): ββββ<br/> Past Lives: β<br/> Resources: βββ<br/> Unwoven Coadjutor: βββ<br/> == Charms == === Malfean === '''Hardened Devil Body'''<br/> '''By Pain Reforged'''<br/> '''Scar-Writ Saga Shield'''<br/> === SWLIHN === '''Factual Determination Analysis'''<br/> '''Cosmic Transcendence of Conviction'''<br/> === Adjoran === '''Wind Born Stride'''<br/> '''Joy in Violence Approach'''<br/> '''Threat Monitoring Excitement'''<br/> '''Who Strikes the Wind'''<br/> '''Kalmanka's Grace'''<br/> '''Threat Monitoring Excitement'''<br/> '''Self-As-Cyclone Stance'''<br/> '''Scarlet Rapture Shinitai'''<br/> === Ebon Dragon === '''Witness to Darkness'''<br/> === Combos === '''Combo Name''' == Essence == '''Essence:''' ββββ<br/> '''Regeneration:''' 26 (28 at rest)<br/> '''Personal Essence Pool:''' 22/22<br/> '''Peripheral Essence Pool:''' 38/69<br/> '''Committed Essence:''' 31<br/> == Willpower == '''Willpower:''' βββββ βββββ<br/> Temporary: β‘β‘β‘β‘β‘ β‘β‘β‘β‘β‘<br/> == Virtues == '''Virtues:''' <br/> Compassion ββ Conviction βββββ Temperance β Valor βββββ '''Virtue flaw:''' KILL FRENZY! (Valor)<br/> '''Limit:''' β‘β‘β‘β‘β‘ β‘β‘β‘β‘β‘<br/> '''Limit Break Condition:''' <br/> == Inventory == '''Corrupted Moonsilver/Starmetal Infinite Resplendence Amulet''' (Art 4) Attune 5<br/> Moonsilver adds 5l/5b soak which stacks with armor, Starmetal grants Elsewhere pockets only accessible to the user up to 1 foot wide and holding up to a ton of weight. All IRA's can generate any kind of outfit imaginable at a thought. Any removed article evaporates and flows back into the amulet.<br/> '''Silk Armor''' (Art 2) Attune 2 <br/> Soak: +5l/+3b, stacks with armor<br/> '''Corrupted Starmetal Chain Shirt''' (Art 1) Attune 2<br/> Soak: +5l/+3b Hardness: 3L/3B, -1 external penalty to damage rolls against the wearer<br/> '''Aegis Inset Amulets''' (Art 1)<br/> Reduces armor attune by 2<br/> '''Corrupted Quicksilver Aegis Talisman''' (Art 5) Attune 8 <br/> (description of effects goes here)<br/> '''Perfected Boots''' (Art 1) Attune 1<br/> User's feet are cool and dry in all conditions, will never develop blisters. Add 3 yards to all move actions and 6 to all dash actions. March speed of 10mph. +2 to Strength for calculating jump distances.<br/> '''Corrupted Jade Perfected Kata Bracers''' (Art 4) Attune 8<br/> +Essence to Accuracy, Damage and Defense, and 2 to weapon's rate of all Form weapons and add Essence to soak while a Form charm is active. Stealth is not possible, surrounded by brilliant glowing old-realm runes.<br/> '''Paired Mist-Razor Moonsilver Switchklaves''' (Art 4, Attune 8)<br/> Speed: 4 Accuracy: +7 Damage: +4L Defense: +3 Rate: 4 Tags: P<br/> Attacks affect immaterial targets. Hearthstone socket on each blade, any special effects from a socketed hearthstone apply to both.<br/> '''Demon Ink Tattoo''' (Art 3) Attune 3<br/> +2 to Dexterity, +2 to Melee, Melee (Knives +3)<br/> '''Skin Mount Amulet''' (Art 2) (x 3)<br/> Hearthstone socket implanted into the skin. Additionally, any socketed hearthstone provides an additional Peripheral essence pool equal to twice the inserted hearthstone's rating.<br/> === Manses and Hearthstones === Smilin' Jack's manse is his old hide out from his days as the good thief. Ironically, he had just changed into an Infernal Scourge when he came back and found a new present from his masters in Malfeas. A gem stone... resting with a note that it would help him kill all those tyrants. He did nothing but laugh. His old life and new were meshing quite well. '''Gemstone of the White Jade Tree''' (Manse 3, Earth) (Set in Skin Mount Amulet)<br/> Reduce all post-soak damage by half (Round up), reduce base movement speed by half (Round down)<br/> '''Kata-Sculpting Gem '''(Mase 2, Water) (Set in Skin Mount Amulet)<br/> Reduce the cost of all Form-Type charms by 2m.<br/> '''Gemstone of Shadows ''' (Manse 1, Lunar) (Set in Switchklave)<br/> Create a zone of shadow up to 2 yards in diameter around the bearer. Increase the difficulty to spot anything inside the zone of shadow by 2, or higher if the surroundings are also relatively dark. +1 to DV's vs. ranged attacks. User's vision is unaffected by the shadow.<br/> '''Viridian Gemstone''' (Manse 1, Vitrol) (Set in Switchklave)<br/> When set in a weapon, it glows light green, adds 1L damage and 1 to PDV.<br/> '''Blood-Stained Wind Gemstone''' (Manse 4, Adorjani) (Set in Skin-Mount)<br/> +3 to all close-combat attacks, Reduce the DV penalty by 1 to a limit of -0.<br/> == Combat == '''Dodge DV:''' 6<br/> '''Dodge MDV:''' 9<br/> '''Soak:''' 15A/20L/16B<br/> '''Pierced''': 8A/13L/11B<br/> '''Hardness:''' 3A/3L/5B<br/> Note: Natural soak increases by 4 in SRS<br/> Movement:<br/> Reflexive: (7+3)/2 = 5 yards per tick<br/> Dash: (7+6+6+4)/2 = 11 yards per tick === Attacks === Switchklave: Speed 4, Accuracy 28, Damage 7L, Parry DV 11, Rate 4, Tags: Piercing, Affects immaterial<br/> Switchklave in SRS: Speed 4, Accuracy 32, Damage 11L, Parry DV 13, Rate 6, Tags: Piercing, Affects immaterial<br/> === Health === β‘ -0<br/> β‘β‘ -1<br/> β‘β‘β‘β‘β‘ -2<br/> β‘β‘ -4<br/> β‘ Incapacitated<br/> β‘β‘β‘β‘β‘ Dying<br/> == Advancement == Bonus Points:<br/> 2 on Melee 5<br/> 2 on Athletics 5<br/> 2 on Awareness 5<br/> 6 on Valor 5<br/> 3 on Conviction 5<br/> XP:<br/> 12xp on Strength 3<br/> 4xp on Int 2<br/> 4xp on Per 2<br/> 12xp on Integrity 5<br/> 12xp on Presence 5<br/> 12xp on Resistance 5<br/> 11xp on Stealth 5<br/> 3xp on Compassion 2<br/> 40xp on Essence 4<br/> 9xp on White Jade Tree<br/> 6xp on Kata Sculpting gem<br/> 3xp on Gemstone of Shadows<br/> 48xp on Artifacts<br/> 8xp on Laughing Gust Denial<br/> 8xp on Self as Cyclone Stance<br/> 8xp on Scarlet Rapture Shinitai<br/> 3xp on Viridian Gemstone<br/> 12xp on Blood Stained Wind Gemstone<br/> === Shopping list === ''it's also helpful (but optional) if you write out charms you intend to buy''
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