Editing
Campaign:Troubleshooters/Setting Sun's Promise
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{delete|A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore}} == Basics == '''Name:''' Setting Sun's Promise <br/> '''Concept:''' Building to make your life better<br/> '''Caste/Aspect:''' Twilight<br/> '''Motivation:''' Carve a kingdom out of the Scavenger Lands<br/> '''Intimacies:''' Working with her hands, Learning, Raksha<br/> '''Anima Banner:''' Sun setting behind a single, unbroken branch<br/> '''Anima Effect:'''<br/> '''Experience:''' 6/55 <br/> === Background === Setting Sun's Promise was born and raised in the town of Golden Crown, far to the north in Halta. Her father was a Blacksmith by trade, creating things to trade with the Raksha. She quickly picked up on the art itself, working with her hands and making her parents rather proud. They were rather less proud when they found she spent more and more time with the Fair Folk, particularly one named Hilandri of the Silver Chalice. She was rather entranced with the Raksha, particularly his stories of an age long ago, and the Solars who protected and lived in that age. She in turn pushed her skill at crafting to a new level, inspired by Hilandri and his tales. Her Exaltation came to her at this time, a rush of intelligence and skill that boosted her craftwork one step what it was before, crafting the finest bow she had ever done in her life. She knew what had expired thanks to the knowledge given to her by Hilandri. Promise set off towards the Scavenger Lands, looking to reach the dreams of the First Age the Raksha had put into her mind. === Appearance === Setting Sun's Promise is a rather pleasant looking girl of about 27 years of age. While her first year as an exalt has taken her far from Halta's borders, she still looks unmistakeably Haltan. Her hair is a dark green like the evergreen trees she grew up around, long ponytail tied back down to between her shoulder blades. Her clothes are more functional than flashy, First layer being a simple leather tunic and pants, tied tight around her waist with a cord. The sleeves only come down to her elbows, leaving her slightly muscled and reddish-brown forearms visible. Above the tunic she wears her breastplate, forged in her home. On the inner side of the breastplate, sitting at her collarbone, is her family crest, a cord tied around a single unbroken branch to represent their promise. She covers her breastplate with a heavy jacket, heavy white cloth not matching her brown leather clothes underneath. She's a rather leggy girl, well muscled from the athletic environment she grew up in, as well as soft moccasins for her feet. == Attributes == <pre> Strength βββ Charisma ββββ Perception βββ Dexterity ββ Manipulation β Intelligence ββββ Stamina ββ Appearance ββββ Wits ββββ </pre> == Abilities == ''Solar/Abyssal Block'' '''Archery''' ββββ Integrity '''Craft''' '''Athletics''' βββ Bureaucracy Martial Arts Performance '''Investigation''' βββ Awareness '''Linguistics''' ββ Melee Presence '''Lore''' βββ '''Dodge''' ββββ Ride βββ Thrown Resistance '''Medicine''' Larceny Sail War '''Survival''' βββ '''Occult''' βββ Stealth Socialize === Crafts === Craft (Wood) ββββ<br> Craft (Fire) βββ<br> Craft (Air) βββ<br> === Linguistics === Forest-Tongue, Riverspeak, Old Realm == Backgrounds == Influence: β (Golden Crown)<br/> Ally: ββββ (Raksha, Hilandri of the Silver Chalice)<br/> Resources: ββ<br> Backing: β (The Organization) <br> == Charms == Archery *'''Second Archery Excellency:''' 2m per success, Reflexive, Instant. 1 Success per 2 Motes. *'''There Is No Wind:''' 3m, Supplemental, Instant. Nullifies all penalties to one Archery based attack.<br> Survival *'''Hardship-Surviving Mendicant Spirit:''' 10m, Reflexive, Indefinite. Environmental external penalties to survival rolls are ignored<br> Craft *'''Second Craft Excellency:''' 2m per success, Reflexive, Instant. 1 Success per 2 Motes. *'''Object Strengthening Touch:''' 5m, Simple, One Scene. Increases rating needed to break object by Essence. *'''Chaos Strengthening Preparation:''' 5m, 2wp, Simple, Indefinite. Item becomes immune to shaping effects and Wyld chaos until Essence is uncommitted.<br> Investigation *'''Courtier's Eye Technique:''' 3m, Simple, Instant. Successful Perception + Investigation roll, +Automatic successes per Essence, tells Solar target's Resources and Influence, and rough estimate of allies and power held through Backing and Followers. Once per scene.<br> Athletics *'''Graceful Crane Stance:''' 3m, Reflexive, One Scene. Auto success on Athletics to keep balance. May stand on anything as strong and wide as a human hair. *'''Monkey Leap Technique:''' 3m, Reflexive, One Scene. Can jump with a movement action, doubles length of all jumps.<br> Dodge *'''Shadow Over Water:''' 1m, Reflexive, Instant. Penalties to Dodge DV are removed === Combos === == Essence == '''Essence:''' ββ<br/> '''Regeneration:''' 4 per hour, 8 when resting<br/> '''Personal Essence Pool:''' 11/13<br/> '''Peripheral Essence Pool:''' 28/32<br/> '''Committed Essence:''' 2m, Hearthstone Compass <br/> == Willpower == '''Willpower:''' βββββββ<br/> Temporary: β‘β‘β‘β‘ β‘β‘X<br/> == Virtues == '''Virtues:''' <br/> * Compassion ββββ<br/> * Conviction ββ<br/> * Temperance βββ<br/> * Valor ββ<br/> '''Flawed Virtue:''' Compassion<br/> '''Virtue Flaw:''' Hoarding. She sees her creations as going misused, and gathers them all up, while also putting all projects on hold for a number of weeks equal to her compassion. Under partial control, she can be somewhat selective about what she gathers, leaving behind desperately needed items or ones used correctly. The trigger is seeing people use her creations to make life worse for others.<br/> '''Limit:''' β‘β‘β‘β‘β‘ β‘β‘β‘β‘β‘<br/> == Inventory == Fine Breastplate<br> +5L/3B, -1 Mobility, 1 Fatigue, Cost ββ Exceptional Longbow Speed 6, Accuracy +4, Rate 3, Range 200, Max Strength ββββ, Cost βββ, Tags 2, B, Broadhead and Target Arrows === Manses and Heartstones === == Combat == '''Dodge DV:''' 4<br/> '''Dodge MDV:''' 4<br/> '''Soak:''' 5B/6L/0A<br/> '''Pierced:''' 4B/4L/0A<br/> '''Hardness:''' 0B/0L/0A === Attacks === ''Punch'' (Speed 5, Accuracy 3, Damage 3B, Parry DV 3, Rate 3, Tags N)<br/> ''Kick'' (Speed 5, Accuracy 2, Damage 6B, Parry DV 1, Rate 2, Tags N)<br/> ''Clinch'' (Speed 6, Accuracy 2, Damage 3B, Parry DV -, Rate 1, Tags N, C, P)<br/> ''Longbow'' (Speed 6, Accuracy 12, Damage -, Parry DV 1, Rate 3, Range 200, Tags 2, B)<br/> === Health === β‘ -0<br/> β‘β‘ -1<br/> β‘β‘ -2<br/> β‘ -4<br/> β‘ Incapacitated == Advancement == === Bonus Points === 15 BP: Craft Wood 2, Craft Fire 1, Craft Air 1, Survival 1, Dodge 2, Archery 1, Ally 1, Compassion 1, Temperance 1 === Experience Points === ==See Also== [[Exalted]]
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Delete
(
edit
)
Template:Deletion
(
edit
)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information