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Campaign:Wyld Boys/Thunder Jowls
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{{delete|A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore}} == Basics == '''Name:''' Thunder Jowls<br/> '''Concept:''' Bloodhound English huntsman<br/> '''Caste/Aspect:''' Full Moon<br/> '''Motivation:''' To hunt down the mightiest beast in all of creation<br/> '''Intimacies:''' The Hunt, Pipe Smokin'<br/> '''Anima Banner/Totem:'''A mustache with an elegant pipe protruding from it<br/> '''Anima Effect/Tell:'''Thick floppy cheek wrinkles<br/> '''Experience:''' 5/5 <br/> === Background === ''(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)'' === Appearance === ''(what other people see when they look at your character.)'' == Attributes == '''Strength ββ''' Charisma βββ '''Perception βββββ''' '''Dexterity βββββ''' Manipulation ββ Intelligence ββ '''Stamina ββββ''' Appearance ββ Wits βββ == Abilities == ''Lunar Block'' '''Archery βββββ''' Craft X Bureaucracy β Athletics βββ Larceny X Investigation X Awareness βββ Linguistics β Lore β Dodge β Performance X Occult X Integrity βββ Presence β Medicine β Martial Arts β Ride β Melee X Sail X Resistance βββ Socialize β Thrown X Stealth ββ War β '''Survival βββββ''' === Linguistics === High Realm, Claw Speak === Specialties === Archery: Firewands<br/> Survival: Hunting == Backgrounds == ''Resources: βββ<br/>'' ''Artifact: ββ<br/>'' ''Manse: ββ<br/>'' == Charms == *'''Deadly Beastman Transformation:''' Allows Thunder to use his WARHOUND warform, +1 to all physical attributes.<br/> *'''First Dexterity Excellency:''' 1m/1d, Reflexive, Instant. Adds 1 die to a Dexterity roll for every mote you spend, yadda yadda.<br/> *'''Wasp Sting Blur:''' 2m/1t, Reflexive, Combo-Ok/Fury-Ok, Instant, reduces the speed of any dex action by 1 per 2m.<br/> *'''Relentless Lunar Fury:''' 1m 1wp, Reflexive (Step 1 or 2), Duration (Essence*2) Rounds, adds 1 autosux to all combat rolls, allows character to ignore -1 wound penalties, -1 speed to all actions when activated with wasp sting blur.<br/> *'''First Perception Excellency:''' 1m/1d, Reflexive, Instant. Adds 1 die to a Perception roll for every mote you spend, yadda yadda.<br/> === Combos === ''(example:)''<br/> Combo Name: Combo Cost + 1wp *List of constituent Charms, including Cost and Type. *Heavenly Guardian Defense, 4m, Reflexive (Step 2). *Etc == Essence == '''Essence:''' ββ<br/> '''Regeneration:''' 8<br/> '''Personal Essence Pool:''' /<br/> '''Peripheral Essence Pool:''' /<br/> '''Committed Essence:''' <br/> ''(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)'' == Willpower == '''Willpower:''' ββββββββ<br/> Temporary: β‘β‘β‘β‘β‘β‘β‘β‘<br/> == Virtues == '''Virtues:''' <br/> * Compassion ββ<br/> * Conviction βββ<br/> * Temperance β<br/> * Valor ββββ<br/> '''Flawed Virtue:'''Valor<br/> '''Virtue Flaw:'''"TALLY HO!"<br/> '''Limit:''' β‘β‘β‘β‘β‘ β‘β‘β‘β‘β‘<br/> == Inventory == Artifact (ββ): Mary-Anne<br/> Speed 5, Accuracy +1, 16L damage, Rate 1, Range 8, 2/F/S<br/> Mary-Anne is Thunder's trusty hunting blunderbuss, with her he has brought down many great beasts. She is custom-tooled and without a trigger guard so Thunder can use her in war from. === Manses and Hearthstones === ''(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on) == Combat == '''Dodge DV:''' 3 ''(Dex+Dodge+Ess)/2 round up''<br/> '''Dodge MDV:''' 6 ''(Willpower+Integrity+Ess)/2 round down''<br/> '''Soak:''' 0A/2L/4B ''(Add armor and (Sta)B/(Sta/2 round down)L/0A)''<br/> '''Pierced:''' 0A/2L/4B ''(Add half from armor and full from stamina)''<br/> '''Hardness:''' 0A/0L/0B ''(Armor only)'' === Attacks === ''(example:)''<br/> ''Example Attack'' (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)<br/> === Health === β‘ -0<br/> β‘ -1<br/> β‘ -1<br/> β‘ -2<br/> β‘ -2<br/> β‘ -4<br/> β‘ Incapacitated == Advancement == === Bonus Points === 3 BP, Valor to 4<br/> 2 BP, Archery to 5<br/> 2 BP, Survival to 5<br/> 1 BP, firewand archery specialty and hunting survival specialty<br/> 3 BP, perception to 5<br/> 2 BP, Lore to 1<br/> 2 BP, Integrity to 3<br/> === Experience Points === ''(Here is where you write down your experience points and how you spent them)'' ==See Also== [[Exalted]]
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