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Creed of Justice
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{{delete|A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore}} == Basics == *'''Campaign:''' A miserable pile of not making jeen cringe *'''Name:''' Creed of Justice *'''Concept:''' Dawn General Lee *'''Caste/Aspect:''' Dawn *'''Motivation:''' Unite the South and raise its banner against the Realm *'''Positive intimacies:''' The South *'''Negative intimacies:''' *'''Anima:''' A pale yellow ghostly army of warriors who back up Creed, if he's mounted, they are mounted, if not, they are on foot. *'''Experience:''' / ''(write experience points as "unspent / total" plx)'' === Background === === Appearance === ''(what other people see when they look at your character.)'' == Attributes == Strength ββββ Charisma βββ Perception βββ Dexterity ββββ Manipulation βββ Intelligence ββ Stamina βββ Appearance βββ Wits ββ == Abilities == ''Solar/Abyssal Block'' '''Archery''' βββ '''Integrity''' β Craft Athletics β Bureaucracy '''Martial Arts''' Performance Investigation '''Awareness''' βββ Linguistics β '''Melee''' βββ Presence Lore βββ Dodge βββ '''Ride''' βββ '''Thrown''' '''Resistance''' β Medicine Larceny Sail '''War''' βββ Survival β Occult ββ Stealth Socialize Languages: FlameTongue, RiverTongue ''(write aspect/caste and favored abilities in '''bold''', please. also, you do not have a free dot in every ability. I put them for ease of comprehension.)'' === Specialties === Archery: Concussive Essence Weapons ββ Melee: Mounted Combat ββ Dodge: GolDurned Dynasts ββ War: In the South ββ == Backgrounds == Artifact : ββ Artifact : ββ Artifact : ββ Familiar : β Resources : ββ == Charms == *(Ability) '''Charm Name''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. === Combos === == Essence == '''Essence:''' ββ<br/> '''Regeneration:''' ''(twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)''<br/> '''Personal Essence Pool:''' 14/14 <br/> '''Peripheral Essence Pool:''' 34/34 <br/> '''Committed Essence:''' <br/> ''(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence. commit from peripheral.)'' == Willpower == '''Willpower:''' βββββ β <br/> Temporary: 1/1<br/> == Virtues == '''Virtues:''' <br/> Compassion ββ Conviction βββ Temperance ββ Valor βββ '''Virtue flaw:''' RAEG (Valor)<br/> '''Limit:''' β‘β‘β‘β‘β‘ β‘β‘β‘β‘β‘<br/> '''Limit Break Condition:''' Seeing flamebait.<br/> == Inventory == ''(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of. don't itemize your tacklebox, this isn't D&D)'' === Manses and Hearthstones === ''(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on) == Combat == '''Dodge DV:''' ''(dex+dodge+Ess)/2 round up''<br/> '''Dodge MDV:''' ''(will+integ+Ess)/2 round down''<br/> '''Soak:''' 0A/0L/0B ''(add armor and 0A/(Sta/2 round down)L/(Sta)B)''<br/> '''Pierced''': 0A/0L/0B ''(add half from armor and full from stamina)''<br/> '''Hardness:''' 0A/0L/0B ''(armor only)''<br/> === Attacks === ''(example:)''<br/> ''Example Attack'' (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)<br/> === Health === β‘ -0<br/> β‘ -1<br/> β‘ -1<br/> β‘ -2<br/> β‘ -2<br/> β‘ -4<br/> β‘ Incapacitated<br/> β‘ Dying<br/> ''one Dying level per dot of Stamina'' == Advancement == Conviction 3: 3 bp <br/> Resources 2: 2 bp <br/> Melee Spec: 1 bp <br/> Dodge spec: 1 bp <br/> War spec 1 bp <br/> Archery spec 1 bp <br/> === Shopping list === ''it's also helpful (but optional) if you write out charms you intend to buy''
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