Editing
D20 Past
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{DISPLAYTITLE:d20 Past}} {{dnd-stub}} '''d20 Past''' is a splatbook for [[d20 Modern]] that, as its name suggests, focuses on running games set in the past, in contrast to the opposing splatbook [[d20 Future]]. Unlike that book its contents were never released under [[OGL]]. It introduced the d20 Modern versions of the [[Sorcerer]] and [[Druid]] (Here named [[Shaman]]) with its many exclusive spells. It introduced several entirely new advanced classes and three new prestige classes, the most notable of which are Scientist, which can make inventions that replicate spell effects and Mesmerist, a strictly worse version of the core Telepath that's broken in the [[Truenamer]] sense on account of never actually saying what powers it can learn. Only three new feats are added, as most of that section is spent outlining how lower tech levels interact. Minions and Sidekick are Leadership broken into two feats as it should have been ages ago. Minions is actually ''more'' broken than it normally is since a character's reputation modifier (easily increased) adds to leadership score and, if paired with [[Urban Arcana]], minions can be used to lower the cost of rituals. Secret Identity gives an alternate identity and "people won’t connect your two identities unless confronted with incontrovertible evidence that you’re one person.", making it a predecessor of [[Vigilante (Pathfinder)|Vigilante]]. New items include early firearms, both pre-cartridge and World Wars era firearms. Derringers are priced low enough that, by d20 Modern's strange wealth rules, you can buy an unlimited number of them. A lot of early vehicles are including planes, trains, automobiles and sailing ships. A few new sets of armor and various melee weapons are introduced, mostly archaic armor for those crazy enough to use d20 Modern to run a dungeon crawl campaign or, more likely, use with Shadowkind from Urban Arcana. The book provides a list of introduction dates for various items. While the premise and broad scope is useful, it has several obvious errors like the Tommy Gun being (one of) the first individual firearm capable of automatic fire (Proceeded by the 1916 use of the Villar Perosa as an infantry weapon, and 1918's MP18 and BAR), while being cheaper than it's own extra-cheap variant Grease Gun. The book also confusingly says the M1 Garand, M1 Carbine, and Lee Enfield have the ''exact same'' stats. They hold different numbers of rounds, and the two M1s fire different cartridges, with different ranges, amounts of "stopping power". The other famous WWII guns are similarly butchered, most egregiously rolling the Kar. 98k (a ''bolt action rifle'') into the same statblock as the StG44 ''assault rifle''. [[Category: Dungeons & Dragons Campaign Settings]] [[Category: d20 Modern|Past]]
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Template used on this page:
Template:Dnd-stub
(
edit
)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information