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{{stub}} {{NeedsImages}} The '''Draconith''' are a race of relatively small but highly intelligent and social [[dragon]]s native to the world of [[Warhammer: Age of Sigmar]]. Originating in [[Ghur]], the Realm of Beasts, the Draconith are nonetheless a race naturally attuned to the concept of Order, to the point that they built up a great empire during the Age of Myth, united by worship of the celestial dragon-god [[Dracothion]]. Like all draconic races they descend from this great godbeast like their distant cousins the Stardrakes and Dracoths. However while those great drakes bonded with the grand holy magics of Azyr becoming fully beasts of the storm, the Draconith due to their time in the primordial realm became more creatures of flesh and blood (similar to the Seraphon split with Starbourne and Coalesced). In so doing while still retaining their noble intelligence and great mastery of sorcery became more aggressive and bestial in comparison to their wiser Stormforged kin. Amongst their most notable achievements was shattering the power of the [[Dragon Ogre|Dragon Ogors]] in a great war, thanks to their alliance with a powerful race of Ghur-dwelling [[centaur]]s called the Drogrukh. Following this they used their fearsome sorcery to expand their empire throughout Ghur, laying waste to any who directly opposed them. Yeah, things were pretty sweet for the Draconith... and then along came [[Kragnos]] and he fucked them over big time. Picking a fight with the Draconith empire for the sheer hell of it, Kragnos then totally lost it when the Draconith managed to kill his four best buddies, going on a one-centaur crusade of genocide that nearly wiped them out entirely; it took the personal intervention of Dracothion and [[Lord Kroak]] to stop him, and by that point, the Draconith were almost entirely gone. In revenge, the survivors committed genocide on the Drogrukh, burning their land of Donse in flame. But their extinction was not entirely; a few isolated clans still lingered, and the [[Seraphon]] rescued a bunch of eggs and took them into safety aboard their star-ships. There, the hatchlings grew within folds of reality, hidden from any threats until such a time arrived that required their direct presence. That time came when, during the [[Broken Realms Saga]], [[Alarielle]]'s inversion of the Necroquake had the unintentional side effect of breaking Kragnos free. Knowing that Sigmar is best bros with the great star-dragon, the Draconith too pledged their alliance to Sigmar's favorite gold-plated not-marines, acting as more intelligent companions and steeds. However while the Draconith will fight alongside their celestial kin there is no love-lost between the Draconith and the Stardrakes/Dracoths, who they feel abandoned them in their time of need ages ago. The celestial drakes conversely somewhat look down on their Draconith kin who they feel brought about their own fate with their warlike behavior in carving out their empire in the lower realms (essentially having a view of "you reap what you sow"). Still they will work with each other to combat the forces of Chaos and Destruction. ==Notable Draconith== *'''Krondys:''' The de facto leader of the Draconith in Dracothion's absence, Krondys serves as a wise and rational leader who directly serves as Sigmar's aide. He's also quite skilled in magic, even wielding magical artifacts to improve his spellcasting. *'''Karzai the Scarred:''' Krondys' twin brother and the brute of the two. Got seriously scarred during the war against Kragnos in ages past and he's been pretty bitter ever since. ==In Soulbound== Draconith debut as a playable species with a single racial Archetype in [[Age of Sigmar Roleplay|Soulbound]], courtesy of the "Era of the Beast" [[splatbook]]. Like [[Stormcast Eternals]], [[Seraphon]] and [[Ossiarch Bonereapers]], they can't become truly Soulbound, but are powerful enough that they can adventure alongside a Soulbound adventuring party on equal terms. The big emphasis is on how the Draconith are ''new'' to this era of the world. They're highly inquisitive, because up until now they've either been living in the deepest wilderness or aboard a Seraphon starship, and totally clueless about human and [[demihuman]] social norms as a result. That said, the fact they look so much like the ''wide'' variety of horrible monsters found across the Realms means that trying to make a good impression is very important to them, which is why they tend to deck themselves out in Sigmarite iconography. [[Category: Age of Sigmar]]
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