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{{Infobox Spess Mahreen Chapter |Name = Dune Walkers |Heraldry = [[Image:Dune_Walkers_Heraldry_1.png|center|140px]] |Battle Cry = We walk in the Emperor's footsteps! |Number = Unknown |Founding = 39th Millennium |Successors of = [[Dark Angels]] |Successor Chapters = None |Chapter Master = Unknown |Primarch = [[Lion El'Jonson]] |Homeworld = Medieval desert world |Strength = <500 |Allegiance = [[Imperium]] |Colours = Desert tan, bleached bone white, desert clay red, gold accents }} The '''Dune Walkers''' are another product of fat/tg/uys playing around with the Chapter Creation tables from Rites of Battle. After a lot of dice rolling, the results came in; an Arabian Nights-inspired [[Dark Angels]] successor chapter that, due to a flawed gene-seed, hallucinates in times of extreme stress. Battle-Brothers seeking answers often journey into the desert and do not return until they have triggered the stress response and seen a sign of the Emperor in the sand. Hence the name Dune Walker. Each Marine undergoes assassin training as a Scout and befriends a giant Roc native to their homeworld. ==Fluffy bits== [[File:Dune_Walker_Scheme.jpg|thumb|Default colour scheme of the chapter]] ===Organisation=== *Mubarizun - The first company. Specializes in champion-hunting. *Mobile Guard - The chapter's equivalent of the Ravenwing *Djinn - Dreadnoughts and machine spirits *Ifrit - Flame and melta dreadnought *Hashashin - Specialized Marines who have undergone training with the Officio Assassinorum. *Thunder Maws - Devastators ==Crunchy bits== ;Chapter History: 39th Millennium Founding ;Chapter Progenitor: Dark Angels ;Chapter Purpose: Strategic Prognostication to combat the expansion of Tyranids ;Chapter Demeanor: Suffer Not the Alien To Live ;Stat Bonuses: +5 Strength, +5 Perception ;Gene-Seed Purity: Flawed ;Chapter Flaw: Chapter Cult ;Figure of Legend: 4th Company Captain ;Deeds of Legend: Glorious Campaign ;Number of Worlds: One ;Homeworld Type: Medieval ;Homeworld Terrain: Desert ;Homeworld Relationship: Distant Rule ;Codex Organisation: Unique Organisation ;Combat Doctrine: Armoured Assault ;Special Equipment: Bestial Companions (Roc companions and giant camel steeds) ;Chapter Belief: Revere the Primarch ;Current Status: Endangered ;Chapter Ally: Officio Assassinorum ;Chapter Enemy: Tyranids ;Battle Cry: "We walk in the Emperor's footsteps!" ===Sample 1500 list using vanilla marine codex=== ;HQ *Space Marine Captain: 100 pt + relic blade(30 pt) + plasma pistol(15 pt)= 145 points ;Troops *Tactical Squad: 90pt + five marines(80) + Flamer + Missile Launcher= 170 + Rhino: 35 pt + extra armor(15 pt)= 50 points= 220 *Tactical Squad: 90pt + five marines(80) + Flamer + Missile Launcher= 170 + Rhino: 35 pt + extra armor(15 pt)= 50 points= 220 *Tactical Squad: 90pt + five marines(80) + Flamer + Missile Launcher= 170 + Rhino: 35 pt + extra armor(15 pt)= 50 points= 220 ;Elites *Ironclad Dread: 135 + Hurricane Bolter + assault launchers(15 pt) = 150 pt *Ironclad Dread: 135 + Hurricane Bolter + assault launchers(15 pt) = 150 pt *Terminator Assault squad: 200 pt + two thunder hammer/storm shield pairings= 200 ;Fast Attack ;Heavy Support *Land Raider Redeemer: 240 pt 45 points over 1500. The Terminators are in the Land Raider. The army is tailored against horde armies (like Tyranids). ==Gallery== <gallery> File:Dune_Walkers_Librarian.jpg|Early rendition of a Librarian and standard Marine of the chapter. File:Dune_Walker_Pilgrim1.jpg|In-progress image of an anonymous Dune Walker on pilgrimage in the desert of his homeworld. File:Dune_Walker_Pilgrim_Close-up1.jpg </gallery> ==External Links== *Original Thread: http://suptg.thisisnotatrueending.com/archive/19932044/ *Second Thread: http://suptg.thisisnotatrueending.com/archive/19944722/ *Fourth Thread: http://suptg.thisisnotatrueending.com/archive/19973408/ [[category:Warhammer 40,000]][[Category:Imperial]][[Category:Space Marines]][[Category:/tg/ 40,000]][[Category:Dune Walkers]] [[Category:Custom Chapters]]
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