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Evolution Games (sometimes shortened to evo games or evo quests) are an offshoot of forum [[quest|quests]] where the quest-giver would provide a few 'baseline' creatures, and the players would direct the evolution of the creatures. These kind of forum games have been played by /tg/ since early 2011 and later by /qst/. Some variations in these games might be the introduction of sapience, which leads to tribal civilization-like game, and maps of the area. Most evolution games contain pictures of the organism being evolved, but there are the rare few that manage to do it without pictures. == Game Records == Here are some compiled versions of evolution games. Ones currently in session will be updated with progress*. <nowiki>*</nowiki>''Fat chance, whenever some fa/tg/uy gets to it, more like.'' <div class="mw-collapsible mw-collapsed"> ===Early quests based on Evolution=== Expand for list. <div class="mw-collapsible-content"> ;[http://suptg.thisisnotatrueending.com/archive.html?tags=derpuhpus%20quest Derpuhpus Quest] A very early evo game, initially using text rather than modifiable pictures. Details the evolution of the humble ''Derpuhpus'', an octopus-like creature, from its origins in the sea until its discovery of stoneworking. '''Status:''' Concluded ;[http://suptg.thisisnotatrueending.com/archive.html?tags=bugs%20quest Bug Quest] An evo game, uses maps but without a picture of the communal bugs featured in the quest. Part evolution game, part management and strategy game. ;[http://suptg.thisisnotatrueending.com/archive.html?tags=EVO%20Quest EVO quest] Thought to be one of the quests that popularized evolution games. Equal parts quest and evolving creatures, we start as a cave-dwelling salamander and ended up with a demigod of the Kobolds. Magic-heavy. </div> </div> ===Modern Evolution Games=== ;[http://suptg.thisisnotatrueending.com/archive/14936698 Mollusk Quest] The first of the MS Paint generation, where players are given a base creature's picture, and modify it to reflect its evolution. Starts off as a blue slug, and ended up with gentlemen slugs (complete with moustache, monocle and top hat), villainous slugs (twirly moustache, cape and top hat), and train beetles. Yeah, it's not realistic, but it's quite fun nonetheless. <br />'''GM:''' from Aether !GuYmUwz4mI <br />'''Status:''' Concluded ;[[Cave Evolution Game | Evolution Game]] This is the first true evolution game, setting the standard of starting with three creatures and giving a name to the genre. The critters in this game were the the slug-like Allos, the rodentish Billu, and the insect/crustacean hybrid Cryd. Ended with three tribes capturing each others' members to appease the divine Stygians. <br />GM: from Aether !GuYmUwz4mI ;[[Island Evolution Game]] Continuing the success of the cave-based evolution game, it starts with three island creatures: the eel-like Dolli, the birdlike Etta, and the mollusk-ish Fryc. Later on the airborne jellyfish-like Innu was added. Ended with gigantic enemy crabs, vampiric two-headed dragons, a tribe of Etta descendants, deep-sea nightmare fuel, a tribe of ogrelike Dolli descendants, and fleshy castles in the sky. <br />'''GM:''' from Aether !GuYmUwz4mI ;[[Moon Evolution Game]] Well remembered by participants and infamous among evo thread regulars, this thread is generally known as "the Nightmare-Fuel" game due to the monstrous descendants that resulted at the thread's conclusion. Three unassuming organisms went on to develop into iridescent lunar dragons, walls of flesh possessing sonic weaponry, and an organic, biological form of the Skynet (from the Terminator films), complete with laser-based point-defense system. The ancestors of these horrors were the tripedal ''Trit'', the flat-bodied ''Humell'', and the gelatinous ''Yu''. In addition, this thread is responsible for unleashing the ''Yu'Mel'' onto a world that did nothing to warrant such punishment. The Yu'Mel is chief among the panoply of abominations created in this thread, an amorphous blob that boasted the ability to steal and copy the genetic code of other lifeforms, adding the features and abilities of the victim to the Yu'Mel's own arsenal. This creature is still a running gag among evo gamers, often posted as a reaction image comparing a scary or darkly creative new creature to this past horror. <br />'''GM:''' from Aether !GuYmUwz4mI <br />'''Status:''' Concluded ;[http://warosu.org/tg/thread/18318543 Species Saga] A more 'realistic' kind of evolution game. Starts with the amphibious geckolike ''Gilim'', the insectlike ''Deka'', and the fishlike... ''Feesh''. Later on, the ''Shreemp'' joined the fray (a creature which later went on to feature in the Primordial series). Sadly, the second thread wasn't archived, but there was a wide range of Feesh descendants, and communal Dekas. <br />'''GM:''' ecologyfag <br />'''Status:''' Concluded ;[[Primordial Evolution Game]] From the humble beginnings of three small sea-dwelling organisms, this particular series has simply exploded into what is the largest and longest-running evo game yet. Over 30 threads of evolving on four continents and numerous islands, and more threads covering civilizations built by the sapient species of the world. <br />'''GM:''' Indonesian Gentleman <br />('''Co-GMs:''' Non Gent, New Gent, APoe, long-time players) <br />'''Status:''' Hibernating ;[http://warosu.org/tg/thread/18456496/ Snowcone Evolution Game] An evolution game set in an ice planet. Starts with the fuzzy fuzzbal ''Snufs'', tentacle-faced quadruped ''Jeel'', and the penguinlike ''Ucan''. Later on an Ultros wannabe, the ''Hooklurt'', rose from the icy planet's depths. Ended with graceful flying Ucas descendants, armored predatory Jeels, scorpion-tailed Snufs, lazy sledding Ucans, and nigh-invisible Hooklurts. <br />'''GM:''' Bandwagon <br />'''Status:''' Condcluded ;Convergence [http://warosu.org/tg/thread/18511974/ Convergence I.] <br />[http://suptg.thisisnotatrueending.com/archive/18594569/ Convergence II.] <br />This game starts with a defined post-apocalyptic setting filled with noxious chemicals and radiation from a fallen civilization. The starting creatures were the insectoid ''Nanzi'', worm-like ''Slygg'', and plankton-like ''Foram''. Eventually developed into a sci-fi story involving Monoliths and Machines. <br />'''GM:''' Deus vs Machina <br />'''Status:''' Abandoned. ;[http://warosu.org/tg/thread/18886894/ Swamp Evo Game] A one-shot evo game which has us evolving three creatures and a plant. <br />'''GM:''' New Gent <br />'''Status:''' Concluded ;[[Fortune: Evolution Game | Fortune Evolution]] Never meant as anything more than a one-shot, this evo game instead went on to become a large, expansive world, much like the '''Primordial Evo''' game that inspired it. It's believed to be the first evolution game to have its own article here on 1d4chan. Links to its many threads (nearly a dozen at the time of this writing) are included on said page. At this time, Fortune is the second-longest running evolution game <br />'''GM:''' [[User:FortuneBro|FortuneHost]] <br />'''Status:''' Concluded ;[http://suptg.thisisnotatrueending.com/archive.html?searchall=omnimute Omnimute Evolution Game] [https://warosu.org/tg/thread/S19543412 Betamute too] A simple evolution game (run by a semi-regular of both Fortune and Primordial) where each player starts out with an amphibious Omnimute creature of their own to evolve. Each lineage was colour coded and only evolved by one player (who usually namefagged as the colour eg.Red, Teal). <br />'''GM:''' Omnimute Host <br />'''Status:''' Unknown ;[http://warosu.org/tg/thread/23453135 Chubb Evo] A one-shot evolution game that started with one creature. While it started somewhat seriously, it quickly spiraled into silliness at the end. <br />'''Status:''' Concluded ;[http://suptg.thisisnotatrueending.com/archive/25739703/ Unnamed Evolution Game] A recent evolution game that is the first to attempt some actual mechanics. <br />'''GM:''' Hostbro !SKYOCemjjs <br />'''Status:''' Running ;[[Arigan| Arigan Evolution Game]] [http://suptg.thisisnotatrueending.com/archive.html?tags=Arigan A promising new evolution game, set in the planet of Arigan] <br />'''GM:''' Omnimute Host as Anonymous <br />'''Status:''' Running ;Fallen Star (a.k.a Leech World) [http://suptg.thisisnotatrueending.com/archive/25387027/ Thread 1] <br />[http://warosu.org/tg/thread/25477108 Thread 2] <br />An originally untitled evolution game opening up with the image of a meteor exploding in the upper atmosphere of an earth-like planet, supplying the world with the seeds of life. <br />'''GM:''' Bandwagon <br />'''Status:''' Unknown ;Unnamed EVO Quest (planet Klogas) [https://warosu.org/tg/thread/40172744/ Thread 1] <br />[https://warosu.org/tg/thread/40230680/ Thread 2] <br />[https://warosu.org/tg/thread/40324913/ Thread 3] An originally untitled evolution game, abandoned early on by the OP, kept alive by some anons. Took place on Klogas, a young world 3 times the size of earth orbiting a neutron star, shielded from most of the radiation by a gas torus. Began with 3 aquatic species, Kreps, Belps, and Ferm. Ended up with flying squids, jet propelled algae eaters, floating coral, and 2 prime candidates for sentience. <br />'''GM:''' EvOP !RJZXCVj/po, Darwin !OWKyfe6NVs <br />'''Status:''' Possibly abandoned Ezfrous ;[[Divergent Evolution Game]] An evo game meant to be played multiple times. Each time it start with the same five organism in the ocean of an earth-like unnamed planet; the scavenging Bzol, the omnivorous Mulu, the carnivorous Braf and opportunistic Cerar. Algae are the fifth organism and the only plants. Ideally, supposed to be a short game that last a few threads so new scenarios can be seen. <br />'''GM:''' Depend on the game, originally Divergence <br />Status: Always awaiting next reboot ;[[Essari Evolution Game]] An evolution game using the [[Divergent Evolution Game | Divergent]] starter organisms. Well-thought world mechanics. Crysalis Scrotus IV ;[[Evo2K18: Traditional Evo Expanded | Traditional Evo Expanded (the commandeered evo) ]] Starting off with 4 fairly evolved creatures, ExtinctOp created Evo2K18 with a promising start, however 4 days into the thread he vanished. When the thread was dead Commodore Norrington “commandeered” the thread and became the new GM later adding LongShorts as Co-Gm to help with the running of the game. After the takeover world mechanics and events where added and the game was shaped to become suitable for further civ games afterwards. <br />'''GM:''' Commodore Norrington <br />('''Co-GMs:''' LongShorts,ExtinctOp) <br />'''Status:''' Running Many more have been created over the years. Most were failed one-shots that never took off. Others have yet to be added to this list. [[Category: Quests]] [[Category: Evolution Games]]
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