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Grimgor's 'Ardboyz
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{{stub}} '''Grimgor's 'Ardboyz''', also known as Waaaagh! Grimor, is a variant [[Orcs & Goblins]] army for [[Warhammer Fantasy]] 6th edition released as part of the Storm of Chaos event. This army represents the restructured horde of [[Grimgor Ironhide]] after his defeat by [[Crom the Conqueror]], after which he blamed his defeat on the presence of [[goblin]]s in his Waaagh! and massacred them all, formally dedicating his forces to the call of [[Gork]] and attracting the most hardened and battle-crazed orcs around. Theoretically, you could likewise use this army to represent a similarly Gork-dedicated Waaagh!, since Grimgor's presence is not mandatory. Mechanically, the 'Ardboyz function as an Orcs & Goblins 6e army with the following changes: * Only Black Orc and Orc characters may be taken. The General '''must''' be a Warboss or Big Boss, depending on which is present, and there must be more Warbosses and Big Bosses than Shamans and Great Shamans - Grimgor and Borgut count as Bosses for this tally. * Black Orc characters only take up two Character Slots if they are Mounted. * The only Core units are Orc Boyz, Orc Arrer Boyz, Orc Boar Boyz, and Black Orcs, with the normal 0-1 unit restriction for Black Orcs and Big 'Uns waived. * Special units are made up of Orc Boar Chariots, Trolls, and Goblin Rock Lobbers & Spear Chukkas, which must take Orc Bullys. * Rare units are made up of [[Giant]]s and 0-1 Effigy of Gorks, a new "war machine" introduced as part of the army. * The only available special characters are [[Grimgor Ironhide]], [[Borgut Facebeater]], and [[Ruglud's Armored Orcs]]. If Grimgor is present, then he's automatically your general. But if Borgut is present and Grimgor isn't, then Borgut's the one in charge. * If Grimgor is taken in this army, he uses up a Lord choice and a Core choice. [[Category: Warhammer Fantasy]] [[Category: Orcs & Goblins]]
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