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Kaptin badrukk
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{{wh40k-stub}} [[File:Badrukk color.jpg|thumb|right|300px]] Years ago, '''Badrukk''' was chased out of the [[Bad Moons]] clan on charges of having too many [[teef]] for his own good. From the day of his exile, Badrukk's accomplishments have far outstripped those of his fellow [[Freebooterz|Freebooter]] kaptins. Fighting alongside the [[Ork Fleets|fleet]] of [[Warlords|Warlord]] Garaghak, Badrukk blunted a tendril of the [[Tyranid]] [[Hive Fleet]] [[Hive Fleet Kraken|Kraken]] in 993.M41 with an all-guns-blazing raid upon the [[Norn Queen]] at its heart. During the War of Dakka, his warriors outshot a [[Tau]] [[Tau Cadre|Hunter Cadre]]. Some even claim that the Kaptin personally brought down a [[Imperial Knight|Freeblade Knight]] armed with naught but a hair [[Squig]] and several inebriated [[Snotling|Snotlings]], though it seems likely that such tales have grown in the telling. Some even claim that the Kaptin has personally killed one of the powerful spaceborne leviathans called [[Void whale|Void Whales]]. Most recently, Badrukk has been engaged in a series of bloody skirmishes against [[Space Wolves]] forces deep in the Sanctus Reach sub-sector. A rumour persists that these raids are being performed at the behest of a shady and extremely generous employer, but Badrukk is playing his cards extremely close to his chest. == On the tabletop == Badrukk gives all nearby Flash Gitz rerolls on 1's to hit (no longer including him). This is worth alot in a codex, where Orks rarely get any rerolls. With decent stats and a 3+/4++ save he can handle a fight in CC reasonably well for a shooty git, but you do not want him there. You want him running with Flash Gits shooting stuff. Sadly, he doesn't get the same Gun-Crazy Showoffs rule Flash Gits get that lets them shoot twice on a 6, although he does make them better at it. Maybe a bit pricey (84pts), but if you're bringing a decent sized unit of Flash Gits already, considering how many dice they roll that re-roll-on-1's may be worth it. His extra-super-duper-cool-gun, Da Rippa, is Heavy 3 with S7 AP-3 and 2 wounds per shot, and the gun can be Overcharged to bump it to S8 and Damage 3. Rather than outright killing Badrukk on a 1 to hit, Da Rippa instead inflicts a mortal wound. Fortunately, with 6 wounds Badrukk can tank it with ease, and he also can bring an Ammo Runt, which lets him re-roll one To-Hit roll each game. Both profiles are very potent against MEQ, on overload even instantly killing Gravis and basic Death Guard models. Also worth noting his re-roll hit rolls aura applies to all attacks made by Flash Gitz, including melee. Flash Gitz are not a melee unit by any means, but if they do get into melee combat, it certainly helps. == Gallery == <gallery> File:Badrukk model 90s.jpg File:Badrukk model 6e.jpg </gallery> [[Category: Warhammer 40,000]] [[Category: Xenos]] [[Category: Orks]] [[Category: Freebooterz]] {{Ork-Gitz}}
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