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A '''level''' (sometimes also called "rank" or an equivalent term) is an abstract measure of power in a [[role-playing game]]. [[Characters]] gain levels most commonly through [[experience points]] which are accumulated through events and defeating foes. In general, the higher of a level a character has, the more things it can defeat and accomplish. A character may have an overall level, but can also have levels in certain skills and careers, especially in systems where characters can specialize into one or more [[class]]es. == Level up == In some systems, characters can '''level up''' when they gain a specified number of experience points. This is a phase of game play where the character may increase his or her [[stats]] or gain access to new abilities. Characters may also gain access to new equipment that was previously unusable. [[category:Game Mechanics]]
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