Editing
Tchaltilka
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[[File:The Tchaltilka.jpg|thumb|right|300px|Through the blood of a sacrificed raptor, a worshipper of [[Atzanteotl]] is reborn, and [[Ka the Preserver]] is diminished.]] The '''Tchaltilka''', meaning ''The Taint of [[Ka the Preserver|Ka]]'', is a dark magical ritual from the [[Hollow World]] setting of [[Dungeons & Dragons]]. It is a creation of the [[Mystara]]n Immortal, [[Atzanteotl]], who invented it after learning that it was possible to steal minuscule portions of a rival Immortal's powers by ritually murdering that Immortal's followers. As his greatest enemy is [[Ka the Preserver]], an ascended [[dinosaur]] whose portfolio heavily revolves around protecting dinosaurs, he taught his Azcan worshippers this ritual in order to achieve two ends; the first is to weaken Ka, the second is to empower the Azcans, whose efforts at conquest have been stymied by the appearance of more developed cultures in the Hollow World, whose advanced technologies they are incapable of adapting to their own end. Creatures exposed to the Tchaltilka are transformed into beings known as the Ka-tainted, or the Defilers of Ka. They look mostly the same as they did before, except their skin develops a scaly or rough and pebbly appearance. They may potentially develop subtle physical characteristics of the dinosaur used in the ritual, although these are never pronounced enough to afford unique physical abilities beyond those specified in the Ka-Tainted template. The ritual itself requires a group of seven; five 4th level or higher priests, led by a 12th level or higher high priest, and a single recipient for the ritual's effects. The priests chant praises to Atzanteotl and curses to Ka as they ceremonially slay a dinosaur and mix its blood with various herbs and arcane reagents (costing 1250 gold pieces). As the priests continue chanting, the recipient bathes in the noxious mixture, and is painfully transformed into a Ka-Tainted - after they leave their bath, the mixture becomes inert and is useless for further transformations. Voluntarily undergoing the Tchaltilka is an evil act, and an involuntarily bathed individual can resist the changes by succeeding on a DC 20 Fortitude save. ==Ka-Tainted Template== For reasons of space, the Ka-tainted template only lists a few species of dinosaur for possible benefits; at a DM's prerogative, other dinosaur species may grant similar abilities, or even unique ones. ::Applicable to: Giant, Humanoid, Monstrous Humanoid ::Speed: Gain a 20ft Swim Speed if an ''Elasmosaurus'' was used. Otherwise unchanged. ::Armor Class: +2, or +4 if a ''Triceratops'' was used. ::Attack: Certain species of dinosaur grant the Ka-Tainted a Natural Attack, doing damage indicated on the table below. :::''Deinonychus or Megaraptor'': Two Claw Attacks, provided by razor-sharp hooked claws on the feet. :::''Triceratops'': A Gore Attack, provided by two horns on the head. :::''Tyrannosaurus'': A Bite Attack, provided by an enlarged, bestial jaw. Tyrannosaurus Ka-tainted gain the Improved Natural Attack (Bite) feat as a bonus feat; the table below does not take this into account. ::Special Attacks: Blood of Ka (Su): The blood of a ka-tainted creature acts as a Contact Poison (DC 10 + 1/2 Ka-tainted's racial Hit Dice + Ka-tainted's [[Constitution]] modifier). Initial damage: 1d6 [[Intelligence]] damage, 1d4 [[Constitution]] damage. Secondary Damage: 1d6 [[Intelligence]] damage, 1d4 [[Constitution]] damage. A ka-tainted's blood becomes inert and harmless 24 hours after it leaves the creature's body. Ka-tainted can use their blood to envenom their weapons. Creatures who injure Ka-tainted with non-reach handheld weapons or natural weapons that deal slashing or piercing damage are exposed to the Blood of Ka. Ka-tainted are not hurt by their own blood, but can be hurt by the blood of other Ka-tainted. ::Special Qualities: A Ka-tainted creature gains the Low-light Vision and Scent bilities. A ''Triceratops'' Ka-tainted creature also gains the Stability quality, as per the [[Dwarf]] racial trait. ::Abilities: +4 [[Strength]], +2 [[Constitution]], +2 [[Intelligence]]. ::Skills: A ''Deinonychus or Megaraptor'' Ka-tainted gains a +2 racial bonus to Hide, Jump, Listen, Spot and Survival checks. An ''Elasmosaurus'' Ka-tainted gains a +2 racial bonus to Hide checks when in water. ::Feats: A Ka-tainted creature gains Toughness as a bonus feat. A ''Tyrannosaurus'' Ka-tainted also gains Improved Natural Attack (Bite). ::Challenge Rating: +1 ::[[Level Adjustment]]: +3 ===Natural Attack Damage=== Size - Bite - Claw - Gore ::Fine: 1/-/- ::Diminutive: 1d2/1/1 ::Tiny: 1d3/1d2/1d2 ::Small: 1d4/1d3/1d4 ::Medium: 1d6/1d4/1d6 ::Large: 1d8/1d6/1d8 ::Huge: 2d6/1d8/2d8 ::Gargantuan: 2d8/2d6/3d6 ::Colossal: 4d6/2d8/4d6 ===Ka-Tainted Feats=== Clawed Spell [([[Metamagic]]) ::'''Prerequisite:'' Ka-tainted, Weapon Focus (touch) ::'''Benefit:''' When you cast a Touch spell, regardless of if it does not normally inflict damage, you generate claws of force that inflict +1d6 Force Effect damage per five caster levels that you possess. Spells prepared with this Metamagic use up a spell slot one level higher than normal. Megaraptor's Leap (General) ::'''Prerequisite:'' Ka-tainted (Deinonychus/Megaraptor), Jump 5 Ranks, Run ::'''Benefit:''' You need to move only 10 feet to get a running start for a jump check, and jump checks made without a running start only multiply the DC by 1.5 instead of by 2. Piercing Spell ([[Metamagic]]) ::'''Prerequisite:'' Ka-tainted ::'''Benefit:''' When you cast a Touch Attack-based spell, ignore the target's Deflection Bonus to Armor Class. Spells prepared with this Metamgic use up a spell slot one level higher than normal. Predator's Step (General) ::'''Prerequisite:'' Ka-tainted, Move Silently 5 Ranks, Run ::'''Benefit:''' The penalty to Move Silently checks made while moving faster than one-half your speed is reduced by 5. This does not apply to penalties accrued through other sources. Rage of the Raptor (General) ::'''Prerequisite:'' Ka-tainted, [[Barbarian|ability to rage]], [[Dexterity]] 13 ::'''Benefit:''' When you rage, you can choose to use the Rage of the Raptor instead of a standard rage. The Rage of the Raptor grants you +4 [[Dexterity]], +4 Constitution]], +10 feet to base land speed, -2 to Will saves, and allows you to continue using Dexterity-based skils whilst raging. If you have the Greater Rage ability, you gain +6 Dex & Con and +20 feet speed, and if you have the Mighty Rage ability, you gain +8 Dex & Con and +30 feet speed. In all other aspects, this functions exactly the same as a standard rage. Triceratop's Charge (General) ::'''Prerequisite:'' Ka-tainted (Triceratops), Base Attack +3 ::'''Benefit:''' When you charge, you may choose to either make a gore attack as a secondary natural attack in addition to your normal attack, or you can choose to only make a gore attack, in which case it becomes a primary attack that deals double damage. [[Category: Dungeons & Dragons]] [[Category: Monsters]] [[Category: Mystara]][[Category:Awesome]]
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information