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Tyrant of the Barrens
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== Basics == '''Name:''' Tyrant of the Barrens<br/> '''Concept:''' Evil Overlord<br/> '''Caste/Aspect:''' Midnight<br/> '''Motivation:''' Tear down all kingdoms not his own<br/> '''Intimacies:''' Order (Negative)<br/> '''Anima Banner/Totem:'''<br/> '''Anima Effect/Tell:''' Reanimate a corpse: a touch, 5 motes, and 10 ticks, and the cadaver respawns as a Zombie Extra (p. 314, core). This becomes reflexive and gains a 10-yard range at 11-15 mote anima banner. Slay a Mortal: spend 5 motes and indicate a mortal within 10 yards. That mortal takes (essence) Unsoakable Aggravated damage<br/> '''Experience:''' / <br/> ''(write experience points as "unspent / total" plx)'' === Background === The man who would become the Tyrant of the Barrens began as the prince of one of the Hundred Kingdoms. Always having a military mind, and never truly grasping that the concept that those under his father's rule were anything of worth, he had plans for conquests in place well before he even took the throne. Once he had, he forced the peasants into his army, training them and sending them to war with those they had considered neighbors. To resist was considered even worse than to fight, however, because he had turned his kingdom's small store of magitech to the task of torture. In the end, though, he found that one man cannot hold off an army, and in teaching those he oppressed to fight, he gave them the tools to rebel.<br/> <br/> As he felt Lethe about to swallow him, however, time seemed to still and a hand reached from the darkness, shining with a more impure light than he ever thought possible. A voice echoed across his being, an offer of a second chance: "I too once lost a kingdom. Take my hand, and take power." Bitter, frustrated, and above all rebelling against the thought that he could ever be destroyed, he took the Deathlord's offer, and became one of his greatest servants. === Appearance === Black robes. Necklace with a shrunken skull on it. Black/White hair, kinda intermingled but not gray, scars all over, with blank, dead-looking eyes. == Attributes == Strength ββ Charisma βββ Perception βββ Dexterity ββββ Manipulation ββββ Intelligence ββ Stamina βββ Appearance ββββ Wits ββ == Abilities == ''Solar/Abyssal Block'' Archery 0 '''Integrity''' βββ Craft 0 Athletics 0 Bureaucracy 0 Martial Arts 0 '''Performance''' βββ Investigation 0 Awareness 0 Linguistics 0 '''Melee''' βββββ '''Presence''' ββββ '''Lore''' βββ Dodge 0 Ride 0 Thrown 0 '''Resistance''' βββββ Medicine 0 Larceny 0 '''Sail''' βββ '''War''' βββ '''Survival''' β Occult 0 Stealth 0 '''Socialize ''' ββββ === Specialties === ''(Write here your specialties, if any)'' == Backgrounds == Liege: βββ<br/> Whispers: β<br/> Abyssal Command: ββ<br/> Resources: β == Charms == '''(Presence)'''<br/> * First Presence Excellency * Dread Lord's Demeanor * Killing Words Technique<br/> <br/> (Resistance)<br/> * Ox-Body Technique * Armor Calling Kata * Void-Banished Mail<br/> <br/> (Melee)<br/> * Second Melee Excellency * Five Shadow Feint<br/> <br/> (War)<br/> * Morale-Shattering Method * Arise and Slaughter == Essence == '''Essence:''' βββ<br/> '''Regeneration:''' ''(4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)''<br/> '''Personal Essence Pool:''' 15/15<br/> '''Peripheral Essence Pool:''' 37/37<br/> '''Committed Essence:''' <br/> ''(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)'' == Willpower == '''Willpower:''' βββββ β<br/> Temporary: β‘β‘β‘β‘β‘ β‘<br/> ''("cross out" β‘ boxes by substituting them with Xs)'' == Virtues == '''Virtues:''' <br/> * Compassion β<br/> * Conviction βββ<br/> * Temperance ββ<br/> * Valor βββ<br/> '''Flawed Virtue:''' Valor<br/> '''Limit Break:''' β‘β‘β‘β‘β‘β‘β‘β‘β‘β‘<br/> == Inventory == ''(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)'' === Manses and Heartstones === ''(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on) == Combat == '''Dodge DV:''' <br/> '''Dodge MDV:''' <br/> '''Soak:''' B:3 L:1 A:0<br/> '''Hardness:''' B:0 L:0 A:0<br/> === Attacks === ''(example:)''<br/> ''Example Attack'' (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)<br/> === Health === β‘ -0<br/> β‘ -1<br/> β‘ -1<br/> β‘ -1<br/> β‘ -1<br/> β‘ -2<br/> β‘ -2<br/> β‘ -4<br/> β‘ Incapacitated == Advancement == 5 BP: Abilities 7 BP: Essence 4 BP: Charm
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