Editing
Unknown Armies
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[[Image:UnknownArmies.jpg|thumb|right|Unknown Armies]] ''"You Did It!"'' '''Unknown Armies''' (UA), also known by its nickname '''Cosmic Bumfights''', is a horror and occult [[RPG|roleplaying game]] written by [[Greg Stolze]] and John Tynes, published by Atlas Games. The setting is similar to the modern world, but a secret network of occultists work under the surface and seek to uncover the various mysteries of the universe. Unlike [[Call of Cthulhu]] or [[World of Darkness]], characters in Unknown Armies commonly use magic, and the focus on human machinations is much greater. The mysterious nature of the setting has generated a large cult following and has spawned many rumour threads where you make up creepy rumours that you could put into your game. == System == Unknown Armies is based on a '''percentile''' system where you must roll underneath the relevant attribute for the situation. You are more successful the closer you are to your ability score without going over it; for example, rolling a 21 with a skill of 25 is better than rolling a 12. A '''matched success''' is a roll underneath the attribute with two matching digits, for example, 11 or 22, and it represents unusual success. It also works the other way: a matched failure will be unusually terrible. A '''crit''', a roll of exactly 01, gives the best possible outcome, while a roll of 00 is a '''fumble''': the worst possible outcome. There are also shifted rolls, which add or subtract a skill modifier based on the situation. The UA system addresses the idea that more stressful situations will make performing tasks harder. There are three "types" of rolls, depending on how stressful the situation is: minor, significant, and major. For '''minor''' skill checks, when there is little risk or ample time, you automatically succeed if you have 15% or higher in the skill. For '''significant''' skill checks, when there is some amount of pressure, you get a strong success if you roll under your relevant skill and a weak success if you roll under the relevant stat. For '''major''' skill checks, when the situation is very stressful and your performance really matters, you must roll under your skill to succeed. All combat checks are major. For an unskilled minor or significant check, your stat takes a -30% shift. For an unskilled major check, you can roll a Hail Mary, which will only succeed with a matched success or a crit. == The Character Sheet == === Stats and Skills === There are four stats in Unknown Armies: Body, Speed, Mind and Soul. Within each stat is a list of relevant skills, some with a free 15% (such as Drive and General Education) and the rest defined by the player. Skills measure your ability to perform the task under duress. Every stat has a rating of 1 to 99, and the points for each stat are distributed among its list of skills, each of which also gets a rating of 1 to 99. Depending on the "level" of the game (Street, Global, or Cosmic), you will get a certain number of points total to distribute and a bonus amount. === Obsession and Passions === Motivation is an important part of characters in Unknown Armies. Unlike in many systems, what ''drives'' your character is written right there on the sheet: your '''Obsession'''. The player chooses one skill that relates to his character's Obsession, and on any roll using this '''obsession skill''' he may choose to flip-flop the digits. The character's Passions, which may or may not be related to his Obsession, are things that profoundly affect him in specific ways. Each character has a '''Rage''' stimulus, a '''Fear''' stimulus, and a '''Noble''' stimulus. Once per session, if one of your Passions is triggered, you may choose to reroll or flipflop a failed roll during that situation. === Stress Checks === It's hard to stay sane when you get involved with the occult underground. There are five categories of mental stress that can and will affect your character: Violence, the Unnatural, Helplessness, Isolation, and Self. Each stress can gain both '''hardened''' and '''failed''' notches; the former are "successes" that deaden you to the stress, and the latter are "failures" during which you panic, freeze, or frenzy. Every stress check has a rank, and if your hardened notches match or exceed the rank, you do not have to make a check. As you gain more hardened notches in a stress, you become callous and less affected by it, but with a price. You begin to lose your grip on what is normal, and even highly stressful situations will not get to you. With two full hardened bars or a total of 35 hardened notches, you become a sociopath and can no longer access your Passions. On the other side, as you gain more failed notches in a stress, you become increasingly paranoid or sensitive to it. Once you have five full failed notches, you automatically act as if you had failed the roll. It is possible to remove notches with psychological counseling, but it is difficult and time-consuming. ==The Meme== The best known description of the setting is as follows: '''COSMIC BUMFIGHTS'''. ==A Side Note== With a few tweaks, Unknown Armies works fairly well as a Supers setting. No, really; look at the behavior of your typical classic comic book Supervillain (if you know your comics, think Silver Age), and look at the behavior encouraged by the magic system (if you've read that part of the Rulebook), and realize how perfectly the two line up. ==External Links == * http://www.atlas-games.com/unknownarmies/ - The official Atlas Games site for Unknown Armies * http://ua.johntynes.com/ - The UA Fan-Site run by co-creator John Tynes * http://www.mediafire.com/?etmz8n2zslm - Unknown Armies .doc Character Sheet (made by [[User:MShI|m/ShI]]) [[Category:Roleplaying]]
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information