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==Grey Aliens==
==Grey Aliens==
Greys are the stereotypical depiction of grey skinned humanoid aliens with enlarged hairless heads and big black eyes.
[[File:Gray PF.jpg|thumb|200px|Pathfinder's Gray]]
Greys are the stereotypical depiction of grey skinned humanoid [[Aliens]] with enlarged hairless heads, flat noses, spindly limbs, and big black eyes. Traditionally, they are big fans of mutilating cattle and anal probing.  


===Pathfinder===
===Pathfinder===
Grays show up in Pathfinder as the stereotypical alien abductors. They kidnap people in their sleep and experiment on them, leaving them with only vague memories and nightmares.
Grays show up in [[Pathfinder]] as the stereotypical alien abductors. They kidnap people in their sleep and experiment on them, leaving them with only vague memories and nightmares. They have the ability to phase shift through walls and obstacles, and probe the minds of creatures they touch.
<gallery>
 
Gray PF.jpg
</gallery>
===Starfinder===
===Starfinder===
Of course they show up in Starfinder. For some reason they are blue now.
Of course they show up in [[Starfinder]]. For some reason they are blue now.


====PC Stats====
====PC Stats====
Ability Adjustments: +4 Int, -2 Str
::'''Ability Score Adjustments:''' +4 Int, -2 Str
 
::'''Hit Points:''' 2
Size and Type: Small humanoid (gray)
::'''Size & Type:''' Small Humanoid (gray)
 
::'''Senses:''' Darkvision 60ft
Hit Points: 2
::'''Gray Magic:''' Grays gain the following spell-like abilities. The caster level for these effects is equal to the gray's level.
 
::*1/day - mind thrust (1st level)
Darkvision 60ft
::*At will - daze, telepathic message
 
::'''Phase:''' A gray can shift itself out of phase with reality as a reaction to gain a 20% miss chance against one attack. A gray can use this ability a number of times per day equal to its Constitution modifier.
Gray Magic: Grays gain the following spell-like abilities. The caster level for these effects is equal to the gray's level.
::'''Limited Telepathy 30ft'''
*1/day - mind thrust (1st level)
*at will - daze, telepathic message
 
Phase: A gray can shift itself out of phase with reality as a reaction to gain a 20% miss chance against one attack. A gray can use this ability a number of times per day equal to its Constitution modifier.


===Gallery===
<gallery>
<gallery>
Grey SF CRB.jpg
Grey SF CRB.jpg
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Gyru AP29 5.png
Gyru AP29 5.png
Ooze wrangler AP29 5.png
Ooze wrangler AP29 5.png
gray vivisectionist.png
Orcs are Grays.jpg|Xenos Evolution
</gallery>
</gallery>



Latest revision as of 09:33, 21 June 2023

A grey is a wargame miniature that has been assembled but not yet painted. The name comes from the grey color of most plastic and resin kits or the tarnished pewter of unpainted metal. While playing with greys is frowned upon in most GW stores and tournaments, and painted armies look awesome, having an unpainted army makes no difference to actual gameplay. Necrons are the only army that does not need painting in order to look realistic, as their vanilla paint scheme is already grey. Even though completely unpainted models are generally referred to as greys, primed models can also be considered greys, since no actual detail paint has been applied to them.

Not to be confused with greens, the master sculpts for production models, which comes from the yellow/blue binary resin (aka "Green Stuff") used to make them.

In Space Station 13, assistants are the lowest ranking individuals on the station, and start play with a gray jumpsuit and no access to anything important. New players tend to start with this role, as a way to get used to the game's odd controls before trying anything more important. 'Grey' is a quick yet non-specific way to refer to an assistant.

Gandalf used to be one of these, before somebody finally put a white base coat on him.

Grey Tide[edit]

A term with multiple meanings, depending on context and community.

  • Sometimes used to describe the typical new Ork player, fielding large amounts of unpainted boyz. In their defense, when you've got three hundred basic infantry models, painting does get to be something of a chore.
  • Occasionally used to describe a sudden influx of new players to a local gaming scene, particularly if those players are young. In some areas a new group of high school kids discover 40k for the first time every other year or so, bringing a pile of players with freshly de-spru'd models.
  • Space Station 13: Sometimes assistants will group up in a sort of proletarian riot, commonly known as 'The Grey Tide'.
  • Also, the Gray Tide is a Principality in the Eberron game setting.

Grey Aliens[edit]

Pathfinder's Gray

Greys are the stereotypical depiction of grey skinned humanoid Aliens with enlarged hairless heads, flat noses, spindly limbs, and big black eyes. Traditionally, they are big fans of mutilating cattle and anal probing.

Pathfinder[edit]

Grays show up in Pathfinder as the stereotypical alien abductors. They kidnap people in their sleep and experiment on them, leaving them with only vague memories and nightmares. They have the ability to phase shift through walls and obstacles, and probe the minds of creatures they touch.

Starfinder[edit]

Of course they show up in Starfinder. For some reason they are blue now.

PC Stats[edit]

Ability Score Adjustments: +4 Int, -2 Str
Hit Points: 2
Size & Type: Small Humanoid (gray)
Senses: Darkvision 60ft
Gray Magic: Grays gain the following spell-like abilities. The caster level for these effects is equal to the gray's level.
  • 1/day - mind thrust (1st level)
  • At will - daze, telepathic message
Phase: A gray can shift itself out of phase with reality as a reaction to gain a 20% miss chance against one attack. A gray can use this ability a number of times per day equal to its Constitution modifier.
Limited Telepathy 30ft

Gallery[edit]

The Races of Starfinder
Core Races: Android - Human - Kasatha - Lashunta - Shirren - Vesk - Ysoki
Legacy Races: Dwarf - Elf - Gnome - Half-Elf - Half-Orc - Halfling
Expanded Races: Aasimar - Amrantah - Anassanoi - Astrazoan - Bantrid - Barathu - Bolida - Borai - Brakim - Brenneri
Cephalume - Contemplative - Copaxi - Damai - Dessamar - Dirindi - Draelik - Dragonkin - Dromada
Drow - Elebrian - Embri - Endiffian - Espraksa - Ferran - Formian - Ghibrani - Ghoran - Goblin - Gosclaw
Gray - Haan - Hanakan - Hobgoblin - Hortus - Ifrit - Ijtikri - Ikeshti - Ilthisarian - Izalguun - Kalo - Kanabo
Kayal - Khizar - Kiirinta - Kish - Maraquoi - Morlamaw - Neskinti - Nuar - Orc - Oread - Osharu - Pahtra
Phentomite - Quorlu - Ramiyel - Raxilite - Reptoid - Ryphorian - Sarcesian - Sazaron - Screedreep
Scyphozoan - Selamid - Seprevoi - Shakalta - Shatori - Shimreen - Shobhad - Skittermander - Spathinae
SRO - Stellifera - Strix - Suli - Svartalfar - Sylph - Telia - Tiefling - Trinir - Trox - Undine - Uplifted Bear
Urog - Varculak - Verthani - Vilderaro - Vlaka - Witchwyrd - Woioko - Wrikreechee