Campaign:A Divided Center: Difference between revisions
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{{delete|A page that has not been updated in ten years, for a campaign that is clearly not being played anymore}} | |||
==Who?== | ==Who?== | ||
Lina. Oh god, Lina. '''AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA''' | Lina. Oh god, Lina. '''AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA''' | ||
Line 6: | Line 7: | ||
==Setting== | ==Setting== | ||
The | The great Scavenger Lands! The Melting Pot of the East. The Realm's declining power has left the entire East with a lot more freedom. What will the movers and shakers of that area do with it? | ||
==When?== | ==When?== | ||
Friday 3:45 EST! | |||
==Exalt types== | ==Exalt types== | ||
Mixed! Try not to make an Exalt who won't play well with other 'normal' Exalted (Solars, Lunars, Siderals, Terrestrials) | |||
==Who's In?== | ==Who's In?== | ||
* | * YOU | ||
*[http://www.big-metto.net/RP_Wiki/index.php?title=Grogul%2C_Strong_of_Voice Grogul, Strong of Voice], played by Sarbiton.<br/> | |||
*Neckbeardius, pending Lina's approval, will be playing a [[Campaign:A_Divided_Center/Walrus|<s>Walrus Lunar</s>Spider-Monkey Lunar]] | |||
*Reiz, playing the awkward Sidereal cross between [[Campaign:A_Divided_Center/ReporterSid|Jimmy Olsen and Aya Shameimaru]]<br/> | |||
*Lumby has a Dawn-caste [http://lumbywiki.wiki-site.com/index.php/Silvren man with a very nice hat]! | |||
*Draw as [[Campaign:A_Divided_Center/Suiko|Jagged Edge Blossom]], social butterfly of supreme mindrape.<br/> | |||
*Kalga as [[Campaign:A_Divided_Center/Calavera|Calavera]], expert funeral dancer~<br/> | |||
* | ==House Rules== | ||
* Terrestrials gain 1 extra XP per 5 XP gained by Solars, and Celestials gain 1 extra XP per 10 gained by Solars. | |||
* Unlimited Combos | |||
* Limit: For the duration of your limit break, you gain infinite channels of your Flawed Virtue. Every willpower spent on UMI is a dice rolled for limit, no matter how much has been gained in scene. | |||
* Useful Overpowering | |||
* Useful Stamina: Your stamina now grants extra health levels. Stamina 1 grants an Incap Health Level, 2 grants a -4 Health Level, 3 grants a -2 Health Level, 4 grants a -1 Health Level, and 5 grants a -0 Health Level. All levels also grant the ones below them. | |||
* Training Times: Good idea for fluff reasons. Horrible for actual play. Infinite training time between sessions. | |||
* Other suggestions? | |||
[[Category: Campaign: A Divided Center]] | |||
[[Category: Campaigns]] | |||
[[Category: Exalted]] | |||
Latest revision as of 14:56, 25 June 2023
This article has been flagged for deletion. Comment on the article's talk page. Reminder: Do NOT blank pages when flagging them for deletion. Reason: A page that has not been updated in ten years, for a campaign that is clearly not being played anymore |
Who?[edit]
Lina. Oh god, Lina. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Where?[edit]
- exalted-DC
Setting[edit]
The great Scavenger Lands! The Melting Pot of the East. The Realm's declining power has left the entire East with a lot more freedom. What will the movers and shakers of that area do with it?
When?[edit]
Friday 3:45 EST!
Exalt types[edit]
Mixed! Try not to make an Exalt who won't play well with other 'normal' Exalted (Solars, Lunars, Siderals, Terrestrials)
Who's In?[edit]
- YOU
- Grogul, Strong of Voice, played by Sarbiton.
- Neckbeardius, pending Lina's approval, will be playing a
Walrus LunarSpider-Monkey Lunar - Reiz, playing the awkward Sidereal cross between Jimmy Olsen and Aya Shameimaru
- Lumby has a Dawn-caste man with a very nice hat!
- Draw as Jagged Edge Blossom, social butterfly of supreme mindrape.
- Kalga as Calavera, expert funeral dancer~
House Rules[edit]
- Terrestrials gain 1 extra XP per 5 XP gained by Solars, and Celestials gain 1 extra XP per 10 gained by Solars.
- Unlimited Combos
- Limit: For the duration of your limit break, you gain infinite channels of your Flawed Virtue. Every willpower spent on UMI is a dice rolled for limit, no matter how much has been gained in scene.
- Useful Overpowering
- Useful Stamina: Your stamina now grants extra health levels. Stamina 1 grants an Incap Health Level, 2 grants a -4 Health Level, 3 grants a -2 Health Level, 4 grants a -1 Health Level, and 5 grants a -0 Health Level. All levels also grant the ones below them.
- Training Times: Good idea for fluff reasons. Horrible for actual play. Infinite training time between sessions.
- Other suggestions?