Campaign:Enfolding Ice/Stuff: Difference between revisions

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=== Raksha ===
=== Raksha ===
OH GOD SO SUE
[[Original character, do not steal|OH GOD SO SUE]]


*Erilar of the Driven Snow. Cataphract (Valor/Temperance). Currently dead. Appears as a man with pointed ears, pale blue skin, blue hair that waves without wind and trails ice crystals, and lower legs like those of a tiger.
*Erilar of the Driven Snow. Cataphract (Valor/Temperance). Currently dead. Appears as a man with pointed ears, pale blue skin, blue hair that waves without wind and trails ice crystals, and lower legs like those of a tiger.
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=== People who don't exist ===
=== People who don't exist ===
*Rune. Eclipse Solar.
*Rune. Eclipse Solar.
*Eye and Seven Despairs.
*Canon characters that don't make useful antagonists and that aren't mentioned above.
*Canon characters that don't make useful antagonists and that aren't mentioned above.


== Custom charms ==
[[Category:Campaign:Enfolding Ice]]
 
=== Solar ===
 
==== Archery ====
 
*<span id="uboj">'''Unerring Bolt of Justice'''</span>
*Cost: 6m, 1wp; Mins: Archery 5, Essence 3; Type: Simple (Speed 6, DV -1)
*Keywords: Combo-OK, Obvious, Mirror (Piercing Ghost Barb; Abyssals, p122)
*Duration: Instant
*Prerequisite Charms: There is No Wind
 
:The Lawgivers' weapons harm none but their intended targets, passing harmlessly through innocent bystanders and cowards' armor alike, for nothing can stand before the justice of the Sun.
:This Charm negates all cover, all soak other than innate, and makes the attack unblockable except by unarmed parries. No one other than the designated target(s) will be harmed; if the attack misses, it will have no other effect.
 
*<span id="deathblossom">'''Blossoming Bolt Prana'''</span>
*Cost: --; Mins: Archery 5, Essence 4; Type: Permanent
*Keywords: None
*Duration: Permanent
*Prerequisite Charms: Arrow-Storm Technique
 
:The Lawgiver's arrows fall like rain on the enemies of Creation, blackening the skies with their shafts.
:This charm enhances its prerequisite. For an additional 4m when activating Arrow-Storm Technique, the Exalt raises the number of shots fired from (Essence x3) to (Essence x4). For an additional 8m when activating the charm, the limit is raised to (Essence x5).
 
==== Martial Arts ====
:''These are native Solar Charms.''
 
*<span id="meteor">'''Shining Meteor Falls'''</span>
*Cost: 4m; Mins: Martial Arts 5, Essence 4; Type: Simple (Speed 4, DV -1)
*Keywords: Combo-OK, Obvious
*Duration: Instant
*Prerequisite Charms: Crashing Wave Throw
 
:The Solar throws one willing ally at a target character within (Martial Arts x10) yards horizontally or (Martal Arts x5) yards vertically. The ally gains the ability to make one reflexive Melee or Martial Arts attack on the target if he so chooses; if this attack hits, its raw damage is increased by the Solar's (Strength + Athletics). This increase does not count as a dice bonus from Charms for the purposes of the ally. The ally suffers action penalties to DV as normal if he attacks, but is not injured by being thrown. The Solar may not throw characters heavier than she would normally be able to throw.
 
*<span id="whirl">'''Tiger Deflects the Dragon's Flame'''</span>
*Cost: 5m; Mins: Martial Arts 3, Essence 3; Type: Simple (Speed 5, DV -0)
*Keywords: Combo-Basic, Obvious
*Duration: One action
*Prerequisite Charms: Heaven Thunder Hammer
 
:For the duration of this Charm, the Solar is able to deflect any Elemental Bolt Attacks (see Dragon-Blooded, p133) that target her and apply the effects of each one against up to (her Essence) different targets.
:At the ST's discretion this Charm may apply to Charms other than Elemental Bolt Attack.
::''really hard to balance this one''
 
==== Thrown ====
 
*<span id="pebbles">'''Giant-Felling Pebbles Technique'''</span>
*Cost: --; Mins: Thrown 2, Essence 2; Type: Permanent
*Keywords: Obvious
*Duration: Permanent
*Prerequisite Charms: None
 
:Solars of old brought down giants with nothing but pebbles. This Charm ensures they will never be without ammunition.
:This Charm permanently enhances the Solar's capabilities. She may spend 1m as a reflexive action that does not count as Charm use to create a glowing pebble from pure Essence. The pebbles have qualities as follows:
::Speed 5, Accuracy +0, Damage +0B, Range 10, Rate 3
:The pebbles dissipate upon impact with any surface or if someone other than the Solar who created them tries to use one.
 
*<span id="spiritweapons">'''Spirit Weapons'''</span>
*Cost: 2m+; Mins: Thrown 4, Essence 3; Type: Reflexive (Step 1)
*Keywords: Combo-OK, Obvious, Mirror (Crypt Bolt Attack; Abyssals, p. 134)
*Duration: One scene
*Prerequisite Charms: Giant-Felling Pebbles Technique
 
:This Charm allows the Solar to create glowing golden Thrown weapons of any shape she desires from pure Essence. She may create up to (her Essence) weapons at one time at a cost of 2m each. These weapons have qualities as follows:
::Speed 5, Accuracy +0, Damage (Essence x2)L without adding Str, Range (Thrown x10) yds, Rate 1 per hand
:The Solar may at any time reflexively cause one of these weapons to return to her hand, or reflexively end the 2m commitment causing the weapon to fade away into nothingness.
:Unlike its mirror, this Charm does not allow the Solar to cause lethal damage with punches.
 
*<span id="chakram">'''Fiery Solar Chakram'''</span>
*Cost: --; Mins: Thrown 5, Essence 3; Type: Permanent
*Keywords: Holy, Obvious, Mirror (Eyes Like Daggers Glance; Abyssals, p. 134)
*Duration: Permanent
*Prerequisite Charms: Spirit Weapons
 
:This Charm improves its prerequisite, adding the Solar's primary Virtue to the Accuracy and Damage of weapons created using it. These weapons also inflict aggravated damage against Creatures of Darkness. Finally, when using Spirit Weapons, the Solar may ignite her anima or caste mark and use it to fire bolts of Solar essence into her enemies; this attack may be targeted with Charisma instead of Dexterity, has Rate 2, and is otherwise identical to an attack using Spirit Weapons.
 
==== Integrity ====
 
*<span id="martyr">'''Martyr's Inescapable Damnation'''</span>
*Cost: --; Mins: Integrity 5, Essence 4; Type: Permanent
*Keywords: Mirror (Unconquered Hero's Faith; Abyssals, p. 140-141)
*Duration: Permanent
*Prerequisite Charms: Integrity Essence Flow
 
:The greatest heroes of Creation are sometimes forced to make the greatest sacrifice to save it.
:Learning this Charm is impossible for a Solar without the "assistance" of an Abyssal, a Deathlord, or one of the Neverborn.
:A Solar Exalt with this charm may learn Abyssal Charms as if she were a member of the Eclipse Caste. In addition, she may accept a point of Limit to activate an Abyssal Mirror of a known Solar Charm. The fact that Limit gain occurs is not known to anyone in Creation.
:As a final side effect, the upper soul of the Lawgiver is delivered to Oblivion on her death, though her shard returns for reassignment; no memories of this exaltation will remain on it, however.
 
==== Craft ====
 
*<span id="wawm">'''Words-as-Workshop Method'''</span>
*Cost: --; Mins: Craft 5, Essence 4; Type: Permanent
*Keywords: None
*Duration: Permanent
*Prerequisite Charms: Craftsman Needs No Tools
 
:This Charm modifies its prerequisite, allowing the Solar to spend an additional 8m 1wp (total 15m 2wp) as an Obvious Shaping effect when activating Craftsman Needs No Tools to allow her to function as if she had a master's workshop stocked with any common material, removing any penalties for lack of a workshop as well as the need for iron and other mundane materials.
 
*<span id="gates">'''Gates of Meru Invocation'''</span>
*Cost: 20m, 3wp; Mins: Craft 5, Essence 5; Type: Simple (Speed 6, DV -1)
*Keywords: Combo-Basic, Obvious, Shaping
*Duration: One scene
*Prerequisite Charms: Words-as-Workshop Method
 
:Activating this Charm causes the Solar's anima to flare iconic for the duration of the Simple action, as well as generating flickering imagery related to the iconic display in the surrounding area.
:For the remainder of the scene, the Solar can roll ([minimum of Dex/Per/Int] + Craft) as a reflexive action once per tick to create a mundane object appropriate for the Craft ability rolled, of a size no larger than the Solar could hold with both hands. The difficulty of the roll is as a normal Craft action; the threshold determines the item's quality. Charms and Combos may apply to this roll as normal since it does not count as Charm use.
:Created objects persist as if they were created with Wyld-Shaping Technology, fading from existence if they do not interact extensively with things of Creation.
 
==== Occult ====
 
*<span id="scs">'''Spirit-Condemning Sight'''</span>
*Cost: 1m; Mins: Occult 5, Essence 4; Type: Reflexive
*Keywords: Combo-OK, Obvious
*Duration: Indefinite
*Prerequisite Charms: Ghost-Eating Technique
 
:This Charm permanently enhances the Solar's capabilities. She may reflexively commit 1m to gain the effects of Spirit-Detecting Glance; during this time her eyes glow with the color of her anima.
:While this mote is committed, she may additionally use Spirit-Cutting Attack and Ghost-Eating Technique against Creatures of Darkness without their invocation counting as Charm use.
:Finally, she may activate Ghost-Eating Technique as a reflexive action to destroy a spirit within (the Solar's Essence x 10) yards that counts as a Creature of Darkness if she can perceive its dissolution, without this activation counting as Charm use. Any spirit within (the Solar's Essence x 20) yards is aware of the effects of this Charm.
::''Compare Oblivion Triumphant, Abyssals p164, and Sorcerer's Burning Chakra, core p222''
 
==== Larceny ====
 
*<span id="ecu">'''Essence-Cloaking Understanding'''</span>
*Cost: --; Mins: Larceny 5, Essence 5; Type: Permanent
*Keywords: Mirror (Ghostly Essence Methodology; follows)
*Duration: Instant
*Prerequisite Charms: Larceny Essence Flow
 
:This Charm permanently enhances the Solar's capabilities. She adds an additional (Essence) successes to any opposed rolls in which another Charm contests the effects of one of the Solar's Larceny charms.
:New Abyssal Charm: '''Ghostly Essence Methodology''' (Prerequisites: Larceny Essence Flow) This Charm functions identically to its mirror.
 
*<span id="">'''Tiger in the Rushes Technique'''</span>
*Cost: 1wp; Mins: Larceny 5, Essence 4; Type: Simple (Speed 5, DV -1)
*Keywords: Mirror (???; follows)
*Duration: Special
*Prerequisite Charms: Any Larceny Excellency
 
:This Charm allows a Solar to shut down her Essence respiration, seal her mote pools, and drop her effective Essence to 1, effectively becoming a heroic mortal for as long as she desires.
:The willpower cost of this Charm is not committed and the Charm stays active as long as the Solar wishes; to end this Charm, the Solar must take a Miscellaneous (Speed 5, DV -1) action.
:As long as she maintains this Charm she cannot use Essence and no mundane effect can detect that she is a Solar Exalt. If a supernatural effect opposes this Charm, the Solar adds twice her Essence in successes to the contested roll.
:New Abyssal Charm: '''Wolf in Sheep's Clothing''' (Prerequisites: Any Larceny Excellency) This Charm functions identically to its mirror, except that it does not add successes to the Charm opposition contested roll. Instead it allows the Abyssal to roll her base (Essence + Larceny) to allow her to avoid being treated as a Creature of Darkness for one attack. This roll is opposed by a pool appropriate to the attack used.
 
==== Socialize ====
 
*<span id="fge">'''Fluttering Golden Eyelashes'''</span>
*Cost: 3m; Mins: Socialize 3, Essence 2; Type: Reflexive (Step 1)
*Keywords: Combo-OK, Social, Mirror (Black Eye Shadow; follows)
*Duration: Instant
*Prerequisite Charms: Any Socialize Excellency
 
:This Charm functions as a defense against attempts to determine the truth or motivation of one of the Exalt's statements, functioning perfectly against mundane attempts (even if backed by an Excellency) and triggering an opposed roll against charms such as Sagacious Reading of Intent. If successful, the opposing Charm reads the statement as truthful and with a motivation of the Exalt's choosing.
:New Abyssal Charm: '''Black Eye Shadow''' (Prerequisites: Any Socialize Excellency) This Charm functions identically to its mirror.
::''for some reason there was no basic charm for lying''
 
*<span id="gcm">'''Golden Courtier Misdirection'''</span>
*Cost: 7m; Mins: Socialize 5, Essence 4; Type: Reflexive
*Keywords: Combo-OK, Social, Mirror (Hissing Serpent's Diversion; follows)
*Duration: One scene
*Prerequisite Charms: Fluttering Golden Eyelashes
 
:''See DotFA p66 for Charm text''
:New Abyssal Charm: '''Hissing Serpent's Diversion''' (Prerequisites: Black Eye Shadow; above) This Charm functions identically to its mirror.
 
=== Lunar ===
 
==== Stamina: Soak ====
 
*<span id="soak1">'''Moonsilver-as-Adamant Understanding'''</span>
*Cost: 5m; Mins: Stamina 5, Essence 5; Type: Reflexive (Step 7)
*Keywords: Combo-OK, Obvious
*Duration: Instant
*Prerequisite Charms: Invulnerable Moonsilver Carapace
 
:The Lunar perfectly soaks one attack, reducing its damage to zero after all other effects. This Charm has one of the Four Flaws of Invulnerability.
 
*<span id="soak2">'''Adamantine Crystallization Methodology'''</span>
*Cost: --; Mins: Stamina 8, Essence 7; Type: Permanent
*Keywords: None
*Duration: Permanent
*Prerequisite Charms: Moonsilver-as-Adamant Understanding
 
:This Charm enhances its prerequisite. By spending an extra 2m when activating Moonsilver-as-Adamant Understanding, the Charm's duration becomes one action.
 
*<span id="soak3">'''As the Mountain Itself'''</span>
*Cost: --; Mins: Stamina 7, Essence 8; Type: Permanent
*Keywords: None
*Duration: Permanent
*Prerequisite Charms: Moonsilver-as-Adamant Understanding
 
:This Charm enhances its prerequisite, giving it the Fury-OK keyword. Activating Moonsilver-as-Adamant Understanding with Relentless Lunar Fury allows the Lunar to perfectly soak one attack each tick. The character suffers a Flaw of Invulnerability for the duration of Relentless Lunar Fury.
 
==== Stamina: Medicine ====
 
*'''Wound-Stanching Infusion'''
*Cost: 3m per HL transferred; Mins: Stamina 4, Essence 3; Type: Simple (dramatic action)
*Keywords: Combo-OK, Obvious, Touch
*Duration: Instant
*Prerequisite Charms: Scorpion and Toad Assumption
 
:Stewards suffer so that those in their care may thrive. The Lunar cuts her palm and covers one of the target's wounds with it; the target's injuries heal as the Steward's exceptional will to live floods through his bloodstream.
:This is a dramatic action requiring at least one hour in which the Lunar pays 1 or more unsoakable Lethal health levels to heal an equal number of the target's Lethal levels, with an additional cost of 3m per health level transferred. She may pay up to her Stamina in levels per hour spent healing.
 
*'''???'''
*Cost: 8m, 1wp; Mins: Stamina 6, Essence 5; Type: Simple (Speed 6, DV -1)
*Keywords: Combo-Basic, Obvious, Touch
*Duration: Instant
*Prerequisite Charms: Wound-Stanching Infusion
 
:
::''balance issues argh''
 
==== Wits: Survival ====
 
*'''???'''
*Cost: ???; Mins: Wits 4, Essence 3; Type: Simple (dramatic action)
*Keywords: Combo-OK
*Duration: Instant
*Prerequisite Charms: Predator and Prey Recognition
 
:Lunars are consummate hunters and gatherers.
 
==== Wits: Medicine ====
 
*'''???'''
*Cost: ???; Mins: Wits 3, Essence 2; Type: Simple (Speed 6, DV -1)
*Keywords: Combo-Basic, Obvious, Touch
*Duration: Instant
*Prerequisite Charms: Any Wits Excellency
 
:''under construction''
 
*'''???'''
*Cost: 3m; Mins: Wits 3, Essence 3; Type: Simple (dramatic action)
*Keywords: Combo-OK, Obvious, Touch
*Duration: Instant
*Prerequisite Charms: ???
 
:This Charm functions identically to Scorpion and Toad Assumption (Lunars p161) apart from the differing requirements.
 
*'''Wound-Stanching Infusion'''
*Cost: 3m per HL transferred; Mins: Wits 4, Essence 3; Type: Simple (dramatic action)
*Keywords: Combo-OK, Obvious, Touch
*Duration: Instant
*Prerequisite Charms: ???
 
:This Charm functions identically to the Stamina Charm of the same name (above) apart from the differing requirements.
 
*'''???'''
*Cost: 8m, 1wp; Mins: Wits 6, Essence 5; Type: Simple (Speed 6, DV -1)
*Keywords: Combo-Basic, Obvious, Touch
*Duration: Instant
*Prerequisite Charms: Wound-Stanching Infusion
 
:This Charm functions identically to the Stamina Charm of the same name (above) apart from the differing requirements.
 
=== Abyssal ===
 
==== Ride ====
 
*<span id="scmt">'''Spirit-Chained Mount Technique'''</span>
*Cost: --; Mins: Ride 5, Essence 4; Type: Permanent
*Keywords: Mirror (Single Spirit Method; core p235)
*Duration: Instant
*Prerequisite Charms: Unholy Mount Warding
 
:Evil riding a horse.
 
=== Celestial Martial Arts ===
 
==== Lunar Hero Style ====
*<span id="wolverine">'''Terrible Wolverine Onslaught'''</span>
*Cost: ???; Mins: Martial Arts 5, Essence 4; Type: ???
*Keywords: ???
*Duration: Indefinite
*Prerequisite Charms: Crouching Tiger Stance, Running Through the Herd
 
:''under construction''

Latest revision as of 15:38, 25 June 2023

NPC reference[edit]

Solars[edit]

  • Macha Pethisdotter. Dawn. Blonde, 5'11", weathered. She guards Whitewall. Usually out on patrol. Not quite the same person as the canon character. Ess 4, Str 5 Dex 5 Sta 5 Cha 3 Man 1 App 3 Per 4 Int 2 Wit 3 Melee 5 etc.
  • Yurgen Kaneko, Bull of the North. Dawn. SEALED BY ORDER OF THE MAIDEN OF SECRETS.
  • SEALED BY ORDER OF THE MAIDEN OF SECRETS. Twilight. SEALED BY ORDER OF THE MAIDEN OF SECRETS.
  • SEALED BY ORDER OF THE MAIDEN OF SECRETS

Lunars[edit]

  • Meditation on Mud and Pain. Full Moon, African Lungfish totem. Fanatic survivalist, Bear's mentor, acts like a drill sergeant, looks like a bodybuilder with a blonde mustache and no other hair. Ess 8, Str 8 Dex 8 Sta 9 Cha 3 Man 2 App 2 Per 5 Int 3 Wit 6 MA 8 Res 8 Surv 8 etc. His last Solar mate was a Zenith named Radiance of Boundless Justice.
  • Ten Grey Feathers. No Moon, African Grey parrot totem.

Sidereals[edit]

  • Chejop Kejak. Secrets. SEALED BY ORDER OF THE MAIDEN OF SECRETS.
  • Ayesha Ura. Journeys. SEALED BY ORDER OF THE MAIDEN OF SECRETS.
  • The Green Lady. Secrets. SEALED BY ORDER OF THE MAIDEN OF SECRETS.
  • Righteous Tsunami. Battles. SEALED BY ORDER OF THE MAIDEN OF SECRETS.
  • Herdsman of Wayward Stars. Journeys. Tall, weather-worn and dark-skinned with green hair and yellow eyes. Frequently exasperated.
  • X. Secrets. Green eyes, short blond hair and light brown skin. 5'9", 155 lbs. Looks completely unremarkable. Cha 5 App 2 etc.

Terrestrials[edit]

  • Nellens Morten. Fire. Age 14. Breeding 0. 5'5", blond hair, pale skin, looks like a little kid almost. Currently dead.
  • Cathak Saram. Fire. Age 16. Breeding 2. 5'10", reddish brown hair, pale brown skin, barely needs to shave. Currently out investigating Lasemu's claims.
  • SEALED BY ORDER OF THE MAIDEN OF SECRETS

Abyssals[edit]

  • the Shoat of the Mire. Dusk. SEALED BY ORDER OF THE MAIDEN OF SECRETS.
  • the Marquis of Ash and Smoke. Dusk.
  • the Memorial Tulip at the Graves of the Neverborn. Midnight. Little girl with a doll. Her shard was once Meditation's Solar mate.
  • the Incomparably Exquisite Mandala of Virgins' Blood. Daybreak. Neckbeard who likes to blow stuff up.
  • Wise Shadow. Day. Sniper. SEALED BY ORDER OF THE MAIDEN OF SECRETS.
  • the Bone-White Rose that Flourishes in the Ice. Moonshadow. Anorexic "supermodel".
  • Cenotaph SEALED BY ORDER OF THE MAIDEN OF SECRETS
  • Messiah SEALED BY ORDER OF THE MAIDEN OF SECRETS
  • SEALED BY ORDER OF THE MAIDEN OF SECRETS
  • Spider SEALED BY ORDER OF THE MAIDEN OF SECRETS
  • the Bountiful Harvest of Death SEALED BY ORDER OF THE MAIDEN OF SECRETS

SEALED BY ORDER OF THE MAIDEN OF SECRETS[edit]

  • SEALED BY ORDER OF THE MAIDEN OF SECRETS

Raksha[edit]

OH GOD SO SUE

  • Erilar of the Driven Snow. Cataphract (Valor/Temperance). Currently dead. Appears as a man with pointed ears, pale blue skin, blue hair that waves without wind and trails ice crystals, and lower legs like those of a tiger.
  • Hioso, Destroyer of Mountains. Anarch (Valor/Conviction). Appears as a man with a wild look in his eyes who has clawed hands and taloned feet, surrounded by a nimbus of lightning.
  • Zilanar whose Claws are as Diamond. Xia (Valor/Compassion). Appears as a man with a striped body like a white tiger, who seems ready to pounce at any time. Likes dancing and showing off. Last seen acting out "the hills are alive with the sound of music" with rainbows and butterflies.
  • SEALED BY ORDER OF THE MAIDEN OF SECRETS a.k.a. Jieda a.k.a. Lana. Luminary (Compassion/Conviction). Appears as a woman with SEALED BY ORDER OF THE MAIDEN OF SECRETS.
  • Vahi SEALED BY ORDER OF THE MAIDEN OF SECRETS. Member of the Lions of the Snow.
  • Ramilah SEALED BY ORDER OF THE MAIDEN OF SECRETS. Member of the Turrets of the Ice Blossom.
  • Aramiod SEALED BY ORDER OF THE MAIDEN OF SECRETS.
  • Yseult, Queen of the Stone Forest. SEALED BY ORDER OF THE MAIDEN OF SECRETS.
  • Marika, Ruler of Rivers and Swamps, the Water Witch. SEALED BY ORDER OF THE MAIDEN OF SECRETS.
  • Princess Kyema of the Jet Court. SEALED BY ORDER OF THE MAIDEN OF SECRETS.
  • SEALED BY ORDER OF THE MAIDEN OF SECRETS

Mortals[edit]

Who cares?

People who don't exist[edit]

  • Rune. Eclipse Solar.
  • Canon characters that don't make useful antagonists and that aren't mentioned above.