Aberrant Revised Edition Character Sheet Template: Difference between revisions
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[ | ''(Italicized text is just a comment, don't keep it in your sheet.)'' | ||
Based HEAVILY on [http://www.big-metto.net/RP_Wiki/index.php?title=Exalted_2nd_Edition_Character_Sheet_Template] | |||
== | == Basics == | ||
'''Birth Name:''' '''Nova Name:''' | |||
'''Concept:''' '''Player:''' | |||
'''Virtue:''' '''Vice:''' | |||
'''Allegiance: ''' | |||
*'''Experience:''' / | |||
''(Write experience points as "unspent / total", plz.)'' | |||
* | |||
=== Background === | |||
''(Write your background here. I like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. This space is meant mostly for character history, but try and talk a bit about his personality as well.)'' | |||
=== Appearance === | |||
''(What other people see when they look at your character.)'' | |||
== | == Attributes and Abilities == | ||
'' (I should not need to explain this, but you only start with a free dot in attributes. Not abilities or mega-attributes.) '' | |||
'''Strength''' ● '''Perception''' ● '''Appearance''' ● | |||
'''Mega''' ● '''Mega''' ● Mega ● | |||
Brawl ● Awareness ● Intimidation ● | |||
Melee ● Gunnery ● Style ● | |||
Might ● Investigation ● | |||
'''Dexterity''' ● '''Intelligence''' ● '''Manipulation''' ● | |||
'''Mega''' ● '''Mega''' ● '''Mega''' ● | |||
Athletics ● Academics ● Interrogation ● | |||
Drive ● Bureaucracy ● Subterfuge ● | |||
Firearms ● Computer ● | |||
Pilot ● Engineering ● '''Charisma''' ● | |||
Stealth ● Medicine ● '''Mega''' ● | |||
Science ● Command ● | |||
Strategy ● Etiquette ● | |||
Perform ● | |||
'''Stamina''' ● '''Wits''' | |||
'''Mega''' ● '''Mega''' ● | |||
Endurance ● Art ● | |||
Resistance ● Biz ● | |||
Intrusion ● | |||
Rapport ● | |||
Streetwise ● | |||
Survival ● | |||
Tactics ● | |||
=== Specialties and Qualities === | |||
* Computer - OPNet | |||
* Perception - Observant | |||
* Mega-Appearance - Enticing | |||
=== | === Mega-Enhancements === | ||
* '''Attribute''' - '''Name''' - '''Effect''' | |||
== Merits, Flaws, and Augmentations == | |||
=== Merits === | |||
* Merit - ● | |||
=== Flaws === | |||
* Flaw - ● | |||
=== Augmentations === | |||
* Augmentation - Effect - XP | |||
== Quantum == | |||
'''Quantum:''' ●<br/> | |||
'''Quantum Pool:''' 22/22<br/> | |||
'''Temporary Taint:''' <br/> | |||
'''Permanent Taint:'' <br/> | |||
'''Willpower:''' 0/0<br/> | |||
=== Quantum Powers === | |||
*'''Quantum Bolt''' ●●●●● - '''Level:''' 2 - Dice Pool: Dexterity + Quantum Bolt - Range: Rifle - Area: N/A - Duration: Action - Multiple Actions: Yes<br/> | |||
Effect: An energy blast that can deal either Lethal or Bashing damage. (Power Rating x 6) damage with [Power Rating + (Quantum x 2)] automatic successes and has an AP of (Power Rating) and a Rate of Fire of (Quantum + Power Rating) x 5.<br/> | |||
== Combat == | |||
'''Initiative:''' | |||
'''Dodge DV:''' <br/> | |||
'''Parry DV:''' <br/> | |||
'''Power Block DV (Power Name):''' <br/> | |||
'''Power Block DV (Power Name):''' <br/> | |||
'''Power Block DV (Power Name):''' <br/> | |||
=== Soak === | |||
'''Natural:''' 0B/0L/0A | |||
'''Power:''' 0B/0L/0A | |||
'''Armored:''' 0B/0L/0A | |||
'''Total:''' 0B/0L/0A | |||
=== Attacks === | |||
* ''Attack Name'' - ''Attack Pool'' - ''Damage Pool'' - ''Range/Special'' | |||
* ''Attack Name'' - ''Attack Pool'' - ''Damage Pool'' - ''Range/Special'' | |||
* ''Attack Name'' - ''Attack Pool'' - ''Damage Pool'' - ''Range/Special'' | |||
=== Health === | |||
□ -0<br/> | |||
□ -1<br/> | |||
□ -1<br/> | |||
□ -2<br/> | |||
□ -2<br/> | |||
□ -4<br/> | |||
□ Incapacitated<br/> | |||
□ Dead<br/> | |||
== Advancement == | |||
''(It's helpful if you write down how you spent your BP and XP.)'' | |||
= Cheat Sheet = | |||
* '''Initiative:''' (Dexterity + Wits)<br/> | |||
* '''Natural Bashing Soak:''' Stamina + (Mega-Stamina * 2) + Quantum | |||
* '''Natural Lethal Soak:''' Stamina/2 + Mega-Stamina + Quantum | |||
* '''Natural Aggravated Soak:''' Quantum/2 <br/><br/> | |||
* '''Dodge DV:''' (Dexterity + Athletics) | |||
* '''Parry DV:''' (Dexterity + Brawl/Melee + Weapon Defense) | |||
* '''Power Block DV:''' (Dexterity + Power Rating)<br/><br/> | |||
* '''Walk:''' (5 + Dexterity) km/h | |||
* '''Run:''' (10 + [Dexterity x 2]) km/h | |||
* Combat movement speeds are based on Dexterity + Athletics rolls rather than on fixed movement speeds.<br/><br/> | |||
* At Stamina 3 and every odd point thereafter, (5, 7, 9, etc.), the Nova gains an additional health level, going in the order of -0/-1/-2/-4. | |||
* Each dot of Quantum after the first grants an additional -0 health level. | |||
* Each dot of Mega-Strength grants an additional -0 health level. | |||
* Each dot of Mega-Stamina grants 1x -0, 1x -1, 1x -2, 1x -4, and 1x Incapacitated Health Levels |
Latest revision as of 10:43, 17 June 2023
(Italicized text is just a comment, don't keep it in your sheet.) Based HEAVILY on [1]
Basics[edit]
Birth Name: Nova Name: Concept: Player: Virtue: Vice: Allegiance:
- Experience: /
(Write experience points as "unspent / total", plz.)
Background[edit]
(Write your background here. I like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. This space is meant mostly for character history, but try and talk a bit about his personality as well.)
Appearance[edit]
(What other people see when they look at your character.)
Attributes and Abilities[edit]
(I should not need to explain this, but you only start with a free dot in attributes. Not abilities or mega-attributes.)
Strength ● Perception ● Appearance ● Mega ● Mega ● Mega ● Brawl ● Awareness ● Intimidation ● Melee ● Gunnery ● Style ● Might ● Investigation ● Dexterity ● Intelligence ● Manipulation ● Mega ● Mega ● Mega ● Athletics ● Academics ● Interrogation ● Drive ● Bureaucracy ● Subterfuge ● Firearms ● Computer ● Pilot ● Engineering ● Charisma ● Stealth ● Medicine ● Mega ● Science ● Command ● Strategy ● Etiquette ● Perform ● Stamina ● Wits Mega ● Mega ● Endurance ● Art ● Resistance ● Biz ● Intrusion ● Rapport ● Streetwise ● Survival ● Tactics ●
Specialties and Qualities[edit]
- Computer - OPNet
- Perception - Observant
- Mega-Appearance - Enticing
Mega-Enhancements[edit]
- Attribute - Name - Effect
Merits, Flaws, and Augmentations[edit]
Merits[edit]
- Merit - ●
Flaws[edit]
- Flaw - ●
Augmentations[edit]
- Augmentation - Effect - XP
Quantum[edit]
Quantum: ●
Quantum Pool: 22/22
Temporary Taint:
'Permanent Taint:
Willpower: 0/0
Quantum Powers[edit]
- Quantum Bolt ●●●●● - Level: 2 - Dice Pool: Dexterity + Quantum Bolt - Range: Rifle - Area: N/A - Duration: Action - Multiple Actions: Yes
Effect: An energy blast that can deal either Lethal or Bashing damage. (Power Rating x 6) damage with [Power Rating + (Quantum x 2)] automatic successes and has an AP of (Power Rating) and a Rate of Fire of (Quantum + Power Rating) x 5.
Combat[edit]
Initiative:
Dodge DV:
Parry DV:
Power Block DV (Power Name):
Power Block DV (Power Name):
Power Block DV (Power Name):
Soak[edit]
Natural: 0B/0L/0A Power: 0B/0L/0A Armored: 0B/0L/0A Total: 0B/0L/0A
Attacks[edit]
- Attack Name - Attack Pool - Damage Pool - Range/Special
- Attack Name - Attack Pool - Damage Pool - Range/Special
- Attack Name - Attack Pool - Damage Pool - Range/Special
Health[edit]
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dead
Advancement[edit]
(It's helpful if you write down how you spent your BP and XP.)
Cheat Sheet[edit]
- Initiative: (Dexterity + Wits)
- Natural Bashing Soak: Stamina + (Mega-Stamina * 2) + Quantum
- Natural Lethal Soak: Stamina/2 + Mega-Stamina + Quantum
- Natural Aggravated Soak: Quantum/2
- Dodge DV: (Dexterity + Athletics)
- Parry DV: (Dexterity + Brawl/Melee + Weapon Defense)
- Power Block DV: (Dexterity + Power Rating)
- Walk: (5 + Dexterity) km/h
- Run: (10 + [Dexterity x 2]) km/h
- Combat movement speeds are based on Dexterity + Athletics rolls rather than on fixed movement speeds.
- At Stamina 3 and every odd point thereafter, (5, 7, 9, etc.), the Nova gains an additional health level, going in the order of -0/-1/-2/-4.
- Each dot of Quantum after the first grants an additional -0 health level.
- Each dot of Mega-Strength grants an additional -0 health level.
- Each dot of Mega-Stamina grants 1x -0, 1x -1, 1x -2, 1x -4, and 1x Incapacitated Health Levels