Canoptek Reanimator: Difference between revisions

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==Overview==
==Overview==
The Canoptek Reanimator is basically a giant version of the [[Canoptek Spyder]]. They could repair damaged and destroyed Necron constructs with their reanimation beams from their [[Atomiser Beam Lance]], just on a much larger scale. As such, expect them to only be around when a massive shit hits the fan, you ain't gonna send in a superheavy ambulance truck to what counts as a minor paper cut, would you?  
The Canoptek Reanimator is basically a giant version of the [[Canoptek Spyder]]. They could repair damaged and destroyed Necron constructs with their reanimation beams from their [[Atomiser Beam Lance]], just on a much larger scale. As such, expect them to only be around when a massive shit hits the fan, you ain't gonna send in a superheavy ambulance truck to what counts as a minor paper cut, would you?


Also, these guys aren't some harmless glorified medics. This is 40k after all, so expect the nurse to just be able to heal a wound as it is, skewering you like a kebab. On the battlefield, the Reanimator could use its long legs as giant spears to go all Cannibal Holocaust on its enemies. At range, it could use its very reanimation beams and turn it into a literal War in the Worlds' style disintegration beam (Seriously GW, please be more subtle). So essentially, these things are like [[Star Trek]] Phasers, if only the Phasers could heal people too (Wow! One of the few times that something in Star Trek is actually more [[Grimdark]] than its 40k counterparts).
Also, these guys aren't some harmless glorified medics. This is 40k after all, so expect the nurse to be just as able to heal a wound as skewer you like a kebab. On the battlefield, the Reanimator could use its long legs as giant spears to go all Cannibal Holocaust on its enemies. At range, it could use its very reanimation beams and turn it into a literal War in the Worlds' style disintegration beam (Seriously GW, please be more subtle). So essentially, these things are like [[Star Trek]] Phasers, if only the Phasers could heal people too (Wow! One of the few times that something in Star Trek is actually more [[Grimdark]] than its 40k counterparts).
 
== Tabletop ==


==Tabletop==
On tabletop, what has been said in the fluff can be accurately applied to the crunch. Their Atomiser Beam Lance has this special rule called '''Nano-Scarab Reanimation Beam''': which, in your Command Phase, you can select one friendly Dynasty unit within 9" of this model. If you do, until the start of your next Command Phase, while that unit is within 9" of this model, add 1 to Reanimation Protocols rolls made for models in that unit. Also, were we the only ones who immediately felt the urge to yell 'cheese!' upon hearing of this thing?
On tabletop, what has been said in the fluff can be accurately applied to the crunch. Their Atomiser Beam Lance has this special rule called '''Nano-Scarab Reanimation Beam''': which, in your Command Phase, you can select one friendly Dynasty unit within 9" of this model. If you do, until the start of your next Command Phase, while that unit is within 9" of this model, add 1 to Reanimation Protocols rolls made for models in that unit. Also, were we the only ones who immediately felt the urge to yell 'cheese!' upon hearing of this thing?


[[Category: Warhammer 40,000]]
...too bad the 9th edition rules for [[Skub|Reanimation Protocols]] are out now, and this thing has been revealed to be an [[Fail|overpriced heap of scrap metal]] that nobody in their right mind will ever even consider to field. It peeks out of most cover (assuming you aren't using the Obscuring terrain trait; which instead makes intervening terrain pieces block LoS to anything not touching it), the range of its gun is pathetic, it doesn't really want to be in melee, it can't hide behind troops like a character and at T5, lasguns can pling it off the table if they really want to. All in all, it's a Cryptek except worse at everything a Cryptek does. But hey, if you glue a laser pointer on top it can count as a [[Canoptek Doomstalker|Doomstalker]], probably?
 
[[Category: Xenos]]


[[Category: Necrons]]
After the points reduction, it's ''slightly'' less insane to use, but it's still 80 points for a buff to Reanimation Protocols from a fragile body. Maybe if you hide it behind obscuring terrain while advancing a 20-blob of Warriors, it can create an uncomfortably sturdy shield wall.


[[Category: Necrodermis]]
[[Category:Warhammer 40,000]]
[[Category:Xenos]]
[[Category:Necrons]]
[[Category:Necrodermis]]
[[Category:Walkers]]


{{Necrons-Forces}}
{{Necrons-Forces}}

Latest revision as of 09:52, 20 June 2023

"Uuuuuuuuuuuuuullaaaaaaaaaa!"

"Like many Canoptek constructs, these repair units are created by the Crypteks to keep the tomb worlds and their armies in tip-top shape – whether they’re taking a well-deserved rest or scourging the universe of any upstart civilisations who’ve moved in over the millennia. On the battlefield, you’ll find your Canoptek Reanimators the perfect accompaniment to your valuable troops, helping you nail those all-important Reanimation Protocol rolls."

– GW Description.

The Martian Tripod Harvester Canoptek Reanimator is a giant canoptek construct that first made its appearance in Warhammer 40,000 9th edition. Yes, yes, we know, this is like the third/second War of the Worlds ripoff after the Spindle Drones from Blackstone Fortress and its Doomstalker cousin. What? you think GeeDubs are not acting like corporate hypocrites even with their recent name change of all their factions and units to acquire copyright material? Don't make us laugh.

Overview[edit]

The Canoptek Reanimator is basically a giant version of the Canoptek Spyder. They could repair damaged and destroyed Necron constructs with their reanimation beams from their Atomiser Beam Lance, just on a much larger scale. As such, expect them to only be around when a massive shit hits the fan, you ain't gonna send in a superheavy ambulance truck to what counts as a minor paper cut, would you?

Also, these guys aren't some harmless glorified medics. This is 40k after all, so expect the nurse to be just as able to heal a wound as skewer you like a kebab. On the battlefield, the Reanimator could use its long legs as giant spears to go all Cannibal Holocaust on its enemies. At range, it could use its very reanimation beams and turn it into a literal War in the Worlds' style disintegration beam (Seriously GW, please be more subtle). So essentially, these things are like Star Trek Phasers, if only the Phasers could heal people too (Wow! One of the few times that something in Star Trek is actually more Grimdark than its 40k counterparts).

Tabletop[edit]

On tabletop, what has been said in the fluff can be accurately applied to the crunch. Their Atomiser Beam Lance has this special rule called Nano-Scarab Reanimation Beam: which, in your Command Phase, you can select one friendly Dynasty unit within 9" of this model. If you do, until the start of your next Command Phase, while that unit is within 9" of this model, add 1 to Reanimation Protocols rolls made for models in that unit. Also, were we the only ones who immediately felt the urge to yell 'cheese!' upon hearing of this thing?

...too bad the 9th edition rules for Reanimation Protocols are out now, and this thing has been revealed to be an overpriced heap of scrap metal that nobody in their right mind will ever even consider to field. It peeks out of most cover (assuming you aren't using the Obscuring terrain trait; which instead makes intervening terrain pieces block LoS to anything not touching it), the range of its gun is pathetic, it doesn't really want to be in melee, it can't hide behind troops like a character and at T5, lasguns can pling it off the table if they really want to. All in all, it's a Cryptek except worse at everything a Cryptek does. But hey, if you glue a laser pointer on top it can count as a Doomstalker, probably?

After the points reduction, it's slightly less insane to use, but it's still 80 points for a buff to Reanimation Protocols from a fragile body. Maybe if you hide it behind obscuring terrain while advancing a 20-blob of Warriors, it can create an uncomfortably sturdy shield wall.

Forces of the Necrons
Command: Cryptek (Chronomancer, Plasmancer, Psychomancer) - Lokhust Lord
Necron Lord - Necron Overlord - Phaeron - Skorpekh Lord - Royal Warden
Troops: Apprentek - Cryptothralls - C'tan Shards - Deathmarks - Flayed Ones
Hexmark Destroyers - Immortals - Lychguards - Necron Warriors
Ophydian Destroyers - Pariahs - Skorpekh Destroyers - Triarch Praetorians
Constructs: Canoptek Doomstalker - Canoptek Plasmacyte - Canoptek Reanimator
Canoptek Spyder - Canoptek Wraith - Crypt Stalker - Scarab
Seraptek Heavy Construct - Tomb Sentinel - Tomb Stalker
Triarchal Menhir
Vehicles: Annihilation Barge - Catacomb Command Barge - Dais of Dominion
Doomsday Ark - Ghost Ark - Monolith - Tesseract Ark - Triarch Stalker
Flyers: Canoptek Acanthrite - Doom Scythe - Lokhust Heavy Destroyer
Necron Destroyers - Night Scythe - Night Shroud
Structures: Convergence of Dominion - Necron Pylon - Sentry Pylon - Starstele
Super-Heavy
Vehicles:
Abattoir - Æonic Orb - Doomsday Monolith
Megalith - Obelisk - Tesseract Vault
Necron Fleets: Tomb Blades